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Rat Attack (PlayStation)

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This page details pre-release information and/or media for Rat Attack (PlayStation).

To do:

  • The game's Digital Press Kit has a handful of more screenshots for both the PS1 and N64 version and in better quality than the website
  • Screenshots from the manual show some slight differences

One of the most well known things about the not-so well known Rat Attack was that the game had quite the LONG development time (as far back as 1996), and during that time a lot of things were changed - particularly the levels.

Rat-Attack.com#

To do:
Maybe add the Flash animations here too? They probably don't count, but being they promoted the game they're probably worth adding.

The game's official website was operational for a fairly long time. It included a developer's diary, and several screenshots pertaining to early builds. It's now defunct, but can be viewed here.

Screenshots#

The HUD in these images has several differences:

  • HUD is at the top rather than below.
  • HUD is solid rather than faded.
  • Possibly a less bold font for the score?

RatAttackPre-Haunted.jpg
Named haunted2. Possibly an early version of The Pit.

RatAttackPre-Haunted2.jpg
Named banubis. No level like it exists in the final, though it bears a mild resemblance to Ghostly Graveyard.

RatAttackPre-neweffect.jpg
Named neweffect. Likely an early Museum level, perhaps before they split them into Museum and Art Gallery.

RatAttackPre-nicecarpet.jpg
Named nicecarpet. No level like it exists in the final.

Pre-release

Final

Named playroom2. This level is in the final under the title of Play Away, though has a few different objects.

Pre-release

Final

Named swipe. An early Art Gallery level, probably a very early version of Renaissance Nuisance. Notice how there are no more mice to be captured, yet there's no timer to exit the level.

RatAttackPre-unknown.gif
Named aug1b. A small screenshot of Muffy Dupont in an unknown level.

Robinson's Stats#

Julius was given stats on the old website. It could be a coincidence, but the final game has leftover text suggesting that Julius was once a playable character. His stats would make him the weakest character in the game.