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Fortnite: Save the World (Windows, Mac OS X)

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This page details pre-release information and/or media for Fortnite: Save the World (Windows, Mac OS X).

To do:

  • Heavily overhaul this page. Add needed subpages, etc. There is much information about Fortnite: Save the World prior to release that needs to be documented on this page.
  • Move the "Early Character Models", "Trailer Storyboards", and "Tree Concepts" section to a Concept Art subpage. There is ALOT of concept art that needs to be added.
  • Put sources on all of this media. Info can't be trusted if it isn't cited.

Fortnite begins it's development as an offshoot of mid-2011 internal game jams at EPIC Games. By late December of 2011, they have a workable prototype of the game and announce it at the 2011 Spike Video Game Awards with a short teaser trailer. Development eventually switches from Unreal Engine 3 to Unreal Engine 4 by mid 2012.

2011#

Mid 2011#

Various pre-release gameplay shots are shown at Billy Bramer's FIEA Alumni Guest Speaker conference in 2017.

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Specifically: "start" Tag does not work as expected. Video embeds should start at 24:19, 25:32, and 25:53

Watch on YouTube

Watch on YouTube

Watch on YouTube

(Source: Billy Bramer, Florida Interactive Entertainment Academy)

December 10, 2011#

A short teaser trailer for the game, first shown at the 2011 Spike Video Game Awards.

Watch on YouTube

(Source: EPIC Games)

Late 2011#

An internal sizzle reel that was constructed sometime late 2011 was made public at GDC 2018 during the "Developing the Art of Fortnite" talk. In this reel we get to see actual gameplay of the project at the time.

Watch on YouTube

(Source: GDC 2018 - "Developing the Art of Fortnite")

Polygon's coverage of the "Fortnite: Revealed!" SDCC 2012 panel shows some screenshots of the 2011 version of the game, depicting the main player hunting a Troll with a crossbow on a test map.

(Source: SDCC 2012 - "Fortnite: Revealed!", Polygon)

2012#

July 12, 2012#

At SDCC 2012, Fortnite gameplay was first revealed to the public outside of the teaser trailer with a full panel revealing the game. The game is now running on Unreal Engine 4 with a brighter art design, but still focused on survival gameplay. However, the public was prohibited from recording video or taking photos of this panel. (Though media has gotten out anyways). Alongside this panel, several promotional renders were released by EPIC Games to show the game running on the new engine.

Watch on YouTube

(Source: SDCC 2012, "Fortnite: Revealed!")

(Source: EPIC Games)

Several video gaming news outlets were also invited to the panel, however it appears several of these outlets didn't get the memo that media was prohibited.

(Source: SDCC 2012 - "Fortnite: Revealed!", Polygon, Famitsu, NerdAppropriate)

In GameSpot's coverage of the panel, this unseen render of the Troll is used.

(Source: GameSpot)

Several audience members also took media of this event anyways.

(Source: SDCC 2012 - "Fortnite: Revealed!")

Homebase Mock-Up (2012-2013)#

A mockup of Homebase's design, circa 2012 when the game was still going through its design phase. It also shows an earlier game logo.

To do:
Find the source of this image.

(Source: source needed)

2014#

April 25, 2014#

Various images from the game from April 25, 2014 are shown. Now with the art style completely changed, looking similarly to the final game.

To do:
Find the sources of these images.

(Source: source needed)

October 4, 2014#

To do:
Find the source of this image.

(Source: source needed)

2015#

June 9, 2015#

To do:
Find the sources of these images.

(Source: source needed)

Early Character Models#

To do:
Find the sources of these images.

A showcase of an old Dennis model, this model was later found in a Online Test build.

(Source: source needed)

Trailer Storyboards#

Storyboards for one of the many Save the World Trailers, from the looks of them, these are for the final trailer, which features the 4 main heroes saving a Mother and Daughter from a Durr Burger being attacked by the Storm.

To do:
Find the source of this image.

(Source: source needed)

Tree Concepts#

To do:
Find the sources of these images.

One of the texture artists put several concepts for the trees on his ArtStation account.

(Source: source needed)