This page details pre-release information and/or media for Shrek SuperSlam (GameCube, PlayStation 2, Xbox, Windows).
Shrek Superslam was announced at E3 2005. It was released the following November.
Ann Mikulka's Website#
Animator Ann Mikulka posted a few animations she did for the game on her portfolio website, two of which were cut from the game.
Donkey Squashed#
An animation depicting Donkey crashing against the screen.
Troll Club#
A cut troll character who appeared in the Shrek 2 game, but not SuperSlam.
E3 2005 PS2 Trailer#
The majority of the footage seen here was reused for the final game's intro, even though many differences are visible. Watch on YouTube
- Prince Charming uses Shrek's scream when being thrown.
- The Hammer weapon glows blue.
- Attacks have different sound effects.
- Characters have placeholder scream sound effects.
- Gingy talks during a match.
- Donkey's running SLAM effect is a different color.
- The knock down effect looks different.
- Puss In Boots' SLAM stun animation has a different sound effect.
- Gingy's SLAM move has a bigger range.
(Source: PlayscopeTimeline)
E3 2005 Footage#
This is footage of the game from E3 2005 that was found on a French MicroMania E3 2005 DVD. There are a lot of very noticeable differences. Watch on YouTube
- Character icons are in a different position.
- The timer has a different design.
- Slams are counted during gameplay as opposed to appearing on the results screen in the final game.
- You fill up a bar to perform your SLAM move as opposed to filling up the word SLAM in the final game.
- Ready text is different.
- Go text uses Shrek's ear as a design for the letter G. This was kept in the PSM Demo after the game was already released.
- Gingerbread Man's SLAM finisher looked very different.
- Puss in Boots has a pre-SLAM ready animation.
- Puss in Boot's SLAM finisher looked very different.
- Times Up text is different.
- The results screen was very basic.
(Source: Tekkenlord05)
Second PS2 Trailer#
Another trailer for the PlayStation 2 version, with some bizarre differences. Watch on YouTube
- Character photos are different, Captain Hook in particular.
- The timer design is different.
- Fiona Ogre's SLAM singing sound effect is different.
- Characters have bio screens(!)
- The Xbox version's Y-button command for performing SLAM moves can be seen.
(Source: PlayscopeTimeline)
Tale of The Tape Trailer#
This is another trailer for the PlayStation 2 version. It shows off some gameplay. It has many of the same differences as the second trailer whilst having its own. Watch on YouTube
- Pinocchio's scream is present.
- Pinocchio's punch sound effects are different.
- There are more character bio screens.
- The Black Knight's SLAM move is unfinished at different points of the video.
- Puss in Boots SLAM effect is different.
- The Xbox version's Y-button command for performing SLAM moves can be seen.
(Source: IGN)
Third PS2 Trailer#
This is another trailer for the PlayStation 2 version. This shows off Slamageddon Mode. It resembles the final game but has some weird differences. Watch on YouTube
- Every character has a placeholder scream sound effect when hit.
- There is a blue aura effect when throwing weapons.
- There is no usage meter when using the ham hock weapon.
- The gumball machine glass in Gingerbread Manor is a different colour.
- Donkey's air attack effect at 0:15 is different.
- The camera on the Beanstalk stage moves from 0:46-0:48.
- Press T to slam text is visible at 0:49.
- Luna's SLAM move looks different at 0:49.
(Source: IGN)
GameCube Trailer#
Many aspects are far different to what has been shown before and the final game. Watch on YouTube
- Luna's SLAM move looks different.
- Red Riding Hood's SLAM move is different.
- There is a strange powerup that can be seen on the Trophy Room Stage.
- Robin Hood's SLAM move is different.
- "Press T to Slam" text can be seen.
- Character sound effects are different.
(Source: IGN)
Second GameCube Trailer#
This is another trailer for the GameCube version. It's pretty much the final game but with some differences. Watch on YouTube
- Gingy talks during a match.
- The Shaba Games logo at the end of the video is different.
- The Amaze Entertainment logo at the end of the video is present, even though they didn't work on the game.
(Source: IGN)
Intro#
The intro from the final game is filled with pre-final footage, with a number of differences. Watch on YouTube
- Donkey talks when hit.
- Huff N Puff Wolf's original design can be seen at 0:30.
- Humpty Dumpty has beady black eyes at 0:32.
- The Gingerbread Hizzle arena looks very different at 0:33.
- Some characters' sound effects are placeholder stock sounds or completely different.
- The Hammer and Cannon have different sound effects when used.
- Fiona Ogre's SLAM singing sound effect is different.
- Captain's Hooks lose animation is different at 0:55.
(Source: Cristian4Games)