This page details pre-release information and/or media for To Tame A Land.
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To Tame A Land was originally written for DOS in QuickBasic in 1992. It was eventually released on the author's website in HTML5 form in 2012.
Title Screen#
A zoomed out look of the overworld. The HTML5 game starts off zoomed in.
Level Editor#
A separate file on the disk called TTALSCRN.BAS could be used to edit levels and place enemies, but required Microsoft QuickBasic.
One of the features of the editor was to build a composite map of all the levels representing the 10x10 tile images as a single pixel.