This page contains notes for the game Wario Land: Shake It!.
This page contains a full list of all of the plain text files included with some of the graphics in the game, including unused ones. It also contains a list of treasures in the game by file name.
Internal Order of Level Names#
These are the level names as found in the message file that contains them. Note that the boss stages are the first things to be listed in each area, and that the Pirate Shop was one of the last things to be added.
- Aboard the Sweet Stuff
- Rollanratl Battle
- Stonecarving City
- Whoopsy Desert
- Foulwater Falls
- Run-Down Pyramid
- Launchpad Labyrinth
- Disturbing Tomb
- Gurgle Gulch
- Hot Roderick Race
- Just Plains
- Wavy Waters
- Mt. Lava Lava
- Savannah Valley
- Lowdown Depths
- Sneak Peak
- Chortlebot Challenge
- Wreck Train
- Stonetooth Cave
- Its-all Mine
- Glittertown
- Derailed Express
- Neon City
- Bloomsday Blowout
- Ropey Jungle
- Windbreak Bay
- Airytale Castle
- Soggybog River
- Prism Prison
- Riverbloat Rapids
- Large Fry Cook-Off
- Mount Bighill
- Creep Blue Sea
- Slipshod Slopes
- Bad Manor
- Bamboozle Village
- Freezing Fields
- Boogie Mansion
- VS the Shake King
- The Pirate Shop
- Room on the Sweet Stuff
- Ending
Levels by Map Data Location#
While the order of the level names is nice and orderly, the location of each level's map data is certainly not. The confusing organization system makes the early worlds a mess, but the later worlds are nicely organized.
/mapdata/ and /bg/
- area_00
- stage_00
- level_01 – Aboard the Sweet Stuff
- level_02 – Unused Shop
- stage_00
- area_01
- stage_01
- level_01 – Stonecarving City
- level_02 – Run-Down Pyramid
- level_05 – Launchpad Labyrinth
- level_06 – Disturbing Tomb
- level_07 – Gurgle Gulch
- stage_02
- level_01 – Wavy Waters
- stage_04
- level_01 – Wreck Train
- stage_05
- level_01 – Rollanratl Battle
- stage_01
- area_02
- stage_01
- level_00 – Hot Roderick Race
- level_01 – Just Plains
- level_02 – ??? (bg only)
- level_04 – Savannah Valley
- level_05 – Lowdown Depths
- level_06 – Sneak Peak
- stage_02
- level_01 – Whoopsy Desert
- stage_04
- level_01 – Mt. Lava Lava
- stage_01
- area_03
- stage_01
- level_00 – Chortlebot Challenge?
- level_01 – Foulwater Falls?
- level_02 – Stonetooth Cave
- level_03 – Its-all Mine
- level_04 – Glittertown
- level_05 – Derailed Express
- level_06 – Neon City
- stage_04 (bg only)
- level_04 – Empty
- stage_01
- area_04
- stage_01
- level_00 – Bloomsday Blowout
- level_01 – Ropey Jungle
- level_02 – Windbreak Bay
- level_04 – Soggybog River
- level_05 – Airytale Castle
- level_06 – Riverbloat Rapids
- stage_02
- level_01 – Prism Prison
- stage_01
- area_05
- stage_01
- level_00 – Large Fry Cook-off
- level_01 – Mount Bighill
- level_02 – Creep Blue Sea
- level_03 – Slipshod Slopes
- level_04 – Boogie Mansion
- level_05 – Bamboozle Village
- level_06 – Freezing Fields
- level_07 – Bad Manor
- stage_01
- area_06
- stage_00 (bg only)
- level_01 – Unused VS the Shake King
- stage_01
- level_00 – VS the Shake King
- level_01 – Unused Shakedown Schooner
- stage_00 (bg only)
Treasures by File Name#
For the most part, the treasures in the game are in the same order internally as the order players encounter them when playing. There are some noticeable differences, however, which match up with the order presented in the level name list.
Main Files#
These files are named treasure_##.
00. Merfle Syrup (Aboard the Sweet Stuff)
01. Six-Week-Old Curry (Aboard the Sweet Stuff)
02. Fickle Compass (Aboard the Sweet Stuff)
03. Stone Coin (Stonecarving City)
04. Full-Body Goggles (Stonecarving City)
05. Crystal Skull (Stonecarving City)
06. Cheese Pyramid (Whoopsy Desert)
07. Liquid Giggles (Whoopsy Desert)
08. Ancient Digital Watch (Whoopsy Desert)
09. Recyclable Bottle (Foulwater Falls)
10. Silver Armor (Foulwater Falls)
11. The Key to My Heart (Foulwater Falls)
12. One Heavy Spear (Run-Down Pyramid)
13. Moonstone (Run-Down Pyramid)
14. Manly Moai (Run-Down Pyramid)
15. Pot Full o' Mystery (Launchpad Labyrinth)
16. Dung Beetle Pendant (Launchpad Labyrinth)
17. B.C. Bongo (Lowdown Depths)
18. Instant Tutanramen (Disturbing Tomb)
19. Golden Tissues (Disturbing Tomb)
20. Unused!
21. Imperial Boxers (Gurgle Gulch)
22. Wario's Dustcloth (Gurgle Gulch)
23. Something Important (Gurgle Gulch)
24. Baobab Wood Pacifier (Just Plains)
25. Empty Piggy Bank (Just Plains)
26. Stuffed Wildebeest (Just Plains)
27. Peach Sandals (Wavy Waters)
28. Turtleskin Hat (Wavy Waters)
29. Mermaid Scale (Wavy Waters)
30. Bangin'-Together Rocks (Mt. Lava Lava)
31. Combustible Top (Mt. Lava Lava)
32. Fantabulous Fan (Mt. Lava Lava)
33. Hypno-Specs (Savannah Valley)
34. Diamond Ski Mask (Savannah Valley)
35. Solid-Gold Shuttlecock (Savannah Valley)
36. Overachieving Star (Derailed Express)
37. Moon Light (Lowdown Depths)
38. Unused!
39. Extra-Nutty Chestnut (Sneak Peak)
40. Stone Hockey Mask (Sneak Peak)
41. Saphfire (Sneak Peak)
42. Perfect Disguise (Wreck Train)
43. Hotter Sauce (Wreck Train)
44. Diamond Lightbulb (Wreck Train)
45. Fossilized Drumstick (Stonetooth Cave)
46. Kissing Stapler (Stonetooth Cave)
47. Gold-Handled Bucket (Stonetooth Cave)
48. Pterodactyl Stew (Its-all Mine)
49. Gold Press-on Nails (Its-all Mine)
50. Really Tempting Apple (Its-all Mine)
51. Ancient Duck Soup Mix (Glittertown)
52. Energy Drink (Glittertown)
53. Pink Diamond (Glittertown)
54. Train Timetable (Derailed Express)
55. 24K Baseball Bat (Derailed Express)
56. Unused!
57. Play Money (Neon City)
58. Mirror Crystal Ball (Neon City)
59. Spyfruit (Neon City)
60. Piranha Dentures (Ropey Jungle)
61. Pied Piper's Pupil (Ropey Jungle)
62. Eye of the Storm (Ropey Jungle)
63. Lanternfish (Windbreak Bay)
64. Ammoniteless Shell (Windbreak Bay)
65. Swine Pearls (Windbreak Bay)
66. Cupid's Bow (Airytale Castle)
67. Rainbow Toucan (Airytale Castle)
68. Flying Slipper (Airytale Castle)
69. Bottle of Toad Oil (Soggybog River)
70. Flowerworks (Soggybog River)
71. Amber Ring (Soggybog River)
72. Air Guitar (Prism Prison)
73. Flying Floor Pillow (Prism Prison)
74. Unused!
75. Venus Guytrap Seed (Riverbloat Rapids)
76. Muscleman Suit (Riverbloat Rapids)
77. Emerald Melon (Riverbloat Rapids)
78. Last Mahjong Tile (Mount Bighill)
79. Nine Winks (Mount Bighill)
80. Dragon Whisker (Mount Bighill)
81. Pirate's Eye Patch (Creep Blue Sea)
82. Message in a Bottle (Creep Blue Sea)
83. Blue Coral (Creep Blue Sea)
84. Hot Dog (Slipshod Slopes)
85. Crown of Ice (Slipshod Slopes)
86. Aurora Robealis (Slipshod Slopes)
87. Vampire's Mirror (Bad Manor)
88. Star Hammer (Bad Manor)
89. Pandora's Box (Bad Manor)
90. Collapsible Telescope (Bamboozle Village)
91. Nice Cup of Green Tea (Bamboozle Village)
92. Tiger-Eye (Bamboozle Village)
93. Santa's Sled (Freezing Fields)
94. Frozen Mammoth (Freezing Fields)
95. Unused!
96. Ghost Potion (Boogie Mansion)
97. Magic Lamp (Boogie Mansion)
98. Therapeutic Music Box (Boogie Mansion)
99. Solid-Gold Flyer (Launchpad Labyrinth)
Additional Files#
These files are named treasureh_## and were made to fill in the gaps from the cut treasure. The last four files are duplicates of treasure_98.
00. Oasis in a Teapot (Disturbing Tomb)
01. Lion-Mane Wig (Lowdown Depths)
02. Electric Ukulele (Prism Prison)
03. Ever-Ice (Freezing Fields)
04. Therapeutic Music Box (again)
05. Therapeutic Music Box (and again)
06. Therapeutic Music Box (and again)
07. Therapeutic Music Box (and again)
Boss Files#
These files are located in the /boss/ directory. They contain about half of the bosses in the game.
