This page details pre-release information and/or media for Mega Man Zero.
Promotional Screenshots#
Some screenshots from what seems to be the E3 Build from the game were shown in the CAPCOM E3 2002 Press Kit, and various differences can be seen:
HUD#
- The "Z" icon has the colors inverted and lacks shading.
- The HUD lacks the Main and Sub Weapon icons.
- The first lifebar is blue instead of the final's yellow.
Gameplay#
- Zero has a slightly different design in his helmet.
- The projectiles dropped by the snake-like enemy in the desert have a different design and palette.
Golem Boss Battle#
- The background is very simple and looks very unfinished.
- The trash door from the boss battle isn't present.
- There are more fallen blocks than in the final.