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Shrek SuperSlam (GameCube, PlayStation 2, Xbox, Windows)

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This page details pre-release information and/or media for Shrek SuperSlam (GameCube, PlayStation 2, Xbox, Windows).

Shrek Superslam was announced at E3 2005. It was released the following November.

Ann Mikulka's Website#

Animator Ann Mikulka posted a few animations she did for the game on her portfolio website, two of which were cut from the game.

Donkey Squashed#

ShrekSuperSlam_Donkey_squashed.mp4

An animation depicting Donkey crashing against the screen.

Troll Club#

ShrekSuperSlam_trollClub.mp4

A cut troll character who appeared in the Shrek 2 game, but not SuperSlam.

E3 2005 PS2 Trailer#

The majority of the footage seen here was reused for the final game's intro, even though many differences are visible. Watch on YouTube

  • Prince Charming uses Shrek's scream when being thrown.
  • The Hammer weapon glows blue.
  • Attacks have different sound effects.
  • Characters have placeholder scream sound effects.
  • Gingy talks during a match.
  • Donkey's running SLAM effect is a different color.
  • The knock down effect looks different.
  • Puss In Boots' SLAM stun animation has a different sound effect.
  • Gingy's SLAM move has a bigger range.

(Source: PlayscopeTimeline)

E3 2005 Footage#

This is footage of the game from E3 2005 that was found on a French MicroMania E3 2005 DVD. There are a lot of very noticeable differences. Watch on YouTube

  • Character icons are in a different position.
  • The timer has a different design.
  • Slams are counted during gameplay as opposed to appearing on the results screen in the final game.
  • You fill up a bar to perform your SLAM move as opposed to filling up the word SLAM in the final game.
  • Ready text is different.
  • Go text uses Shrek's ear as a design for the letter G. This was kept in the PSM Demo after the game was already released.
  • Gingerbread Man's SLAM finisher looked very different.
  • Puss in Boots has a pre-SLAM ready animation.
  • Puss in Boot's SLAM finisher looked very different.
  • Times Up text is different.
  • The results screen was very basic.

(Source: Tekkenlord05)

Second PS2 Trailer#

Another trailer for the PlayStation 2 version, with some bizarre differences. Watch on YouTube

  • Character photos are different, Captain Hook in particular.
  • The timer design is different.
  • Fiona Ogre's SLAM singing sound effect is different.
  • Characters have bio screens(!)
  • The Xbox version's Y-button command for performing SLAM moves can be seen.

(Source: PlayscopeTimeline)

Tale of The Tape Trailer#

This is another trailer for the PlayStation 2 version. It shows off some gameplay. It has many of the same differences as the second trailer whilst having its own. Watch on YouTube

  • Pinocchio's scream is present.
  • Pinocchio's punch sound effects are different.
  • There are more character bio screens.
  • The Black Knight's SLAM move is unfinished at different points of the video.
  • Puss in Boots SLAM effect is different.
  • The Xbox version's Y-button command for performing SLAM moves can be seen.

(Source: IGN)

Third PS2 Trailer#

This is another trailer for the PlayStation 2 version. This shows off Slamageddon Mode. It resembles the final game but has some weird differences. Watch on YouTube

  • Every character has a placeholder scream sound effect when hit.
  • There is a blue aura effect when throwing weapons.
  • There is no usage meter when using the ham hock weapon.
  • The gumball machine glass in Gingerbread Manor is a different colour.
  • Donkey's air attack effect at 0:15 is different.
  • The camera on the Beanstalk stage moves from 0:46-0:48.
  • Press T to slam text is visible at 0:49.
  • Luna's SLAM move looks different at 0:49.

(Source: IGN)

GameCube Trailer#

Many aspects are far different to what has been shown before and the final game. Watch on YouTube

  • Luna's SLAM move looks different.
  • Red Riding Hood's SLAM move is different.
  • There is a strange powerup that can be seen on the Trophy Room Stage.
  • Robin Hood's SLAM move is different.
  • "Press T to Slam" text can be seen.
  • Character sound effects are different.

(Source: IGN)

Second GameCube Trailer#

This is another trailer for the GameCube version. It's pretty much the final game but with some differences. Watch on YouTube

  • Gingy talks during a match.
  • The Shaba Games logo at the end of the video is different.
  • The Amaze Entertainment logo at the end of the video is present, even though they didn't work on the game.

(Source: IGN)

Intro#

The intro from the final game is filled with pre-final footage, with a number of differences. Watch on YouTube

  • Donkey talks when hit.
  • Huff N Puff Wolf's original design can be seen at 0:30.
  • Humpty Dumpty has beady black eyes at 0:32.
  • The Gingerbread Hizzle arena looks very different at 0:33.
  • Some characters' sound effects are placeholder stock sounds or completely different.
  • The Hammer and Cannon have different sound effects when used.
  • Fiona Ogre's SLAM singing sound effect is different.
  • Captain's Hooks lose animation is different at 0:55.

(Source: Cristian4Games)