bo_06demo (Shake King Intro)#
bo_06demo_01#
<C:\work\wii\dvddata\boss\bo_06demo\\bo_06demo_01.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/bo_06demo/animation/.\demo_01\bo_06demo_01.rmdl">
<SMP>
BOSS06_00, (1.409f, 0.0f, 0.0f), 0, 900
FADEOUT_STRM_065_00, (0.0f, 0.921265f, 0.0f), 550, 551
SD_BOSS_BARRIER2, (0.0f, 0.921265f, 0.0f), 244, 540
SD_K_JUMP1_00, (0.0f, 0.0f, 0.0f), 728, 727
SHADOW_00, (0.0f, 0.8f, 0.0f), 0, 540
SHAKE_00, (0.0f, 0.0f, 0.0f), 811, 812
S_LAND_00, (1.334863f, 0.0f, 0.0f), 811, 812
W_LAND_00, (-0.9f, 0.0f, 0.0f), 841, 842
PLAYER_00, (0.0f, 0.0f, 0.0f), 0, 702
PLAYER_01, (-0.03f, 0.0f, 0.0f), 703, 704
PLAYER_010, (-0.3f, 0.0f, 0.0f), 713, 714
PLAYER_011, (-0.33f, 0.0f, 0.0f), 714, 715
PLAYER_012, (-0.36f, 0.0f, 0.0f), 715, 716
PLAYER_013, (-0.39f, 0.0f, 0.0f), 716, 717
PLAYER_014, (-0.42f, 0.0f, 0.0f), 717, 718
PLAYER_015, (-0.45f, 0.0f, 0.0f), 718, 719
PLAYER_016, (-0.48f, 0.0f, 0.0f), 719, 720
PLAYER_017, (-0.51f, 0.0f, 0.0f), 720, 721
PLAYER_018, (-0.54f, 0.0f, 0.0f), 721, 722
PLAYER_019, (-0.57f, 0.0f, 0.0f), 722, 723
PLAYER_02, (-0.06f, 0.0f, 0.0f), 704, 705
PLAYER_020, (-0.6f, 0.0f, 0.0f), 723, 724
PLAYER_021, (-0.63f, 0.0f, 0.0f), 724, 725
PLAYER_022, (-0.66f, 0.0f, 0.0f), 725, 726
PLAYER_023, (-0.69f, 0.0f, 0.0f), 726, 727
PLAYER_024, (-0.72f, 0.0f, 0.0f), 727, 728
PLAYER_025, (-0.75f, 0.0f, 0.0f), 728, 729
PLAYER_026, (-0.78f, 0.0f, 0.0f), 729, 730
PLAYER_027, (-0.81f, 0.0f, 0.0f), 730, 731
PLAYER_028, (-0.84f, 0.0f, 0.0f), 731, 732
PLAYER_029, (-0.87f, 0.0f, 0.0f), 732, 733
PLAYER_03, (-0.09f, 0.0f, 0.0f), 706, 707
PLAYER_030, (-0.9f, 0.0f, 0.0f), 733, 780
PLAYER_04, (-0.12f, 0.0f, 0.0f), 707, 708
PLAYER_05, (-0.15f, 0.0f, 0.0f), 708, 709
PLAYER_06, (-0.18f, 0.0f, 0.0f), 709, 710
PLAYER_07, (-0.21f, 0.0f, 0.0f), 710, 711
PLAYER_08, (-0.24f, 0.0f, 0.0f), 711, 712
PLAYER_09, (-0.27f, 0.0f, 0.0f), 712, 713
EFF_EMB_1_00, (0.0f, 3.0f, 0.0f), 300, 740
GET_1_00, (0.0f, 3.0f, 0.0f), 480, 484
KIRA_1_00, (0.251722f, 0.251824f, 0.0f), 245, 249
KIRA_1_01, (0.452459f, 0.1f, 0.0f), 250, 254
KIRA_1_010, (0.214737f, 2.887108f, 0.0f), 295, 299
KIRA_1_011, (0.0f, 3.000033f, 0.0f), 300, 304
KIRA_1_012, (0.0f, 2.988919f, 0.0f), 305, 309
KIRA_1_013, (0.0f, 2.974797f, 0.0f), 310, 314
KIRA_1_014, (0.0f, 2.925017f, 0.0f), 315, 319
KIRA_1_015, (0.0f, 2.888897f, 0.0f), 320, 324
KIRA_1_016, (0.0f, 2.861114f, 0.0f), 325, 329
KIRA_1_017, (0.0f, 2.85f, 0.0f), 330, 334
KIRA_1_018, (0.0f, 2.861114f, 0.0f), 335, 339
KIRA_1_019, (0.0f, 2.888897f, 0.0f), 340, 344
KIRA_1_02, (0.603841f, 0.182389f, 0.0f), 255, 259
KIRA_1_020, (0.0f, 2.925017f, 0.0f), 345, 349
KIRA_1_021, (0.0f, 2.961136f, 0.0f), 350, 354
KIRA_1_022, (0.0f, 2.988919f, 0.0f), 355, 359
KIRA_1_023, (0.0f, 3.000033f, 0.0f), 360, 364
KIRA_1_024, (0.0f, 2.979228f, 0.0f), 365, 369
KIRA_1_025, (0.0f, 2.955492f, 0.0f), 370, 374
KIRA_1_026, (0.0f, 2.930584f, 0.0f), 375, 379
KIRA_1_027, (0.0f, 2.906262f, 0.0f), 380, 384
KIRA_1_028, (0.0f, 2.884285f, 0.0f), 385, 389
KIRA_1_029, (0.0f, 2.86641f, 0.0f), 390, 394
KIRA_1_03, (0.707496f, 0.403481f, 0.0f), 260, 264
KIRA_1_030, (0.0f, 2.854395f, 0.0f), 395, 399
KIRA_1_031, (0.0f, 2.85f, 0.0f), 400, 404
KIRA_1_032, (0.0f, 2.870805f, 0.0f), 405, 409
KIRA_1_033, (0.0f, 2.894541f, 0.0f), 410, 414
KIRA_1_034, (0.0f, 2.919449f, 0.0f), 415, 419
KIRA_1_035, (0.0f, 2.943771f, 0.0f), 420, 424
KIRA_1_036, (0.0f, 2.965748f, 0.0f), 425, 429
KIRA_1_037, (0.0f, 2.983623f, 0.0f), 430, 434
KIRA_1_038, (0.0f, 2.995638f, 0.0f), 435, 439
KIRA_1_039, (0.0f, 3.000033f, 0.0f), 440, 464
KIRA_1_04, (0.765054f, 0.728563f, 0.0f), 265, 269
KIRA_1_05, (0.778131f, 1.122923f, 0.0f), 270, 274
KIRA_1_06, (0.747883f, 1.55185f, 0.0f), 275, 279
KIRA_1_07, (0.675702f, 1.980629f, 0.0f), 280, 284
KIRA_1_08, (0.563206f, 2.37455f, 0.0f), 285, 289
KIRA_1_09, (0.412012f, 2.698899f, 0.0f), 290, 294
EFF_EMB_2_00, (-1.5f, 2.5f, 0.0f), 320, 740
GET_2_00, (-1.5f, 2.5f, 0.0f), 480, 481
KIRA_2_00, (-0.45f, 0.364596f, 0.0f), 265, 269
KIRA_2_01, (-0.906355f, 0.35f, 0.0f), 270, 274
KIRA_2_010, (-1.828982f, 2.280679f, 0.0f), 315, 319
KIRA_2_011, (-1.5f, 2.500033f, 0.0f), 320, 324
KIRA_2_012, (-1.5f, 2.479228f, 0.0f), 325, 329
KIRA_2_013, (-1.5f, 2.455492f, 0.0f), 330, 334
KIRA_2_014, (-1.5f, 2.430584f, 0.0f), 335, 339
KIRA_2_015, (-1.5f, 2.411034f, 0.0f), 340, 344
KIRA_2_016, (-1.5f, 2.38805f, 0.0f), 345, 349
KIRA_2_017, (-1.5f, 2.366783f, 0.0f), 350, 354
KIRA_2_018, (-1.5f, 2.352383f, 0.0f), 355, 359
KIRA_2_019, (-1.5f, 2.35f, 0.0f), 360, 364
KIRA_2_02, (-1.226195f, 0.525851f, 0.0f), 275, 279
KIRA_2_020, (-1.5f, 2.360537f, 0.0f), 365, 369
KIRA_2_021, (-1.5f, 2.379453f, 0.0f), 370, 374
KIRA_2_022, (-1.5f, 2.403732f, 0.0f), 375, 379
KIRA_2_023, (-1.5f, 2.430359f, 0.0f), 380, 384
KIRA_2_024, (-1.5f, 2.456318f, 0.0f), 385, 389
KIRA_2_025, (-1.5f, 2.478594f, 0.0f), 390, 394
KIRA_2_026, (-1.5f, 2.494171f, 0.0f), 395, 399
KIRA_2_027, (-1.5f, 2.500033f, 0.0f), 400, 404
KIRA_2_028, (-1.5f, 2.493587f, 0.0f), 405, 409
KIRA_2_029, (-1.5f, 2.476592f, 0.0f), 410, 414
KIRA_2_03, (-1.489275f, 0.718136f, 0.0f), 280, 284
KIRA_2_030, (-1.5f, 2.452564f, 0.0f), 415, 419
KIRA_2_031, (-1.5f, 2.425019f, 0.0f), 420, 424
KIRA_2_032, (-1.5f, 2.384288f, 0.0f), 425, 429
KIRA_2_033, (-1.5f, 2.366413f, 0.0f), 430, 434
KIRA_2_034, (-1.5f, 2.354398f, 0.0f), 435, 439
KIRA_2_035, (-1.5f, 2.35f, 0.0f), 440, 444
KIRA_2_036, (-1.5f, 2.373f, 0.0f), 445, 449
KIRA_2_037, (-1.5f, 2.424999f, 0.0f), 450, 454
KIRA_2_038, (-1.5f, 2.476562f, 0.0f), 455, 459
KIRA_2_039, (-1.5f, 2.5f, 0.0f), 460, 464
KIRA_2_04, (-1.690185f, 0.923955f, 0.0f), 285, 289
KIRA_2_05, (-1.83532f, 1.140409f, 0.0f), 290, 294
KIRA_2_06, (-1.931071f, 1.364596f, 0.0f), 295, 299
KIRA_2_07, (-1.983833f, 1.593617f, 0.0f), 300, 304
KIRA_2_08, (-2.0f, 1.842636f, 0.0f), 305, 309
KIRA_2_09, (-1.970047f, 2.054559f, 0.0f), 310, 314
EFF_EMB_3_00, (1.5f, 2.5f, 0.0f), 340, 740
GET_3_00, (1.5f, 2.5f, 0.0f), 480, 481
KIRA_3_00, (0.20675f, 0.364596f, 0.0f), 285, 289
KIRA_3_01, (0.405958f, 0.35f, 0.0f), 290, 294
KIRA_3_010, (1.84375f, 2.280679f, 0.0f), 335, 339
KIRA_3_011, (1.5f, 2.500033f, 0.0f), 340, 344
KIRA_3_012, (1.5f, 2.51458f, 0.0f), 345, 349
KIRA_3_013, (1.5f, 2.532055f, 0.0f), 350, 354
KIRA_3_014, (1.5f, 2.550703f, 0.0f), 355, 359
KIRA_3_015, (1.5f, 2.568764f, 0.0f), 360, 364
KIRA_3_016, (1.5f, 2.584483f, 0.0f), 365, 369
KIRA_3_017, (1.5f, 2.5961f, 0.0f), 370, 374
KIRA_3_018, (1.5f, 2.601858f, 0.0f), 375, 379
KIRA_3_019, (1.5f, 2.6f, 0.0f), 380, 384
KIRA_3_02, (0.64725f, 0.525851f, 0.0f), 295, 299
KIRA_3_021, (1.5f, 2.587303f, 0.0f), 385, 389
KIRA_3_022, (1.5f, 2.56406f, 0.0f), 390, 394
KIRA_3_023, (1.5f, 2.533787f, 0.0f), 395, 399
KIRA_3_024, (1.5f, 2.499998f, 0.0f), 400, 404
KIRA_3_025, (1.5f, 2.466209f, 0.0f), 405, 409
KIRA_3_026, (1.5f, 2.435937f, 0.0f), 410, 414
KIRA_3_027, (1.5f, 2.412695f, 0.0f), 415, 419
KIRA_3_028, (1.5f, 2.4f, 0.0f), 420, 424
KIRA_3_029, (1.5f, 2.398144f, 0.0f), 425, 429
KIRA_3_03, (0.872f, 0.718136f, 0.0f), 300, 304
KIRA_3_030, (1.5f, 2.409f, 0.0f), 430, 434
KIRA_3_031, (1.5f, 2.4375f, 0.0f), 435, 439
