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Angry Video Game Nerd Adventures

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This page details pre-release information and/or media for Angry Video Game Nerd Adventures.

General Differences#

E3

SGC

Final

Each of the builds displayed at events had their own unique title screens.

Early

Final

The SGC demo version had an early level select, and an early name for the level Future Fuckballs 2010.

Early

Final

The Game Over screen was missing the red text and the Nerd was carrying his Zapper. Also worth noting, the demo's easy mode starts you with 9 lives, while the final has 30.

HUD#

First Trailer

E3 Demo

Final

The health meter started as generic hearts before being switched to bottles of Rolling Rock, which were then further changed to be slightly bigger and more detailed.

Early

Early

Final

Originally the power-up icon was displayed under the health and an unknown white bar can also be seen in the first image. The first image also shows a background for Future Fuckballs 2010 that was changed for the E3/SGC demo and then removed completely from the final version. The checkpoints were also made visible for the easier difficulties.

Guitar Guy#

According to Kyle himself, FreakZone decided to remove his likeness from in the game, so his character was changed into a skeleton and his lines were removed. Also worth noting is that the demo didn't display the rescued characters.

Early

Final

Future Fuckballs 2010#

Early

Final

A conveyor belt was made longer in the final, making the section slightly more difficult.

Early

Final

"the future is" was changed to "2010 was".

Blizzard of Balls#

Early

Final

The presents thrown at the Nerd while he is riding Santa's corpse down the slope spun around as they flew towards you. In the final they are stationary.

Happy Fun Candy Time#

Early

Final

The Smiley enemy was originally a smiling spikeball. Waterfalls were also added all over the level in the final version.