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Tak and the Power of Juju (GameCube, PlayStation 2)

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This page details pre-release information and/or media for Tak and the Power of Juju (GameCube, PlayStation 2).

Early Mountain Top#

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For a while during development, Mountain Top was designed completely differently, being much more open-ended and giving the rhino a lot more room to run around. It's unknown why the level was redesigned.

Health Shrine#

The E3 2003 build had the health shrine available. The screenshots shows a Health Shrine being used when at full health.

An early logo for the game from a 2002 trailer.

The first trailer for Tak and the Power of Juju showed an early logo at the very end. It does not use the Karavan Display font that the series typically uses, and instead goes for a more generic jungle vibe.

Debug Menu#

A look at some of the features in the debug menu.

In early preview footage for the game, a debug menu is accessed. It's unknown if one can access it in the final game.