KIRA_3_032, (1.5f, 2.45f, 0.0f), 440, 444
KIRA_3_033, (1.5f, 2.4625f, 0.0f), 445, 449
KIRA_3_034, (1.5f, 2.475f, 0.0f), 450, 454
KIRA_3_035, (1.5f, 2.4875f, 0.0f), 455, 459
KIRA_3_036, (1.5f, 2.5f, 0.0f), 460, 464
KIRA_3_04, (1.09375f, 0.923955f, 0.0f), 305, 309
KIRA_3_05, (1.308f, 1.140408f, 0.0f), 310, 314
KIRA_3_06, (1.51025f, 1.364596f, 0.0f), 315, 319
KIRA_3_07, (1.696f, 1.593617f, 0.0f), 320, 324
KIRA_3_08, (1.86075f, 1.824571f, 0.0f), 325, 329
KIRA_3_09, (2.0f, 2.055f, 0.0f), 330, 334
EFF_EMB_4_00, (2.0f, 1.0f, 0.0f), 360, 740
GET_4_00, (2.0f, 1.0f, 0.0f), 480, 481
KIRA_4_00, (0.328451f, 0.334388f, 0.0f), 305, 309
KIRA_4_01, (0.68f, 0.2f, 0.0f), 310, 314
KIRA_4_010, (2.17693f, 0.658774f, 0.0f), 355, 359
KIRA_4_011, (2.0f, 1.000033f, 0.0f), 360, 364
KIRA_4_012, (2.0f, 0.979228f, 0.0f), 365, 369
KIRA_4_013, (2.0f, 0.955492f, 0.0f), 370, 374
KIRA_4_014, (2.0f, 0.930584f, 0.0f), 375, 379
KIRA_4_015, (2.0f, 0.906262f, 0.0f), 380, 384
KIRA_4_016, (2.0f, 0.884285f, 0.0f), 385, 389
KIRA_4_017, (2.0f, 0.86641f, 0.0f), 390, 394
KIRA_4_018, (2.0f, 0.854396f, 0.0f), 395, 399
KIRA_4_019, (2.0f, 0.85f, 0.0f), 400, 404
KIRA_4_02, (1.01349f, 0.106244f, 0.0f), 315, 319
KIRA_4_020, (2.0f, 0.856447f, 0.0f), 405, 409
KIRA_4_021, (2.0f, 0.873443f, 0.0f), 410, 414
KIRA_4_022, (2.0f, 0.897471f, 0.0f), 415, 419
KIRA_4_023, (2.0f, 0.925017f, 0.0f), 420, 424
KIRA_4_024, (2.0f, 0.952562f, 0.0f), 425, 429
KIRA_4_025, (2.0f, 0.97659f, 0.0f), 430, 434
KIRA_4_026, (2.0f, 0.993586f, 0.0f), 435, 439
KIRA_4_027, (2.0f, 1.000033f, 0.0f), 440, 464
KIRA_4_03, (1.375389f, -0.00712f, 0.0f), 320, 324
KIRA_4_04, (1.724368f, -0.117258f, 0.0f), 325, 329
KIRA_4_05, (2.041049f, -0.20134f, 0.0f), 330, 334
KIRA_4_06, (2.306053f, -0.236531f, 0.0f), 335, 339
KIRA_4_07, (2.5f, -0.2f, 0.0f), 340, 344
KIRA_4_08, (2.530789f, -0.023744f, 0.0f), 345, 349
KIRA_4_09, (2.388479f, 0.290014f, 0.0f), 350, 354
EFF_EMB_5_00, (-2.0f, 1.0f, 0.0f), 380, 740
GET_5_00, (-2.0f, 1.0f, 0.0f), 480, 481
KIRA_5_00, (-0.328451f, 0.334388f, 0.0f), 325, 329
KIRA_5_01, (-0.676658f, 0.2f, 0.0f), 330, 334
KIRA_5_010, (-2.168437f, 0.662556f, 0.0f), 375, 379
KIRA_5_011, (-2.0f, 1.000033f, 0.0f), 380, 384
KIRA_5_012, (-2.0f, 0.979228f, 0.0f), 385, 389
KIRA_5_013, (-2.0f, 0.955492f, 0.0f), 390, 394
KIRA_5_014, (-2.0f, 0.930584f, 0.0f), 395, 399
KIRA_5_015, (-2.0f, 0.906262f, 0.0f), 400, 404
KIRA_5_016, (-2.0f, 0.884285f, 0.0f), 405, 409
KIRA_5_017, (-2.0f, 0.86641f, 0.0f), 410, 414
KIRA_5_018, (-2.0f, 0.854396f, 0.0f), 415, 419
KIRA_5_019, (-2.0f, 0.85f, 0.0f), 420, 424
KIRA_5_02, (-1.040039f, 0.098492f, 0.0f), 335, 339
KIRA_5_020, (-2.0f, 0.854396f, 0.0f), 425, 429
KIRA_5_021, (-2.0f, 0.854396f, 0.0f), 430, 434
KIRA_5_022, (-2.0f, 0.854396f, 0.0f), 435, 439
KIRA_5_023, (-2.0f, 0.854396f, 0.0f), 440, 444
KIRA_5_024, (-2.0f, 0.850919f, 0.0f), 445, 449
KIRA_5_025, (-2.0f, 0.880099f, 0.0f), 450, 454
KIRA_5_026, (-2.0f, 0.933764f, 0.0f), 455, 464
KIRA_5_03, (-1.361684f, 0.013214f, 0.0f), 340, 344
KIRA_5_04, (-1.712982f, -0.097642f, 0.0f), 345, 349
KIRA_5_05, (-2.049453f, -0.195709f, 0.0f), 350, 354
KIRA_5_06, (-2.326619f, -0.242618f, 0.0f), 355, 359
KIRA_5_07, (-2.5f, -0.2f, 0.0f), 360, 364
KIRA_5_08, (-2.50531f, -0.0124f, 0.0f), 365, 369
KIRA_5_09, (-2.365831f, 0.300098f, 0.0f), 370, 374
</SMP>
bo_06demo_02#
<C:\work\wii\dvddata\boss\bo_06demo\\bo_06demo_02.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/bo_06demo/animation/.\demo_02\bo_06demo_02.rmdl">
<SMP>
SD_FOOT1_01, (0.0f, 0.0f, 0.0f), 19, 20
SD_FOOT1_02, (0.0f, 0.0f, 0.0f), 51, 52
SD_FOOT1_03, (0.0f, 0.0f, 0.0f), 90, 91
SD_FOOT1_04, (0.0f, 0.0f, 0.0f), 120, 121
SD_FOOT1_05, (0.0f, 0.0f, 0.0f), 130, 131
</SMP>
bo_06demo_10#
<C:\work\wii\dvddata\boss\bo_06demo\\bo_06demo_10.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/bo_06demo/animation/.\demo_10\bo_06demo_10.rmdl">
<SMP>
BOSS06_00, (1.409f, 0.0f, 0.0f), 0, 900
SD_K_WARAI1_00, (-0.295105f, 2.168f, 0.0f), 130, 131
SHADOW_00, (0.0f, 0.8f, 0.0f), 0, 540
</SMP>
bo_06demo_11#
<C:\work\wii\dvddata\boss\bo_06demo\\bo_06demo_11.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/bo_06demo/animation/.\demo_11\bo_06demo_11.rmdl">
<SMP>
BOSS06_00, (1.6f, 0.0f, 0.0f), 0, 160
SHAKE_00, (0.0f, 0.0f, 0.0f), 71, 72
S_LAND_00, (1.6f, 0.0f, 0.0f), 71, 72
W_LAND_00, (-1.6f, 0.0f, 0.0f), 101, 102
PLAYER_00, (0.0f, 0.0f, 0.0f), 0, 70
PLAYER_01, (-0.115f, 0.0f, 0.0f), 71, 72
PLAYER_010, (-0.889f, 0.0f, 0.0f), 80, 81
PLAYER_011, (-0.95f, 0.0f, 0.0f), 81, 82
PLAYER_012, (-1.005f, 0.0f, 0.0f), 82, 83
PLAYER_013, (-1.06f, 0.0f, 0.0f), 83, 84
PLAYER_014, (-1.11f, 0.0f, 0.0f), 84, 85
PLAYER_015, (-1.156f, 0.0f, 0.0f), 85, 86
PLAYER_016, (-1.198f, 0.0f, 0.0f), 86, 87
PLAYER_017, (-1.238f, 0.0f, 0.0f), 87, 88
PLAYER_018, (-1.275f, 0.0f, 0.0f), 88, 89
PLAYER_019, (-1.309f, 0.0f, 0.0f), 89, 90
PLAYER_02, (-0.223f, 0.0f, 0.0f), 72, 73
PLAYER_020, (-1.349f, 0.0f, 0.0f), 90, 91
PLAYER_021, (-1.371f, 0.0f, 0.0f), 91, 92
PLAYER_022, (-1.399f, 0.0f, 0.0f), 92, 93
PLAYER_023, (-1.425f, 0.0f, 0.0f), 93, 94
PLAYER_024, (-1.45f, 0.0f, 0.0f), 94, 95
PLAYER_025, (-1.473f, 0.0f, 0.0f), 95, 96
PLAYER_026, (-1.495f, 0.0f, 0.0f), 96, 97
PLAYER_027, (-1.517f, 0.0f, 0.0f), 97, 98
PLAYER_028, (-1.538f, 0.0f, 0.0f), 98, 99
PLAYER_029, (-1.559f, 0.0f, 0.0f), 99, 100
PLAYER_03, (-0.326f, 0.0f, 0.0f), 73, 74
PLAYER_030, (-1.579f, 0.0f, 0.0f), 100, 101
PLAYER_031, (-1.6f, 0.0f, 0.0f), 101, 102
PLAYER_04, (-0.442f, 0.0f, 0.0f), 74, 75
PLAYER_05, (-0.513f, 0.0f, 0.0f), 75, 76
PLAYER_06, (-0.598f, 0.0f, 0.0f), 76, 77
PLAYER_07, (-0.678f, 0.0f, 0.0f), 77, 78
PLAYER_08, (-0.753f, 0.0f, 0.0f), 78, 79
PLAYER_09, (-0.823f, 0.0f, 0.0f), 79, 80
</SMP>
bo_07demo (Final Battle Intro)#
bo_06demo_03#
<C:\work\wii\dvddata\boss\bo_07demo\\bo_06demo_03.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/bo_07demo/animation/.\demo_03\bo_06demo_03.rmdl">
<SMP>
EARTHQUAKE_00, (0.335f, 0.0f, 0.0f), 341, 367
GATE_00, (3.857143f, -0.208937f, 0.0f), 0, 700
Q_METAL_00, (-2.15f, 1.45f, 0.0f), 130, 131
SD_KAGE1_00, (0.0f, 0.0f, 0.0f), 555, 556
SWING_00, (0.343352f, 0.00251899999999994f, 0.0f), 120, 340
S_HIPLAND_00, (0.335f, 0.0f, 0.0f), 341, 342
TUBO_00, (-1.625f, 2.05f, 0.0f), 0, 700
W_LAND_00, (-3.15198f, 0.0f, 0.0f), 368, 369
S_HIP_00, (0.35f, 5.25f, 0.0f), 320, 321
S_HIP_01, (0.35f, 5.05f, 0.0f), 321, 322
S_HIP_010, (0.35f, 2.54f, 0.0f), 330, 331
S_HIP_011, (0.35f, 2.25f, 0.0f), 331, 332
S_HIP_012, (0.35f, 2.01f, 0.0f), 332, 333
S_HIP_013, (0.35f, 1.729755f, 0.0f), 333, 334
S_HIP_014, (0.35f, 1.479807f, 0.0f), 334, 335
S_HIP_015, (0.35f, 1.25f, 0.0f), 335, 336
S_HIP_016, (0.35f, 1.03f, 0.0f), 336, 337
S_HIP_017, (0.35f, 0.825497f, 0.0f), 337, 338
S_HIP_018, (0.35f, 0.62f, 0.0f), 338, 339
S_HIP_019, (0.35f, 0.45f, 0.0f), 339, 340
S_HIP_02, (0.35f, 4.8f, 0.0f), 322, 323
S_HIP_020, (0.35f, 0.32f, 0.0f), 340, 341
S_HIP_03, (0.35f, 4.550052f, 0.0f), 323, 324
S_HIP_04, (0.35f, 4.25f, 0.0f), 324, 325
S_HIP_05, (0.35f, 3.984903f, 0.0f), 325, 326
S_HIP_06, (0.35f, 3.7f, 0.0f), 326, 327
S_HIP_07, (0.35f, 3.4f, 0.0f), 327, 328
