This page details pre-release information and/or media for Club Penguin (Adobe Flash).
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Club Penguin is a beloved MMO game that contains a lot of unreleased music and strange ideas.
Music#
Most news about unreleased music was shared by Chris Hendricks (Screenhog), one of the game's composers and artists. He started a "Club Penguin Music Behind the Scenes" series in 2018 on his YouTube channel.
- "Sled Racing Jazz" is a remix of the Sled Racing theme. It was made on October 26, 2009.
- An early version of "Cave of Creeps and Clarinets" was rejected for being too happy and not feeling like a Halloween song.
- The Box Dimension went through multiple revisions. Screenhog's sixth attempt was the one that made it into the game.
- The first song was made with a tabla and a dobro.
- The second song uses world instruments.
- The third song utilizes the "Shepard Tone" to make the song sound like it "goes down forever."
- The fourth song was never recorded, as Screenhog was too disappointed in how it was going.
- The fifth song was used as the Stair Dimension's theme for the April Fools' Party in 2011.
- Pufflescape had a menu theme. In the game as-is, the menu is silent.
- This track was made for the Elite Penguin Force.
- "Nimbus" was intended for the Festival of Flight.
- Puffle Launch has multiple early songs.
- "Puffle Howitzer," the original main theme. It wasn't used because it didn't fit with the theme of Puffle Launch.
- "Puffle Bullet" was another attempt that was more well-received.
- "Boss Bullet" was the boss theme, based on Puffle Bullet. However, they received feedback that Boss Bullet and Puffle Bullet felt too "secret agenty," and after all the EPF stuff, they needed to do something else. A new soundtrack for Puffle Launch was then composed with electric guitars.
- "Puffle Coaster 1" is the first song.
- "Puffle Coaster 2" is similar to the first, but uses more pitch bend.
- Even the mobile launch trailer went through a change. Here it is with the original music, which was "too cute," so it was changed to an electric guitar soundtrack.
- "Jungle Snake" was meant for the Island Adventure Parties.
Rooms#
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A majority of the rooms in Club Penguin were designed by cartoonist Peter Welleman. Several early room concepts have been revealed by RocketSnail themselves over the years.
General#
- Many of the rooms initially were much more visually rough before being cleaned up for the game itself.
- The sky and color palette is much more cloudy and diluted, resembling real-life polar climates.
Beach#
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Concept Art |
2006 |
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The Beach originally was a mix of snow and sand, with patches of grass near the shoreline. There is also three Ski Village buildings instead of the two in the final game, and they are much closer to the Beach itself.
Ski Lodge#
Earliest |
Early |
Early (With Staircase) |
2005 |
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The Ski Lodge originally had a more yellowish hue, and featured various props not seen in the final version. These include a tea kettle, a lamp on the right side of the wall, and a purple rug.
Later revisions of this concept resemble the final design much more closely, adding the fireplace. The yak head above the door would later be replaced with the Moose Head furniture item. The Lodge was also made slightly larger for the final game, and the rug was removed.
Additionally, an alternate version of the later concept art features a spiral staircase leading up to the attic. The Lodge Attic would not be introduced in the final game until 2006, adding a ladder to where the staircase is in the concept art.
Mountain/Ski Hill#
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Concept Art |
2005 |
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The Mountain's apex was initially much taller and zoomed out, making the actual slopes more visible. The mountain itself is also much snowier, and there is no coastline or clouds in the background. The lodge would be moved from the right side of the mountain to the left side behind the mountain itself. There are also flagpoles that would not appear in the release version of the room. The release version's walkable space would be made larger by redrawing the room at a more downward angle.
Two of the slopes would also be renamed:
Concept Art |
Release |
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Turkey Run |
Penguin Run |
Bounce Run |
Express |
Plaza#
Earliest |
Early |
2006 |
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Lance Priebe would upload a screenshot of the original color concept for the Plaza to Twitter and Instagram on February 21st, 2017. This early concept would feature a Bowling Center and the original design for the Pizza Parlor, with a small hot dog stand next to it. The Pizza Parlor has a drastically different design with a canopy above the doorway.
The Plaza would later be revised by Welleman for the final game, and originally had the dojo wedged in the middle of the Pet Shop and the Pizza Parlor. It would become a separate, hidden room on the top of the map in the final game, and would eventually be a visible fixture on the Map starting in 2008. The Pet Shop also originally carried real-life animals instead of Puffles, which would be conceptualized and added in late 2005. The Pizza Parlor is borderline identical to the final game, save for the vectorized doorway. In place of the Dojo would be a vacant lot with two tables, until the addition of the Stage in November 2007.
Interestingly, the rightmost path would eventually be used in the room's debut to play Puffle Roundup, but would later be removed for the rest of 2006 and early 2007. It would eventually be re-added and redrawn to make way for the Forest on May 18th, 2007.
Concepts#
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- Screenhog's "My Club Penguin Sketchbook" video shows off various concepts that never made it into the finished game.
- Ice Fishing was intended to have various lures, such as an O' Berry lure, and different types of fish beyond the yellow and gray ones.
- Various Brown Puffle concepts include its animations. It uses a shovel to launch a cookie into its mouth, digs a hole and sleeps on the dirt, digs a hole and jumps into it, and turns its head into a drill.
- The fireman outfit's special dance originally involved using a watering can. This idea was later used for a gardening hat item given out on Earth Day.
- A penguin version of the Mona Lisa was released as a painting furniture item. There were ideas for other parodies of popular art pieces, like "Pengcasso" and "Persistence of Penguins," neither of which ended up being added.
- There was going to be a tribute to King Kong that never happened.
- Early designs for the Penguin Lawn Gnome furniture item are shown, including a side view of the finished design despite the item not being rotatable.
- An Aqua Grabber level was going to feature pollution caused by a squid with allergies that sneezes ink.
- A mechanic for Card-Jitsu involved super special power cards: an inferno for fire, an iceberg for snow, and a tidal wave for water. Each could only be defeated by their opposing element, and the player would instantly win the match if they succeeded with playing the card.







Unreleased Items#
Name |
Preview |
Notes/Reason |
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HairBow |
Intended to be an item wore by a girl penguin, was unreleased because the item looked horrible. |
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Mastache |
It looked too small on the penguin. |
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ArrowThruHead |
Intended to be an april fools item, scrapped as it could been too violent. |
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Tutu |
Would make it more obvious that the penguins were naked, also making no sense. |
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Bag on Head |






