This page details pre-release information and/or media for SD Snatcher.
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Early Screenshots#
Early screenshots of SD Snatcher displayed in magazine articles and ads feature a completely different UI and screen layout from the final retail version.
Different UI#
Early versions of the game have the inventory count for weapons and health items displayed in a sidebar on the right side. In the finished version of the game, the sidebar is removed and inventory count is moved to a submenu that is displayed and overlaid over the main game when opened.
In exchange, the overworld area of the screen is increased. In addition, the overview area features a different border with a more intricate biomechanical look that recalls the Snatchers, which is changed to a more plain blue border in the finished game.
The chibi portrait of Gillian in the lower-left corner next to the player health info is also drawn quite differently from the final version, shown with narrow pupils and holding a gun upright in his right hand as opposed to the default stance in the final version.
Location Layout#
As shown in the preview image above, the castle at Syd Garden has two separate fountains in the front of it, while the final game merges the fountains together.