S_HIP_08, (0.35f, 3.119755f, 0.0f), 328, 329
S_HIP_09, (0.35f, 2.83f, 0.0f), 329, 330
</SMP>
boss_02 (Hot Roderick)#
bo_02a_092#
<C:\data\wls\wii\dvddata\boss\boss_02\\bo_02a_092.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/boss_02/animation/.\an092\bo_02a_092.rmdl">
<SMP>
engine_01, (-1.15f, 0.4f, -0.2f), 0, 30
</SMP>
bo_02a_680#
<C:\data\wls\wii\dvddata\boss\boss_02\\bo_02a_680.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/boss_02/animation/.\an680\bo_02a_680.rmdl">
<SMP>
engine_01, (-1.15f, 0.4f, -0.1f), 0, 1
engine_02, (-1.15f, 0.730278f, -0.1f), 1, 2
engine_03, (-1.15f, 1.108889f, -0.1f), 2, 3
engine_04, (-1.15f, 1.4875f, -0.1f), 3, 4
engine_05, (-1.15f, 1.817778f, -0.1f), 4, 5
engine_06, (-1.15f, 2.051389f, -0.1f), 5, 6
engine_07, (-1.15f, 2.14f, -0.1f), 6, 11
engine_08, (-1.15f, 2.343482f, -0.1f), 11, 12
engine_09, (-1.15f, 2.804286f, -0.1f), 12, 13
engine_10, (-1.15f, 3.297946f, -0.1f), 13, 14
engine_11, (-1.15f, 3.6f, -0.1f), 14, 15
engine_12, (-1.15f, 3.522857f, -0.1f), 15, 16
engine_13, (-1.15f, 3.238095f, -0.1f), 16, 17
engine_14, (-1.15f, 3.06f, -0.1f), 17, 18
engine_15, (-1.15f, 3.25375f, -0.1f), 18, 19
engine_16, (-1.15f, 3.5f, -0.1f), 19, 20
engine_17, (-1.15f, 3.48375f, -0.1f), 20, 21
engine_18, (-1.15f, 3.4f, -0.1f), 21, 23
</SMP>
bo_02a_#
<C:\data\wls\wii\dvddata\boss\boss_02\\bo_02a_682.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/boss_02/animation/.\an682\bo_02a_682.rmdl">
<SMP>
engine_01, (-1.15f, 3.4f, -0.1f), 0, 30
</SMP>
bo_02a_684#
<C:\data\wls\wii\dvddata\boss\boss_02\\bo_02a_684.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/boss_02/animation/.\an684\bo_02a_684.rmdl">
<SMP>
engine_01, (-1.15f, 3.4f, -0.1f), 0, 1
engine_02, (-1.15f, 3.521482f, -0.1f), 1, 2
engine_03, (-1.15f, 3.642963f, -0.1f), 2, 3
engine_04, (-1.15f, 3.6f, -0.1f), 3, 4
engine_05, (-1.15f, 3.270625f, -0.1f), 4, 5
engine_06, (-1.15f, 2.78f, -0.1f), 5, 6
engine_07, (-1.15f, 2.334375f, -0.1f), 6, 7
engine_08, (-1.15f, 2.14f, -0.1f), 7, 11
engine_09, (-1.15f, 1.861728f, -0.1f), 11, 12
engine_10, (-1.15f, 1.481235f, -0.1f), 12, 13
engine_11, (-1.15f, 1.066667f, -0.1f), 13, 14
engine_12, (-1.15f, 0.686173f, -0.1f), 14, 15
engine_13, (-1.15f, 0.407901f, -0.1f), 15, 16
engine_14, (-1.15f, 0.3f, -0.1f), 16, 17
engine_15, (-1.15f, 0.545f, -0.1f), 17, 18
engine_16, (-1.15f, 0.8f, -0.1f), 18, 19
engine_17, (-1.15f, 0.734815f, -0.1f), 19, 20
engine_18, (-1.15f, 0.567407f, -0.1f), 20, 21
engine_19, (-1.15f, 0.4f, -0.1f), 21, 23
</SMP>
bo_02a_686#
<C:\data\wls\wii\dvddata\boss\boss_02\\bo_02a_686.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/boss_02/animation/.\an686\bo_02a_686.rmdl">
<SMP>
engine_01, (-1.15f, 3.4f, -0.1f), 0, 1
engine_02, (-1.15f, 3.521482f, -0.1f), 1, 2
engine_03, (-1.15f, 3.642963f, -0.1f), 2, 3
engine_04, (-1.15f, 3.6f, -0.1f), 3, 4
engine_05, (-1.15f, 3.270625f, -0.1f), 4, 5
engine_06, (-1.15f, 2.78f, -0.1f), 5, 6
engine_07, (-1.15f, 2.334375f, -0.1f), 6, 7
engine_08, (-1.15f, 2.14f, -0.1f), 7, 8
engine_09, (-1.15f, 1.912642f, -0.1f), 9, 10
engine_10, (-1.15f, 1.950913f, -0.1f), 11, 13
engine_11, (-1.15f, 1.983109f, -0.1f), 14, 15
engine_12, (-1.15f, 2.009923f, -0.1f), 15, 16
engine_13, (-1.15f, 2.039399f, -0.1f), 16, 18
engine_14, (-1.15f, 2.084856f, -0.1f), 19, 20
engine_15, (-1.15f, 2.111827f, -0.1f), 20, 28
engine_16, (-1.15f, 1.97f, -0.1f), 29, 30
engine_17, (-1.15f, 1.89f, -0.1f), 30, 31
engine_18, (-1.15f, 1.543249f, -0.1f), 32, 33
engine_19, (-1.15f, 1.078846f, -0.1f), 33, 34
engine_20, (-1.15f, 0.713966f, -0.1f), 35, 36
engine_21, (-1.15f, 0.196346f, -0.1f), 36, 37
engine_22, (-1.15f, 0.459399f, -0.1f), 37, 38
engine_23, (-1.15f, 0.798822f, -0.1f), 38, 39
engine_24, (-1.15f, 0.83f, -0.1f), 39, 40
engine_25, (-1.15f, 0.583918f, -0.1f), 40, 41
engine_26, (-1.15f, 0.337836f, -0.1f), 41, 42
engine_27, (-1.15f, 0.261466f, -0.1f), 42, 43
engine_28, (-1.15f, 0.337836f, -0.1f), 44, 45
engine_29, (-1.15f, 0.39f, -0.1f), 45, 45
</SMP>
bo_02a_690#
<C:\data\wls\wii\dvddata\boss\boss_02\\bo_02a_690.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/boss_02/animation/.\an690\bo_02a_690.rmdl">
<SMP>
engine_01, (-1.15f, 0.4f, -0.2f), 0, 33
</SMP>
bo_02a_691#
<C:\data\wls\wii\dvddata\boss\boss_02\\bo_02a_691.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/boss_02/animation/.\an691\bo_02a_691.rmdl">
<SMP>
engine_01, (-1.15f, 3.37f, -0.2f), 0, 33
</SMP>
bo_02a_712#
<C:\data\wls\wii\dvddata\boss\boss_02\\bo_02a_712.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/boss_02/animation/.\an712\bo_02a_712.rmdl">
<SMP>
parts_01_01, (-0.416f, 1.2575f, 0.0f), 0, 1
parts_01_02, (-0.416f, 1.218889f, 0.0f), 2, 3
parts_01_03, (-0.416f, 1.296631f, 0.0f), 4, 5
parts_01_04, (-0.416f, 1.254071f, 0.0f), 6, 7
parts_01_05, (-0.416f, 1.217901f, 0.0f), 8, 9
parts_01_06, (-0.416f, 1.288026f, 0.0f), 10, 12
parts_09_01, (-1.145001f, 0.6774f, 0.0f), 0, 1
parts_09_02, (-1.145001f, 0.638789f, 0.0f), 2, 3
parts_09_03, (-1.145001f, 0.716531f, 0.0f), 4, 5
parts_09_04, (-1.145001f, 0.673971f, 0.0f), 6, 7
parts_09_05, (-1.145001f, 0.6378f, 0.0f), 8, 9
parts_09_06, (-1.145001f, 0.707926f, 0.0f), 10, 12
parts_02_01, (0.728f, 1.013f, 0.0f), 0, 1
parts_02_02, (0.728f, 0.974389f, 0.0f), 2, 3
parts_02_03, (0.728f, 1.052131f, 0.0f), 4, 5
parts_02_04, (0.728f, 1.00957f, 0.0f), 6, 7
parts_02_05, (0.728f, 0.9734f, 0.0f), 8, 9
parts_02_06, (0.728f, 1.043526f, 0.0f), 10, 12
parts_03_01, (0.694998f, 0.554999f, 0.0f), 0, 1
parts_03_02, (0.694998f, 0.516388f, 0.0f), 2, 3
parts_03_03, (0.694998f, 0.59413f, 0.0f), 4, 5
parts_03_04, (0.694998f, 0.55157f, 0.0f), 6, 7
parts_03_05, (0.694998f, 0.5154f, 0.0f), 8, 9
parts_03_06, (0.694998f, 0.585526f, 0.0f), 10, 12
parts_04_01, (-0.865f, 0.8224f, 0.0f), 0, 1
parts_04_02, (-0.865f, 0.783789f, 0.0f), 2, 3
parts_04_03, (-0.865f, 0.861531f, 0.0f), 4, 5
parts_04_04, (-0.865f, 0.818971f, 0.0f), 6, 7
parts_04_05, (-0.865f, 0.7828f, 0.0f), 8, 9
parts_04_06, (-0.865f, 0.852926f, 0.0f), 10, 12
parts_05_01, (-1.0f, 1.2474f, 0.0f), 0, 1
parts_05_02, (-1.0f, 1.208789f, 0.0f), 2, 3
parts_05_03, (-1.0f, 1.286531f, 0.0f), 4, 5
parts_05_04, (-1.0f, 1.243971f, 0.0f), 6, 7
parts_05_05, (-1.0f, 1.207801f, 0.0f), 8, 9
parts_05_06, (-1.0f, 1.277926f, 0.0f), 10, 12
parts_06_01, (0.955001f, 0.337399f, 0.0f), 0, 1
parts_06_02, (0.955001f, 0.298788f, 0.0f), 2, 3
parts_06_03, (0.955001f, 0.37653f, 0.0f), 4, 5
parts_06_04, (0.955001f, 0.33397f, 0.0f), 6, 7
parts_06_05, (0.955001f, 0.2978f, 0.0f), 8, 9
parts_06_06, (0.955001f, 0.367926f, 0.0f), 10, 12
parts_07_01, (-0.110006f, 0.732404f, 0.0f), 0, 1
parts_07_02, (-0.110006f, 0.693793f, 0.0f), 2, 3
parts_07_03, (-0.110006f, 0.771535f, 0.0f), 4, 5
parts_07_04, (-0.110006f, 0.728975f, 0.0f), 6, 7
parts_07_05, (-0.110006f, 0.692804f, 0.0f), 8, 9
parts_07_06, (-0.110006f, 0.76293f, 0.0f), 10, 12
parts_08_01, (0.429946f, 0.495082f, 0.0f), 0, 1
parts_08_02, (0.429946f, 0.456472f, 0.0f), 2, 3
parts_08_03, (0.429946f, 0.534213f, 0.0f), 4, 5
parts_08_04, (0.429946f, 0.491653f, 0.0f), 6, 7
parts_08_05, (0.429946f, 0.455483f, 0.0f), 8, 9
parts_08_06, (0.429946f, 0.525609f, 0.0f), 10, 12
