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Shrek: Dragon's Tale

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This page details pre-release information and/or media for Shrek: Dragon's Tale.

User's Manual#

Images found in the manual included with the game (extracted from a digital version found on VTech's website).

Some of the screenshots don't feature some of the differences found here (e.g. background color in the help menu being brown instead of the earlier gray), suggesting they had been taken from a different, more final build of the game.

Prerelease

Final

  • Donkey is absent in the menus.
  • The border on the pages was streched to cover more of the page.
  • Background color behind was changed from gray to brown.
  • Unselected options were less transparent.

Prerelease

Final

  • Unselected options originally turned brown, was changed to be like everywhere else to be transparent.

Prerelease

Final

Adventure Zone#

Prerelease

Final

  • Player's health and level were always shown, also showing that the player started with 5 hearts instead of 3.
  • The talk icon shows Shrek instead of Donkey.
  • The tree was slightly moved, being a little bit to the left.
  • A Mushroom was added next to the tree.
  • Oddly, the red marker showing where the player is is in the wrong spot.

Prerelease

Final

For whatever reason, the manual has two different screenshot of Forest Search. They're the exact same besides the mini-map.

  • The mini-map lacks a white border with blocked-off areas in brown (dithered?) instead of black.

Prerelease

Final

  • The forest had the same colors as in Forest Search level.
  • The number had the same color as the rest of the text.
  • Puss in Boots' HUD was at the bottom of the screen instead of the top, with the head icon being on the left side instead of right.

Miscellaneous#

Early

Final

  • The ring when using Shrek's shout or Fiona's kick was bigger.

Miscellaneous#

Early

Final

  • The color buttons were more to the bottom of the screen and more apart.
  • The question was placed above the chest.
  • The selected answer was highlighted with a white outline.

Prerelease

Final

  • The gem had a different design.
  • Page title was on the left instead more in the center.
  • The ability icons changed positions.
  • The rock in Shrek's "Pick Up" ability icon was slightly tinted red instead of being gray.
  • Shrek's "Throw potion" ability icon had a green border like the rest of his abilities, it was changed to inconsistent.
  • Fiona's "Quick run" ability icon was slightly altered.

Prerelease

Final

  • An icon was added and a colon to the title.
  • The page is missing the pattern on both sides.
  • The hourglasses used an icon like the rest of the items.

Learning Zone#

Prerelease

Final

  • The numbers on the HUD were blue instead of cyan.

Prerelease

Final

  • The text is in a different font and the color buttons were smaller.