This page details pre-release information and/or media for Black & White.
Oh dear, I do believe I have the vapors. This page contains content that is not safe for work or other locations with the potential for personal embarrassment.
Such as: Male genitals in concept art.
This page or section needs more videos. There's a whole lotta words or pictures here, but not enough videos. Please fix this.
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article?
Please elaborate. Having more detail is always a good thing. Specifically: Proper captions and descriptions for the pictures instead of plainlands of images.
SOMETIMES I SEE A TEXT BOX AND I JUST CAN'T HELP MYSSDFGFFDHFGDJGGFSHGDFH
This page sucks. If you could make it suck less, that would be awesome. Specifically: The page as it appears right now is a blank, plain gallery of images and doesn't meet article basics at all.
To do:
Add development timeline.
Add descriptions and captions to images, add comparisons with the final game when applicable.
Various videos and many interviews full of (imagine Blackey's voice) useful information. Don't forget citing sources.
Audio outtakes, maybe?
Black & White is a God game from (in)famous game designer Peter Molyneux. It has an interesting development history with a lot of changes, to the point of original idea being a game about wizards that were worshipped by their people in citadels and could turn anything into massive titans. Over time, wizards turned into gods, citadels into temples and titans first became humans, and later creatures because animal abuse is better than child abuse. There's a whole goldmine of old videos, concept art and screenshots.
To do:
One (or not one) more video with the old Whitey. As far as I can remember, it was an old "follow us".
BwCitadel.mp4
An extremely early video of spinning citadel.
BwCreatureSelect.mp4
Early version of creature select. Old Whitey, with the design of a fairy, can be noticed. It was later changed because developers didn't feel it felt like a true antipode to Blackey.