parts_08b_01, (-0.679995f, 0.650092f, 0.0f), 0, 1
parts_08b_02, (-0.679995f, 0.611481f, 0.0f), 2, 3
parts_08b_03, (-0.679995f, 0.689223f, 0.0f), 4, 5
parts_08b_04, (-0.679995f, 0.646662f, 0.0f), 6, 7
parts_08b_05, (-0.679995f, 0.610492f, 0.0f), 8, 9
parts_08b_06, (-0.679995f, 0.680618f, 0.0f), 10, 12
</SMP>
bo_02a_720#
<C:\data\wls\wii\dvddata\boss\boss_02\\bo_02a_720.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/boss_02/animation/.\an720\bo_02a_720.rmdl">
<SMP>
engine_01, (-1.15f, 0.4f, -0.2f), 0, 64
</SMP>
bo_02a_722#
<C:\data\wls\wii\dvddata\boss\boss_02\\bo_02a_722.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/boss_02/animation/.\an722\bo_02a_722.rmdl">
<SMP>
engine_01, (-1.15f, 0.4f, -0.2f), 0, 30
</SMP>
bo_02a_724#
<C:\data\wls\wii\dvddata\boss\boss_02\\bo_02a_724.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/boss_02/animation/.\an724\bo_02a_724.rmdl">
<SMP>
engine_01, (-1.15f, 0.4f, -0.2f), 0, 59
</SMP>
bo_02a_730#
<C:\data\wls\wii\dvddata\boss\boss_02\\bo_02a_730.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/boss_02/animation/.\an730\bo_02a_730.rmdl">
<SMP>
engine_01, (-1.15f, 3.4f, -0.1f), 0, 30
</SMP>
bo_02a_732#
<C:\data\wls\wii\dvddata\boss\boss_02\\bo_02a_732.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/boss_02/animation/.\an732\bo_02a_732.rmdl">
<SMP>
engine_01, (-1.15f, 3.4f, -0.1f), 0, 1
engine_02, (-1.15f, 3.521482f, -0.1f), 1, 2
engine_03, (-1.15f, 3.642963f, -0.1f), 2, 3
engine_04, (-1.15f, 3.6f, -0.1f), 3, 4
engine_05, (-1.15f, 3.270625f, -0.1f), 4, 5
engine_06, (-1.15f, 2.78f, -0.1f), 5, 6
engine_07, (-1.15f, 2.334375f, -0.1f), 6, 7
engine_08, (-1.15f, 2.14f, -0.1f), 7, 11
engine_09, (-1.15f, 1.861728f, -0.1f), 11, 12
engine_10, (-1.15f, 1.481235f, -0.1f), 12, 13
engine_11, (-1.15f, 1.066667f, -0.1f), 13, 14
engine_12, (-1.15f, 0.686173f, -0.1f), 14, 15
engine_13, (-1.15f, 0.407901f, -0.1f), 15, 16
engine_14, (-1.15f, 0.3f, -0.1f), 16, 17
engine_15, (-1.15f, 0.545f, -0.1f), 17, 18
engine_16, (-1.15f, 0.8f, -0.1f), 18, 19
engine_17, (-1.15f, 0.734815f, -0.1f), 19, 20
engine_18, (-1.15f, 0.567407f, -0.1f), 20, 21
engine_19, (-1.15f, 0.4f, -0.1f), 21, 23
engine_20, (-1.15f, 0.480792f, -0.1f), 24, 26
engine_21, (-1.15f, 0.4f, -0.1f), 27, 30
</SMP>
boss_03 (Large Fry)#
bo_03a_000#
<D:\work\wii_us\dvddata\boss\boss_03\\bo_03a_000.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/boss_03/animation/.\an000\bo_03a_000.rmdl">
<SMP>
WAIT, (0.0f, 0.0f, 0.0f), 0, 88
</SMP>
bo_03a_692#
<D:\work\wii_us\dvddata\boss\boss_03\\bo_03a_692.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/boss_03/animation/.\an692\bo_03a_692.rmdl">
<SMP>
ATK_00, (4.04f, 3.4f, 0.0f), 6, 6
</SMP>
bo_03a_702#
<D:\work\wii_us\dvddata\boss\boss_03\\bo_03a_702.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/boss_03/animation/.\an702\bo_03a_702.rmdl">
<SMP>
ATK_00, (4.04f, 1.05f, 0.0f), 6, 6
</SMP>
boss_06 (Shake King)#
bo_06a_092#
<C:\work\wii\dvddata\boss\boss_06\\bo_06a_092.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/boss_06/animation/.\an092\bo_06a_092.rmdl">
<OTHER>
SD_01, SD_FOOT1, 40, 40
SD_02, SD_FOOT1, 90, 90
</OTHER>
bo_06a_152#
<C:\work\wii\dvddata\boss\boss_06\\bo_06a_152.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/boss_06/animation/.\an152\bo_06a_152.rmdl">
<SMP>
HAND_IMPACT, (1.0f, 0.0f, 0.0f), 6, 6
</SMP>
bo_06a_155#
<C:\work\wii\dvddata\boss\boss_06\\bo_06a_155.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/boss_06/animation/.\an155\bo_06a_155.rmdl">
<SMP>
HAND_IMPACT, (0.688305f, 0.0f, 0.0f), 6, 6
</SMP>
bo_06a_156#
<C:\work\wii\dvddata\boss\boss_06\\bo_06a_156.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/boss_06/animation/.\an156\bo_06a_156.rmdl">
<SMP>
HAND_IMPACT, (0.688305f, 0.0f, 0.0f), 6, 6
</SMP>
bo_06a_158#
<C:\work\wii\dvddata\boss\boss_06\\bo_06a_158.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/boss_06/animation/.\an158\bo_06a_158.rmdl">
<SMP>
HAND_IMPACT, (0.49602f, 0.0f, 0.0f), 10, 10
HAND_RAO, (-0.223626f, 2.597172f, 0.0f), 6, 6
</SMP>
bo_06a_250#
<C:\work\wii\dvddata\boss\boss_06\\bo_06a_250.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/boss_06/animation/.\an250\bo_06a_250.rmdl">
<SMP>
HAND_01, (0.95f, 0.30831f, 0.0f), 0, 5
HAND_02, (0.95f, 0.842485f, 0.0f), 6, 11
HAND_03, (0.728394f, 1.332512f, 0.0f), 12, 17
</SMP>
bo_06a_260#
<C:\work\wii\dvddata\boss\boss_06\\bo_06a_260.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/boss_06/animation/.\an260\bo_06a_260.rmdl">
<SMP>
HAND_01, (0.006577f, 1.203325f, 0.0f), 0, 2
HAND_02, (0.144507f, 1.131577f, 0.0f), 3, 5
HAND_03, (-0.098655f, 1.09331f, 0.0f), 6, 8
HAND_04, (-0.549065f, 1.31334f, 0.0f), 9, 11
HAND_05, (-0.845626f, 1.294207f, 0.0f), 12, 14
HAND_06, (-0.993907f, 1.275074f, 0.0f), 15, 17
</SMP>
bo_06a_262#
<C:\work\wii\dvddata\boss\boss_06\\bo_06a_262.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/boss_06/animation/.\an262\bo_06a_262.rmdl">
<SMP>
HAND_01, (-1.084789f, 1.255941f, 0.0f), 0, 0
</SMP>
bo_06a_264#
<C:\work\wii\dvddata\boss\boss_06\\bo_06a_264.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/boss_06/animation/.\an264\bo_06a_264.rmdl">
<SMP>
HAND_01, (-0.147776f, 2.009279f, 0.0f), 0, 5
HAND_02, (1.653431f, 1.332473f, 0.0f), 6, 9
</SMP>
bo_06a_269#
<C:\work\wii\dvddata\boss\boss_06\\bo_06a_269.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/boss_06/animation/.\an269\bo_06a_269.rmdl">
<SMP>
HAND_01, (0.006577f, 1.203325f, 0.0f), 0, 2
HAND_02, (0.144507f, 1.131577f, 0.0f), 3, 5
HAND_03, (-0.098655f, 1.09331f, 0.0f), 6, 8
HAND_04, (-0.549065f, 1.31334f, 0.0f), 9, 11
HAND_05, (-0.845626f, 1.294207f, 0.0f), 12, 14
HAND_06, (-0.993907f, 1.275074f, 0.0f), 15, 17
HAND_07, (-1.084789f, 1.255941f, 0.0f), 18, 20
HAND_08, (-0.639946f, 1.337256f, 0.0f), 21, 23
HAND_09, (1.6034f, 1.332473f, 0.0f), 24, 35
</SMP>
bo_06a_285#
<C:\work\wii\dvddata\boss\boss_06\\bo_06a_285.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/boss_06/animation/.\an285\bo_06a_285.rmdl">
<SMP>
HAND_01, (0.79f, 1.097224f, 0.0f), 0, 24
</SMP>
bo_06a_612#
<C:\work\wii\dvddata\boss\boss_06\\bo_06a_612.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/boss_06/animation/.\an612\bo_06a_612.rmdl">
<SMP>
HANG_00, (0.692033f, 0.526739f, 0.0f), 0, 30
</SMP>
bo_06a_614#
<C:\work\wii\dvddata\boss\boss_06\\bo_06a_614.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/boss_06/animation/.\an614\bo_06a_614.rmdl">
<SMP>
HANG_00, (0.692033f, 0.526739f, 0.0f), 0, 17
</SMP>
bo_06a_625#
<C:\work\wii\dvddata\boss\boss_06\\bo_06a_625.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/boss_06/animation/.\an625\bo_06a_625.rmdl">
<SMP>
HAND_01, (0.691548f, 0.524879f, 0.024241f), 0, 24
</SMP>
bo_06a_702#
<C:\work\wii\dvddata\boss\boss_06\\bo_06a_702.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/boss/boss_06/animation/.\an702\bo_06a_702.rmdl">
<SMP>
HAND_01, (-0.299341f, 1.547565f, 0.0f), 0, 0
</SMP>
Demo Files#
These files (or file, rather) is located in the /demo/ directory. It only contains the cutscene for running out of time.
