This page details pre-release information and/or media for Robot Wars: Extreme Destruction (Xbox, Windows).
Robot Wars: Extreme Destruction began development in January 2002. It was in development for 9 months. It was released in November 2002.
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Manual#
The games manual has a bunch of interesting in-game screenshots that showcase an earlier build of the game.
- You started off with 2750 credits in Competition Mode whereas in the final game you start off with 3500 credits in Competition Mode.
- The scrapped Trophy Room was a selectable option in Competition Mode!
- Components in the Robot Workshop menu didn't have prices.
- The Mace weapons had their placeholder file names.
- The robot armor UI had a different design.
- The broken weapon UI color was originally yellow but in the final game its red.
- The game timer originally counted down in seconds but in the final game it also has milliseconds to count down from.
- 2 Panic Attack robots are in a battle whereas you can't select the same robot in the final game.