This page details pre-release information and/or media for Supercow (Windows).
Around March 2007, Nevosoft posted a synopsis of their upcoming game on the Russian gaming site dtf.ru. Along with the synopsis, 4 screenshots of the beta version of the Cow with significant differences were posted.
Screenshots#
Prerelease |
Final |
|---|---|
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The logo has a slightly different colour palette, with a darker outline and less saturated text, there aren't any foreground leaves on the top half of the image, and the background is less blurred compared to the final version.
Prerelease |
Final |
|---|---|
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An early hud with debug text can be seen. There's a lack of several foreground objects, the background is using a different preset, the layout of the level underwent some changes (judging from the added staircase and coins), the waterfall doesn't have any particles, and the light texture is also different.
Prerelease |
Final |
|---|---|
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Collectibles were added in the final version, as well as some background objects (the tree and the pointing hand). Besides hud and debug text, there's placeholder graphic for the enemy counter, which count only 27 enemies, instead of final 37.
Prerelease |
Final |
|---|---|
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The background is vastly different, with some assets that went unused later, apple tree sprites are using another texture too, being more simplistic. Once again, a lack of several background and foreground objects and beta hud with debug text are still here.






