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SpongeBob SquarePants: Lights, Camera, Pants! (GameCube, PlayStation 2, Xbox)

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This page details pre-release information and/or media for SpongeBob SquarePants: Lights, Camera, Pants! (GameCube, PlayStation 2, Xbox).

Careful, you'll lose an eye.

This page or section needs more images.
There's a whole lotta words here, but not enough pictures. Please fix this.
Specifically: There are some early screenshots on the playtform website for the Rock Bottom, Zip Up and Weight and Sea mini games. Add them here.

SpongeBob SquarePants: Lights, Camera, Pants! was announced on January 31st, 2005. It was released worldwide in October 2005.

Concept Art#

Five pieces of concept art, complimentary of an anonymous developer.

E3 2005 Footage#

This is footage of the game from E3 2005. It shows off the Flippin Out mini game. There are some odd differences visible. Watch on YouTube

  • The background is different.
  • Excellent text is present but is never seen in the final version.
  • Pattie Combo is spelled differently, has different text and lacks the 20 text at the start of it.
  • Perfect Round text is different and in a different position.

(Source: Tekkenlord05)

Trailer#

Watch on YouTubeThis trailer was a part of the Where's Gary DVD from 2005. Many of the mini-games and their assets looked radically different than what they would become in the final game.

  • The photo frame for all the SpongeBob characters was a different colour.
  • The score you earn for each pole touched in Flingin' & Swingin' is different.
  • The mini map in Flingin' & Swingin' is different.
  • The Krusty Krab interior for Flippin Out is different.
  • Patty combo text in Flippin Out is different.
  • The score system for Weight and Sea is different.
  • The weights box for Weight and Sea is in a different position.
  • The background for Weight and Sea is different.
  • The timer in Weight and Sea is different.
  • The Chum Bucket interior for Zapped! is completely different.
  • The bumper bonus text in Goo-Ladiators is different and in a different position.
  • There is no food icon beside the food output meter in Machine Meltdown.
  • The fix text in Machine Meltdown is different.

(Source: Shadowluigi Thirtyseven)

Commercial#

Watch on YouTubeThis commercial has some differences. There isn't as many as the trailer.

  • The playtime-icon in Seahorse Stampede is different.
  • No score text for each 10 poles touched in Flingin' & Swingin'.
  • No button input icons for playing music in Rock Bottom.

(Source: MIKER PHONE)