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Final Doom (DOS, Mac OS Classic, PlayStation 3)

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This page details pre-release information and/or media for Final Doom (DOS, Mac OS Classic, PlayStation 3).

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Third Mapset#

Tom Mustaine, who worked at TeamTNT, intended to include a third IWAD that he and his father, Bob Mustaine, had created known as "Perdition's Gate". He contacted id Software's Shawn Green, who responded positively, but was later told the "Final Doom window of opportunity had closed".

After hearing this, Perdition's Gate was offered to Wraith Corporation, a team of contractor level designers working for WizardWorks (the company behind the D!ZONE level compilations), which was accepted.