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Roc'n Rope (Arcade)

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This page details pre-release information and/or media for Roc'n Rope (Arcade).

Flyer Screenshots#

The Japanese flyer showcases an early build of the game, with the English flyer showing even more photographs from around this period.

(Source: Flyercade)

  • All stages use the same palette as each other.
  • There are no special graphics for the bonus counter.
    • The current stage is highlighted in green, and the bonus counter is highlighted in red.
  • The scattered feathers lack outlines around their sprites.
  • Although mentioned, golden eggs seem to be absent or the player has already collected them in each shot.
  • The vines and entrances changed places as a result of the finalization of the layouts.
  • The hen's feathers likely did not have a palette cycle.

Stage 1#

  • The leftmost feather was once at the very left of the screen and two platforms higher.
  • The floating platform in the middle is one tile wider than the others.

Stage 2#

  • The setting originally involved a forest motif. The final game opts for a cavern theme.
  • Two extra feathers are present here.
    • The leftmost feather is placed to the edge of the platform.
  • There is no pole going throughout the middle of the screen.

Stage 3#

  • Two extra feathers are present here.
    • The leftmost feather was originally one platform higher.
  • The conveyor belt is at the very left of the screen.
  • The gaps in the platforms were slightly more uneven.
  • A thin ground tile can be seen in amongst the upper platforms.
  • Extra decorations with an unknown purpose can be seen in the lower platforms.

Stage 4#

  • Features a more uneven, complicated layout.
  • Two extra feathers are present here.
    • The leftmost feather appeared to once have been a few platforms below.