timeup#
demo_05#
<C:\work\wii\dvddata\demo\timeup\\demo_05.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/demo/timeup/animation/.\demo_05\demo_05.rmdl">
<SMP>
COINDROP_00, (0.35f, 1.3f, 0.0f), 380, 460
SDL_FURU3_00, (0.0f, 0.0f, 0.0f), 375, 459
SD_BOSS_BARRIER2_00, (0.0f, 0.0f, 0.0f), 301, 350
SD_DON2_00, (0.0f, 0.0f, 0.0f), 125, 125
SD_NAGE1_00, (0.0f, 0.0f, 0.0f), 465, 465
SD_W_BOUND3_00, (0.0f, 0.0f, 0.0f), 0, 1
SD_W_DAME_ICE2_00, (0.0f, 0.0f, 0.0f), 120, 121
SD_W_TIME1_00, (0.0f, 0.0f, 0.0f), 216, 216
SD_W_TIME1_01, (0.0f, 0.0f, 0.0f), 274, 275
SD_W_TIME2_01, (0.0f, 0.0f, 0.0f), 244, 255
SD_W_TIME2_02, (0.0f, 0.0f, 0.0f), 304, 305
SD_W_TIME3_00, (0.0f, 0.0f, 0.0f), 356, 357
SD_W_TIME4_00, (0.0f, 0.0f, 0.0f), 375, 376
SD_W_TIME5_00, (0.0f, 0.0f, 0.0f), 466, 467
SHADOW_00, (10.0f, 1.0f, 0.0f), 0, 301
SHADOW_01, (9.833f, 1.074f, 0.0f), 302, 303
SHADOW_02, (9.666f, 1.15f, 0.0f), 303, 304
SHADOW_03, (9.332001f, 1.303558f, 0.0f), 304, 305
SHADOW_04, (9.165001f, 1.379944f, 0.0f), 305, 306
SHADOW_05, (8.998f, 1.455155f, 0.0f), 306, 307
SHADOW_06, (8.831f, 1.528504f, 0.0f), 307, 307
SHADOW_07, (8.664001f, 1.599303f, 0.0f), 308, 309
SHADOW_08, (8.497001f, 1.666866f, 0.0f), 309, 310
SHADOW_09, (8.330001f, 1.730506f, 0.0f), 310, 311
SHADOW_10, (8.163f, 1.789536f, 0.0f), 311, 312
SHADOW_11, (7.996f, 1.843269f, 0.0f), 312, 313
SHADOW_12, (7.829f, 1.891017f, 0.0f), 313, 314
SHADOW_13, (7.662f, 1.932095f, 0.0f), 314, 315
SHADOW_14, (7.495f, 1.965815f, 0.0f), 315, 316
SHADOW_15, (7.328001f, 1.99149f, 0.0f), 316, 317
SHADOW_16, (7.161f, 2.008432f, 0.0f), 317, 318
SHADOW_17, (6.994f, 2.015956f, 0.0f), 318, 319
SHADOW_18, (6.827f, 2.013375f, 0.0f), 319, 320
SHADOW_19, (6.66f, 2.0f, 0.0f), 320, 321
SHADOW_20, (6.493001f, 1.979298f, 0.0f), 321, 322
SHADOW_21, (6.326f, 1.955213f, 0.0f), 322, 323
SHADOW_22, (6.159f, 1.927782f, 0.0f), 323, 324
SHADOW_23, (5.992f, 1.89704f, 0.0f), 324, 325
SHADOW_24, (5.825f, 1.86302f, 0.0f), 325, 326
SHADOW_25, (5.658f, 1.825759f, 0.0f), 326, 327
SHADOW_26, (5.491f, 1.785292f, 0.0f), 327, 328
SHADOW_27, (5.324f, 1.741652f, 0.0f), 328, 329
SHADOW_28, (5.157f, 1.694876f, 0.0f), 329, 330
SHADOW_29, (4.99f, 1.644999f, 0.0f), 330, 331
SHADOW_30, (4.823f, 1.592054f, 0.0f), 331, 332
SHADOW_31, (4.656f, 1.536078f, 0.0f), 332, 333
SHADOW_32, (4.489f, 1.477105f, 0.0f), 333, 334
SHADOW_33, (4.322f, 1.415171f, 0.0f), 334, 335
SHADOW_34, (4.155f, 1.35031f, 0.0f), 335, 336
SHADOW_35, (3.988f, 1.282557f, 0.0f), 336, 337
SHADOW_36, (3.821f, 1.211948f, 0.0f), 337, 338
SHADOW_37, (3.654f, 1.138517f, 0.0f), 338, 339
SHADOW_38, (3.487f, 1.0623f, 0.0f), 339, 340
SHADOW_39, (3.32f, 0.983331f, 0.0f), 340, 341
SHADOW_40, (3.153f, 0.901645f, 0.0f), 341, 342
SHADOW_41, (2.986f, 0.817277f, 0.0f), 342, 343
SHADOW_42, (2.819f, 0.730263f, 0.0f), 343, 344
SHADOW_43, (2.652f, 0.640638f, 0.0f), 344, 345
SHADOW_44, (2.485f, 0.548435f, 0.0f), 345, 346
SHADOW_45, (2.318f, 0.453691f, 0.0f), 346, 347
SHADOW_46, (2.151f, 0.356441f, 0.0f), 347, 348
SHADOW_47, (1.984f, 0.256719f, 0.0f), 348, 349
SHADOW_48, (1.817f, 0.15456f, 0.0f), 349, 350
SHADOW_49, (1.65f, 0.05f, 0.0f), 350, 351
SHADOW_50, (1.368f, 0.02f, 0.0f), 351, 374
SHADOW_51, (1.366401f, 0.02f, 0.0f), 375, 459
SHADOW_52, (1.9f, 0.02f, 0.0f), 460, 530
</SMP>
Enemy Files#
These files are located in the /enemy/ directory. Obviously, they contain the enemies in the game.
en_06a (Slime)#
en_06a_682#
<D:\work\wii\dvddata\enemy\en_06a\\en_06a_682.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_06a/animation/.\an682\en_06a_682.rmdl">
<SMP>
BASE1_00, (0.0f, 1.0f, 0.0f), 60, 71
BASE1_01, (0.0f, 0.8f, 0.0f), 54, 59
BASE1_02, (0.0f, 0.7f, 0.0f), 48, 53
BASE1_03, (0.0f, 0.4f, 0.0f), 42, 47
BASE1_04, (0.0f, 0.0f, 0.0f), 1, 5
BASE2_01, (0.0f, 0.5f, 0.0f), 60, 71
BASE2_02, (0.0f, 0.5f, 0.0f), 54, 59
BASE2_03, (0.0f, 0.3f, 0.0f), 48, 53
BASE2_04, (0.0f, 0.0f, 0.0f), 1, 5
BASE3_01, (0.0f, 0.153665f, 0.0f), ,
BASE3_02, (0.0f, 0.0f, 0.0f), ,
</SMP>
en_06a_687#
<D:\work\wii\dvddata\enemy\en_06a\\en_06a_687.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_06a/animation/.\an687\en_06a_687.rmdl">
<SMP>
BASE1_00, (0.0f, 1.0f, 0.0f), 0, 72
BASE2_01, (0.0f, 0.5f, 0.0f), 0, 72
BASE3_01, (0.0f, 1.0f, 0.0f), 0, 72
</SMP>
en_06a_688#
<D:\work\wii\dvddata\enemy\en_06a\\en_06a_688.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_06a/animation/.\an688\en_06a_688.rmdl">
<SMP>
BASE1_00, (0.0f, 1.0f, 0.0f), 0, 5
BASE1_01, (0.0f, 0.4f, 0.0f), 6, 17
BASE1_02, (0.0f, 0.0f, 0.0f), 18, 41
BASE2_01, (0.0f, 0.5f, 0.0f), 0, 5
BASE2_02, (0.0f, 0.4f, 0.0f), 6, 17
BASE2_03, (0.0f, 0.0f, 0.0f), 18, 41
BASE3_01, (0.0f, 0.153665f, 0.0f), ,
BASE3_02, (0.0f, 0.0f, 0.0f), ,
</SMP>
en_06a_740#
<D:\work\wii\dvddata\enemy\en_06a\\en_06a_740.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_06a/animation/.\an740\en_06a_740.rmdl">
<SMP>
BASE1_00, (0.0f, 1.0f, 0.0f), 60, 71
BASE1_01, (0.0f, 1.095f, 0.0f), 54, 59
BASE1_02, (0.0f, 0.7f, 0.0f), 48, 53
BASE1_03, (0.0f, 0.2f, 0.0f), 42, 47
BASE1_04, (0.0f, 0.0f, 0.0f), 1, 5
BASE2_01, (0.0f, 0.5f, 0.0f), 60, 71
BASE2_02, (0.0f, 0.595f, 0.0f), 54, 59
BASE2_03, (0.0f, 0.2f, 0.0f), 48, 53
BASE2_04, (0.0f, 0.0f, 0.0f), 1, 5
BASE3_01, (0.0f, 0.153665f, 0.0f), ,
BASE3_02, (0.0f, 0.0f, 0.0f), ,
</SMP>
en_06a_742#
<D:\work\wii\dvddata\enemy\en_06a\\en_06a_742.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_06a/animation/.\an742\en_06a_742.rmdl">
<SMP>
BASE1_00, (0.0f, 1.0f, 0.0f), 0, 36
BASE2_01, (0.0f, 0.5f, 0.0f), 0, 36
BASE3_01, (0.0f, 1.0f, 0.0f), 0, 36
</SMP>
en_09a (Crackpot)#
en_09a_632#
<D:\work\wii\dvddata\enemy\en_09a\\en_09a_632.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_09a/animation/.\an632\en_09a_632.rmdl">
<SMP>
ATK_00, (-0.991446f, 0.235f, 0.0f), 19, 19
</SMP>
en_09a_692#
<D:\work\wii\dvddata\enemy\en_09a\\en_09a_692.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_09a/animation/.\an692\en_09a_692.rmdl">
<SMP>
ATK_00, (1.083542f, 0.4174f, 0.0f), 2, 2
</SMP>
en_11a (Flipsting)#
en_11a_692#
<D:\work\wii\dvddata\enemy\en_11a\\en_11a_692.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_11a/animation/.\an692\en_11a_692.rmdl">
<SMP>
ATK_00, (0.0f, 0.5f, 0.0f), 8, 11
ATK_01, (0.0f, -0.9f, 0.0f), 12, 15
ATK_02, (0.0f, -0.7f, 0.0f), 16, 19
ATK_03, (0.0f, -0.2f, 0.0f), 20, 23
</SMP>
en_11a_702#
<D:\work\wii\dvddata\enemy\en_11a\\en_11a_702.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_11a/animation/.\an702\en_11a_702.rmdl">
<SMP>
ATK_00, (0.168129f, 0.0f, 0.0f), 12, 15
ATK_01, (1.093129f, 0.0f, 0.0f), 16, 18
ATK_02, (1.143129f, 0.0f, 0.0f), 19, 21
ATK_03, (1.418129f, 0.0f, 0.0f), 22, 29
ATK_04, (0.918129f, 0.0f, 0.0f), 30, 33
ATK_05, (0.568129f, 0.0f, 0.0f), 34, 37
</SMP>
en_12a (Mimic)#
en_12a_242#
<D:\work\wii\dvddata\enemy\en_12a\\en_12a_242.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_12a/animation/.\an242\en_12a_242.rmdl">
<SMP>
SD_BOYON2, (0.0f, 0.0f, 0.0f), 0, 1
</SMP>
en_12a_472#
