the cutting room mirror

Whacked!

This article has a talk page!
view on tcrf.net

This page contains notes for the game Whacked!.

Format notes + tools#

Some notes on the file formats can be found here and tools for working with them can be found in the same repository. There's a tool that uses Python and Kaitai Struct to extract PAK files and there's a tool to convert SCB files to PNGs.

The game's main format for storing nearly all the files is the STR format, which is a stream format partially explained by Michael Saladino in this postmortem.

Model Ripping#

This page or section needs more videos.
There's a whole lotta words or pictures here, but not enough videos. Please fix this.
Specifically: Need a cleaner video (and a better method that can actually get all the original files)

Models can be ripped using NinjaRipper but the resulting geometry is messy. This isn't an ideal solution since it will only rip geometry that already exists in the scene. A tutorial video exist1.

(Source: Original TCRF research)