This page details pre-release information and/or media for Conker's Bad Fur Day.
"Banjo looked more likely to get done, and to be honest they'd sailed past us content and graphics-wise, while the Twelve Tales team had fought amongst themselves. In the end, it was a simple matter of change or die... so we changed."
–Chris Seavor, F*!#ing Conker: The Making of Bad Fur Day and Live & Reloaded'' 1
Development Timeline#
1996
- Fall - "Conker 64" begins development.
1997
- Unknown - Conker 64 is renamed "Conker's Quest".
- June 19-21 - Conker is announced at E3.
- November 21-23 - Conker is shown again at Spaceworld.
1998
- April 15 - The game is renamed to "Twelve Tales: Conker 64".
- May 28-30 -Twelve Tales makes its final E3 appearance before being scrapped and reworked into an adult-oriented title.2
2000
- January 13 - Conker's Bad Fur Day is listed as part of Nintendo's 2000 software lineup, with insider sources hinting at the game's tonal overhaul.
- January 21 - Rare posts a teaser for Bad Fur Day on their website.
- May 11-13 - Bad Fur Day is revealed at E3.
- September 3-5 - The game is shown off at the ECTS.
- December 19 - The game is completed.
2001
- March 5 - The game is released.
Phases of Development#
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Twelve Tales: Conker 64
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Conker's Bad Fur Day
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References#
- Retro Gamer #174 - F*!#ing Conker: The Making of Bad Fur Day and Live & Reloaded↩︎
- https://twitter.com/GoryDetail/status/1018592464603672576 GoryDetail: "BFD was based on Twelve Tales code and took about 2.5 years."↩︎