This page details pre-release information and/or media for Sam & Max Hit the Road.
Development Timeline#
- October 30th 1992 - Sam & Max Game Flow Dated
- November 11th 1992 - Design Document Dated
- Mid 1993 - Sam & Max Demo was made
- Late 1993 - Sam & Max final release
Documents#
Two documents have been released, with one being a flow chart of the game from October 30th 1992 and a full design document from November 11th 1992. Both documents are available together on samandmax.co.uk
General differences between both documents#
- Conroy Bumpus' body guard Lee Harvey was originally going to be two characters named Lee and Harvey.
- Mole men are referred to as "Mole Guy" or "Other Mole Guy".
- Trixie was originally Burnese instead of from Scranton.
- Snuckey's is still Stuckey's.
Games#
The latest document mentions 3 games:
- High Way Surfing (In the final game on the map screen).
- Sam & Max Dress Up Book (In the final game as an item purchasable at Snuckey's).
- Sam & Max FlipBook (Not in the final game).
- Maxisms (A take on Madlibstm, also not in the final game).
Room differences#
Streets outside of Sam & Max's Office#
City Folk were going to populate the street although this was not added.
Kushman's Hall of Distasteful Oddities#
Originally, Sam was going to get the matchbook for Gator Golf in a puddle left behind by Bruno instead of in Trixie's Trailer.
Tunnel of Love#
- The document proposes the idea of Sam & Max having to argue their way onto the ride.
- The key that Doug gives you appears to not be a crowbar at this time.
- The document also mentions the possibility of their being a screen for exiting the Tunnel of Love.
Trixie's Trailer#
Max could be shoved through a window, although this wasn't necessary for advancing the game (which was probably why it was removed).
World's Largest Ball of Twine#
- The guy working on the rotation system does not appear to be in this draft.
- The Sam & Max game flow document mentions that a gift shop would be here, however by the second later document this changed to a information center.
- The game flow document also calls this place "Twine Peaks" or "The Biggest Ball of Twine in the Free World".
Frog Rock#
It appears that Shevoul would tell you to go to Frog Rock instead of the player having to find it.
Gatorgolf#
It's seldomly referred to in the later document as "Aquagolf", with the earlier game flow document calling it the "Aquagolf Alligator Farm".
Bumpusville#
- Originally, Sam was going to use a bowling ball from Conroy's bedroom to trigger the alarm system instead of the cleaning robot.
- Instead of Lee Harvey (or Lee or Harvey) guarding the VR system, a nameless goon would be guarding it instead. The document also mentions that goon would not disclose any information about the system to Sam & Max, while in the final Lee Harvey discusses the system.
- Both Sam & Max were supposed to enter the VR world, but in the final only Sam enters.
- The game flow document also mentions Sam & Max flying around in the 3d world.
- The song 'King of the Creatures' is not mentioned in these documents.
Savage Jungle Inn#
Sam & Max were originally going to offer the costume to Conroy instead of Sam just taking it off and Conroy stealing it.
Mount Rushmore Dinosaur Tarpit and Bungee Jumping National Park#
- Max was going to be the one to bungee jump instead of Sam.
- Max would also have to choose the right head to bungee jump out of to get the tar and there would be a timing puzzle to go along side it.
Other notes#
- There was going to be a skeeball game that would have been playable near the end of the game (Potentially at the Savage Jungle Inn, or for the end credits).
- There would have been a "cool cut scene of our heroes heading down the road".
- Doug did not have a name in the game flow document with it saying: "He REALLY needs a name, dammit". This was finalized by the design document.