This page details pre-release information and/or media for Tetris: The Grand Master 4 -Absolute Eye-.
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This page is rather stubbly and could use some expansion. |
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The Masters Of Round/The Grand Master 4#
Control Method Menu#
The Grand Master 4 |
Final |
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- Standard and TGM are under the names World Type and Classic Type respectively, akin to how they're represented in Tetris: The Grand Master 3 - Terror Instinct.
- A visual guide showing the controls for the respective control method is also present, absent from the final game.
Mode Select#
The Grand Master 4 |
Final |
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N/A |
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- Asuka, Marathon, and Shiranui do not exist; Kamui is present, but is grayed out when selected and unable to be played.
- Normal and Master are under the names Master and Rounds respectively.
- There are dividers inbetween Master and Rounds and Kamui and Konoha that are not present in the final game.
Gameplay#
Konoha#
The Grand Master 4 |
Final |
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- There is no visible BRAVO/ALL CLEAR counter.
- Gameplay increases in speed like Konoha HARD.
- The Konoha girls are depicted in a different art style, with some girls being in a different pose and/or using different coloring than in the final game.
-Absolute Eye-#
Early Master Medal Text#
The "MASTER" trailer video on the Steam page and official game website show an earlier design for the "ALL CLEAR" and "TETRIS" medals in MASTER mode, saying "BRAVO!" and "4-Line" instead, the former possibly being changed for Tetris Guideline reasons (the game still says "BRAVO!" when you actually get an All Clear in gameplay), and the latter presumably a holdover from when the game lacked an official Tetris license.
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Prerelease |
Final Game |
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