<D:\work\wii\dvddata\enemy\en_12a\\en_12a_472.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_12a/animation/.\an472\en_12a_472.rmdl">
<SMP>
SD_DON2A01, (0.0f, 0.0f, 0.0f), 0, 0
SD_DON2A02, (0.0f, 0.0f, 0.0f), 15, 15
SD_DON2A03, (0.0f, 0.0f, 0.0f), 30, 30
SD_DON2A04, (0.0f, 0.0f, 0.0f), 50, 50
SD_DON2A05, (0.0f, 0.0f, 0.0f), 70, 70
</SMP>
en_12a_530#
<D:\work\wii\dvddata\enemy\en_12a\\en_12a_530.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_12a/animation/.\an530\en_12a_530.rmdl">
<SMP>
SD_OPEN, (0.0f, 1.0f, 0.0f), 41, 42
</SMP>
en_14a (Mummer)#
en_14a_692#
<D:\work\wii\dvddata\enemy\en_14a\\en_14a_692.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_14a/animation/.\an692\en_14a_692.rmdl">
<SMP>
ATTACK, (0.999741f, 0.297657f, 0.0f), ,
</SMP>
en_14a_693#
<D:\work\wii\dvddata\enemy\en_14a\\en_14a_693.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_14a/animation/.\an693\en_14a_693.rmdl">
<SMP>
ATTACK, (0.999741f, 0.297657f, 0.0f), ,
</SMP>
en_14a_710#
<D:\work\wii\dvddata\enemy\en_14a\\en_14a_710.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_14a/animation/.\an710\en_14a_710.rmdl">
<SMP>
SD_BOYON2, (0.0f, 0.0f, 0.0f), 3, 4
</SMP>
en_14a_720#
<D:\work\wii\dvddata\enemy\en_14a\\en_14a_720.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_14a/animation/.\an720\en_14a_720.rmdl">
<SMP>
SD_BOYON2, (0.0f, 0.0f, 0.0f), 6, 7
</SMP>
en_16a (Jellopus)#
en_16a_092#
<D:\work\wii\dvddata\enemy\en_16a\\en_16a_092.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_16a/animation/.\an092\en_16a_092.rmdl">
<SMP>
WAIT, (0.0f, 0.0f, 0.0f), 6, 29
</SMP>
en_21a (Recapitator)#
en_21a_692#
<D:\work\wii\dvddata\enemy\en_21a\\en_21a_692.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_21a/animation/.\an692\en_21a_692.rmdl">
<SMP>
ATK_00, (0.583338f, 0.85737f, 0.0f), 8, 8
</SMP>
en_22a (Volcannon)#
en_a_#
<D:\work\wii\dvddata\enemy\en_22a\\en_22a_092.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_22a/animation/.\an092\en_22a_092.rmdl">
<SMP>
WAIT_00, (0.0f, 0.0f, 0.0f), , 7
WAIT_01, (0.0f, 0.0f, 0.0f), 24, 51
WAIT_02, (0.0f, 0.0f, 0.0f), 68, 88
</SMP>
en_24a (Turkeyjerk)#
en_22a_000#
<D:\work\wii\dvddata\enemy\en_24a\\en_24a_000.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_24a/animation/.\an000\en_24a_000.rmdl">
<SMP>
FOOT_01, (-0.088139f, -0.038407f, 0.0f), 0, 2
FOOT_010, (-0.066149f, 0.137742f, 0.0f), 12, 14
FOOT_011, (-0.080627f, 0.217372f, 0.0f), 15, 17
FOOT_07, (-0.039606f, -0.038407f, 0.0f), 3, 5
FOOT_08, (0.049675f, -0.038407f, 0.0f), 6, 8
FOOT_09, (-0.03478f, 0.053287f, 0.0f), 9, 11
</SMP>
en_22a_002#
<D:\work\wii\dvddata\enemy\en_24a\\en_24a_002.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_24a/animation/.\an002\en_24a_002.rmdl">
<SMP>
FOOT_011, (-0.088555f, 0.201518f, 0.0f), 0, 72
</SMP>
en_22a_009#
<D:\work\wii\dvddata\enemy\en_24a\\en_24a_009.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_24a/animation/.\an009\en_24a_009.rmdl">
<SMP>
FOOT_01, (0.124992f, 0.204718f, 0.0f), 0, 10
FOOT_02, (0.014274f, 0.204718f, 0.0f), 11, 28
FOOT_03, (-0.047037f, 0.204718f, 0.0f), 29, 35
FOOT_04, (-0.089088f, 0.204718f, 0.0f), 36, 43
</SMP>
en_22a_092#
<D:\work\wii\dvddata\enemy\en_24a\\en_24a_092.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_24a/animation/.\an092\en_24a_092.rmdl">
<SMP>
FOOT_01, (-0.150584f, -0.042486f, 0.0f), 0, 72
SE01, (0.0f, 0.0f, 0.0f), 3, 3
</SMP>
en_22a_099#
<D:\work\wii\dvddata\enemy\en_24a\\en_24a_099.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_24a/animation/.\an099\en_24a_099.rmdl">
<SMP>
FOOT_01, (-0.150584f, -0.042486f, 0.0f), 0, 5
FOOT_02, (-0.125f, -0.028f, 0.0f), 6, 11
FOOT_03, (-0.1125f, -0.0155f, 0.0f), 12, 17
FOOT_04, (-0.09f, -0.035f, 0.0f), 18, 23
FOOT_05, (-0.035f, -0.035f, 0.0f), 24, 29
</SMP>
en_22a_109#
<D:\work\wii\dvddata\enemy\en_24a\\en_24a_109.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_24a/animation/.\an109\en_24a_109.rmdl">
<SMP>
FOOT_01, (-0.21f, -0.045f, 0.0f), 0, 5
FOOT_02, (-0.193188f, -0.045f, 0.0f), 6, 11
FOOT_03, (-0.22f, 0.01738f, 0.0f), 12, 17
FOOT_04, (-0.325f, 0.062434f, 0.0f), 18, 23
FOOT_05, (-0.29336f, 0.101375f, 0.0f), 24, 29
FOOT_06, (-0.220345f, 0.050265f, 0.0f), 30, 35
FOOT_07, (-0.2f, 0.01f, 0.0f), 36, 41
</SMP>
en_22a_615#
<D:\work\wii\dvddata\enemy\en_24a\\en_24a_615.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_24a/animation/.\an615\en_24a_615.rmdl">
<SMP>
SE01, (0.0f, 0.0f, 0.0f), 2, 2
SE02, (0.0f, 0.0f, 0.0f), 8, 8
SE03, (0.0f, 0.0f, 0.0f), 14, 14
</SMP>
en_25a (Buccanero)#
en_25a_692#
<D:\work\wii\dvddata\enemy\en_25a\\en_25a_692.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_25a/animation/.\an692\en_25a_692.rmdl">
<SMP>
SE01, (0.0f, 0.0f, 0.0f), 2, 2
SE02, (0.0f, 0.0f, 0.0f), 11, 11
</SMP>
en_26a (Unused Pirates)#
en_26a_002#
<D:\work\wii\dvddata\enemy\en_26a\\en_26a_002.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_26a/animation/.\an002\en_26a_002.rmdl">
<SMP>
PUSH_01, (0.019792f, 1.2f, 0.0f), 0, 5
PUSH_02, (0.01719f, 1.200119f, 0.0f), 6, 11
PUSH_03, (0.000766f, 1.2f, 0.0f), 12, 17
PUSH_04, (0.028237f, 1.2f, 0.0f), 18, 23
PUSH_05, (0.062945f, 1.2f, 0.0f), 24, 29
PUSH_06, (0.060176f, 1.2f, 0.0f), 30, 35
PUSH_07, (0.077374f, 1.2f, 0.0f), 36, 41
PUSH_08, (0.029677f, 1.2f, 0.0f), 42, 47
PUSH_09, (-0.022542f, 1.2f, 0.0f), 48, 53
PUSH_10, (-0.020189f, 1.2f, 0.0f), 54, 59
PUSH_11, (-0.024448f, 1.2f, 0.0f), 60, 65
PUSH_12, (-0.002359f, 1.2f, 0.0f), 66, 71
ATK01_01, (0.703552f, 1.617859f, 0.0f), 0, 5
ATK01_02, (0.678449f, 1.617859f, 0.0f), 6, 11
ATK01_03, (0.662835f, 1.617859f, 0.0f), 12, 17
ATK01_04, (0.736394f, 1.617859f, 0.0f), 18, 23
ATK01_05, (0.795184f, 1.617859f, 0.0f), 24, 29
ATK01_06, (0.778584f, 1.617859f, 0.0f), 30, 35
ATK01_07, (0.788883f, 1.617859f, 0.0f), 36, 41
ATK01_08, (0.706414f, 1.617859f, 0.0f), 42, 47
ATK01_09, (0.707054f, 1.617859f, 0.0f), 48, 53
ATK01_10, (0.682885f, 1.617859f, 0.0f), 54, 59
ATK01_11, (0.556566f, 1.617859f, 0.0f), 60, 65
ATK01_12, (0.725407f, 1.617859f, 0.0f), 66, 71
ATK02_01, (-0.506483f, 1.617859f, 0.0f), 0, 5
ATK02_02, (-0.607803f, 1.617859f, 0.0f), 6, 11
ATK02_03, (-0.703463f, 1.617859f, 0.0f), 12, 17
ATK02_04, (-0.648474f, 1.617859f, 0.0f), 18, 23
ATK02_05, (-0.608061f, 1.617859f, 0.0f), 24, 29
ATK02_06, (-0.688329f, 1.617859f, 0.0f), 30, 35
ATK02_07, (-0.70787f, 1.617859f, 0.0f), 36, 41
ATK02_08, (-0.754988f, 1.617859f, 0.0f), 42, 47
ATK02_09, (-0.783104f, 1.617859f, 0.0f), 48, 53
ATK02_10, (-0.791003f, 1.617859f, 0.0f), 54, 59
ATK02_11, (-0.90028f, 1.617859f, 0.0f), 60, 65
ATK02_12, (-0.708801f, 1.617859f, 0.0f), 66, 71
ATK03_01, (0.594414f, 0.4f, 0.0f), 0, 5
ATK03_02, (0.586551f, 0.4f, 0.0f), 6, 11
ATK03_03, (0.580509f, 0.4f, 0.0f), 12, 17
ATK03_04, (0.670709f, 0.4f, 0.0f), 18, 23
ATK03_05, (0.751394f, 0.4f, 0.0f), 24, 29
ATK03_06, (0.722635f, 0.4f, 0.0f), 30, 35
ATK03_07, (0.662738f, 0.4f, 0.0f), 36, 41
ATK03_08, (0.56218f, 0.4f, 0.0f), 42, 47
ATK03_09, (0.493103f, 0.4f, 0.0f), 48, 53
ATK03_10, (0.497077f, 0.4f, 0.0f), 54, 59
ATK03_11, (0.542832f, 0.4f, 0.0f), 60, 65
ATK03_12, (0.596847f, 0.4f, 0.0f), 66, 71
ATK04_01, (-0.685545f, 0.4f, 0.0f), 0, 5
ATK04_02, (-0.709749f, 0.4f, 0.0f), 6, 11
ATK04_03, (-0.767192f, 0.4f, 0.0f), 12, 17
ATK04_04, (-0.661801f, 0.4f, 0.0f), 18, 23
ATK04_05, (-0.529323f, 0.4f, 0.0f), 24, 29
ATK04_06, (-0.569032f, 0.4f, 0.0f), 30, 35
ATK04_07, (-0.590849f, 0.4f, 0.0f), 36, 41
ATK04_08, (-0.701364f, 0.4f, 0.0f), 42, 47
ATK04_09, (-0.812177f, 0.4f, 0.0f), 48, 53
ATK04_10, (-0.78978f, 0.4f, 0.0f), 54, 59
ATK04_11, (-0.781091f, 0.4f, 0.0f), 60, 65
ATK04_12, (-0.677987f, 0.4f, 0.0f), 66, 71
</SMP>
en_26a_009#
<D:\work\wii\dvddata\enemy\en_26a\\en_26a_009.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_26a/animation/.\an009\en_26a_009.rmdl">
<SMP>
PUSH_01, (-0.060974f, 1.2f, 0.0f), 0, 2
PUSH_02, (-0.074714f, 1.200119f, 0.0f), 3, 5
PUSH_03, (-0.029965f, 1.2f, 0.0f), 6, 8
PUSH_04, (0.004958f, 1.2f, 0.0f), 9, 11
PUSH_05, (0.00953f, 1.2f, 0.0f), 12, 14
PUSH_06, (0.018652f, 1.2f, 0.0f), 15, 17
ATK01_01, (0.49807f, 1.617859f, 0.0f), 0, 2
ATK01_02, (0.534706f, 1.617859f, 0.0f), 3, 5
ATK01_03, (0.69407f, 1.617859f, 0.0f), 6, 8
ATK01_04, (0.774668f, 1.617859f, 0.0f), 9, 11
ATK01_05, (0.760014f, 1.617859f, 0.0f), 12, 14
ATK01_06, (0.739864f, 1.617859f, 0.0f), 15, 17
ATK02_01, (-0.799124f, 1.617859f, 0.0f), 0, 2
ATK02_02, (-0.700073f, 1.617859f, 0.0f), 3, 5
ATK02_03, (-0.697872f, 1.617859f, 0.0f), 6, 8
ATK02_04, (-0.605423f, 1.617859f, 0.0f), 9, 11
ATK02_05, (-0.603222f, 1.617859f, 0.0f), 12, 14
ATK02_06, (-0.620831f, 1.617859f, 0.0f), 15, 17
ATK03_01, (0.399567f, 0.4f, 0.0f), 0, 2
ATK03_02, (0.298314f, 0.4f, 0.0f), 3, 5
ATK03_03, (0.50082f, 0.4f, 0.0f), 6, 8
ATK03_04, (0.59547f, 0.4f, 0.0f), 9, 11
ATK03_05, (0.577861f, 0.4f, 0.0f), 12, 14
ATK03_06, (0.566855f, 0.4f, 0.0f), 15, 17
ATK04_01, (-0.753331f, 0.4f, 0.0f), 0, 2
ATK04_02, (-0.773918f, 0.4f, 0.0f), 3, 5
ATK04_03, (-0.787152f, 0.4f, 0.0f), 6, 8
ATK04_04, (-0.686874f, 0.4f, 0.0f), 9, 11
ATK04_05, (-0.674972f, 0.4f, 0.0f), 12, 14
ATK04_06, (-0.653151f, 0.4f, 0.0f), 15, 17
</SMP>
en_26a_672#
<D:\work\wii\dvddata\enemy\en_26a\\en_26a_672.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_26a/animation/.\an672\en_26a_672.rmdl">
<SMP>
PUSH_01, (0.078603f, 1.4f, 0.0f), 0, 2
PUSH_010, (-0.123015f, 1.4f, 0.0f), 27, 29
PUSH_011, (-0.085265f, 1.4f, 0.0f), 30, 32
PUSH_012, (-0.039805f, 1.4f, 0.0f), 33, 35
PUSH_02, (0.067643f, 1.400119f, 0.0f), 3, 5
PUSH_03, (0.017487f, 1.4f, 0.0f), 6, 8
PUSH_04, (-0.037699f, 1.4f, 0.0f), 9, 11
PUSH_05, (-0.082105f, 1.4f, 0.0f), 12, 14
PUSH_06, (-0.125121f, 1.4f, 0.0f), 15, 17
PUSH_07, (-0.160509f, 1.4f, 0.0f), 18, 20
PUSH_08, (-0.14897f, 1.400119f, 0.0f), 21, 23
PUSH_09, (-0.146879f, 1.4f, 0.0f), 24, 26
ATK01_01, (0.362881f, 1.817859f, 0.0f), 0, 2
ATK01_02, (0.394663f, 1.817859f, 0.0f), 3, 5
ATK01_03, (0.460843f, 1.817859f, 0.0f), 6, 8
ATK01_04, (0.596753f, 1.817859f, 0.0f), 9, 11
ATK01_05, (0.615741f, 1.817859f, 0.0f), 12, 14
ATK01_06, (0.637104f, 1.817859f, 0.0f), 15, 17
ATK01_07, (0.646598f, 1.817859f, 0.0f), 18, 20
ATK01_08, (0.658466f, 1.817859f, 0.0f), 21, 23
ATK01_09, (0.667071f, 1.817859f, 0.0f), 24, 26
ATK01_10, (0.567528f, 1.817859f, 0.0f), 27, 29
ATK01_11, (0.535547f, 1.817859f, 0.0f), 30, 32
ATK01_12, (0.501321f, 1.817859f, 0.0f), 33, 35
ATK02_01, (-0.84268f, 1.817859f, 0.0f), 0, 2
ATK02_02, (-0.858987f, 1.817859f, 0.0f), 3, 5
ATK02_03, (-0.897294f, 1.817859f, 0.0f), 6, 8
ATK02_04, (-0.919275f, 1.817859f, 0.0f), 9, 11
ATK02_05, (-0.817544f, 1.817859f, 0.0f), 12, 14
ATK02_06, (-0.707285f, 1.817859f, 0.0f), 15, 17
ATK02_07, (-0.649962f, 1.817859f, 0.0f), 18, 20
ATK02_08, (-0.669111f, 1.817859f, 0.0f), 21, 23
ATK02_09, (-0.724564f, 1.817859f, 0.0f), 24, 26
ATK02_10, (-0.774668f, 1.817859f, 0.0f), 27, 29
ATK02_11, (-0.80576f, 1.817859f, 0.0f), 30, 32
ATK02_12, (-0.830688f, 1.817859f, 0.0f), 33, 35
ATK03_01, (0.782563f, 0.6f, 0.0f), 0, 2
ATK03_02, (0.753731f, 0.6f, 0.0f), 3, 5
ATK03_03, (0.697845f, 0.6f, 0.0f), 6, 8
ATK03_04, (0.558166f, 0.6f, 0.0f), 9, 11
ATK03_05, (0.474726f, 0.6f, 0.0f), 12, 14
ATK03_06, (0.397889f, 0.6f, 0.0f), 15, 17
ATK03_07, (0.268218f, 0.6f, 0.0f), 18, 20
ATK03_08, (0.366964f, 0.6f, 0.0f), 21, 23
ATK03_09, (0.41524f, 0.6f, 0.0f), 24, 26
ATK03_10, (0.625899f, 0.6f, 0.0f), 27, 29
ATK03_11, (0.654425f, 0.6f, 0.0f), 30, 32
ATK03_12, (0.667592f, 0.6f, 0.0f), 33, 35
ATK04_01, (-0.753331f, 0.6f, 0.0f), 0, 2
ATK04_02, (-0.773918f, 0.6f, 0.0f), 3, 5
ATK04_03, (-0.787152f, 0.6f, 0.0f), 6, 8
ATK04_04, (-0.686874f, 0.6f, 0.0f), 9, 11
ATK04_05, (-0.674972f, 0.6f, 0.0f), 12, 14
ATK04_06, (-0.653151f, 0.6f, 0.0f), 15, 17
ATK04_07, (-0.653151f, 0.6f, 0.0f), 18, 20
ATK04_08, (-0.653151f, 0.6f, 0.0f), 21, 23
ATK04_09, (-0.653151f, 0.6f, 0.0f), 24, 26
ATK04_10, (-0.653151f, 0.6f, 0.0f), 27, 29
ATK04_11, (-0.653151f, 0.6f, 0.0f), 30, 32
ATK04_12, (-0.653151f, 0.6f, 0.0f), 33, 35
</SMP>
en_26a_680#
<D:\work\wii\dvddata\enemy\en_26a\\en_26a_680.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_26a/animation/.\an680\en_26a_680.rmdl">
<SMP>
BACK, (0.0f, 0.0f, 0.0f), 54, 66
PUSH_01, (0.223071f, 1.2f, 0.0f), 0, 5
PUSH_02, (0.300133f, 1.200119f, 0.0f), 6, 11
PUSH_03, (0.410072f, 1.2f, 0.0f), 12, 17
PUSH_04, (0.410072f, 1.2f, 0.0f), 18, 23
PUSH_05, (0.109645f, 1.2f, 0.0f), 24, 29
PUSH_06, (-0.044211f, 1.2f, 0.0f), 30, 35
PUSH_07, (-0.090194f, 1.2f, 0.0f), 36, 41
PUSH_08, (-0.280736f, 1.2f, 0.0f), 42, 47
PUSH_09, (-0.571946f, 1.2f, 0.0f), 48, 53
PUSH_10, (-0.5174f, 1.2f, 0.0f), 54, 59
PUSH_11, (-0.213992f, 1.2f, 0.0f), 60, 65
ATK01_01, (0.899229f, 1.617859f, 0.0f), 0, 5
ATK01_02, (1.098639f, 1.617859f, 0.0f), 6, 11
ATK01_03, (1.206611f, 1.617859f, 0.0f), 12, 17
ATK01_04, (0.796127f, 1.617859f, 0.0f), 18, 23
ATK01_05, (0.696315f, 1.617859f, 0.0f), 24, 29
ATK01_06, (0.599385f, 1.617859f, 0.0f), 30, 35
ATK01_07, (0.599385f, 1.617859f, 0.0f), 36, 41
ATK01_08, (0.422167f, 1.617859f, 0.0f), 42, 47
ATK01_09, (0.101486f, 1.617859f, 0.0f), 48, 53
ATK01_10, (0.194723f, 1.617859f, 0.0f), 54, 59
ATK01_11, (0.415086f, 1.617859f, 0.0f), 60, 65
ATK02_01, (-0.50417f, 1.617859f, 0.0f), 0, 5
ATK02_02, (-0.395059f, 1.617859f, 0.0f), 6, 11
ATK02_03, (-0.224922f, 1.617859f, 0.0f), 12, 17
ATK02_04, (-0.528227f, 1.617859f, 0.0f), 18, 23
ATK02_05, (-0.700244f, 1.617859f, 0.0f), 24, 29
ATK02_06, (-0.803636f, 1.617859f, 0.0f), 30, 35
ATK02_07, (-0.803636f, 1.617859f, 0.0f), 36, 41
ATK02_08, (-1.026325f, 1.617859f, 0.0f), 42, 47
ATK02_09, (-1.300241f, 1.617859f, 0.0f), 48, 53
ATK02_10, (-1.33687f, 1.617859f, 0.0f), 54, 59
ATK02_11, (-0.902821f, 1.617859f, 0.0f), 60, 65
ATK03_01, (0.899229f, 0.4f, 0.0f), 0, 5
ATK03_02, (0.801405f, 0.4f, 0.0f), 6, 11
ATK03_03, (0.919192f, 0.4f, 0.0f), 12, 17
ATK03_04, (0.749883f, 0.4f, 0.0f), 18, 23
ATK03_05, (0.624587f, 0.4f, 0.0f), 24, 29
ATK03_06, (0.60197f, 0.4f, 0.0f), 30, 35
ATK03_07, (0.60197f, 0.4f, 0.0f), 36, 41
ATK03_08, (0.501628f, 0.4f, 0.0f), 42, 47
ATK03_09, (0.200989f, 0.4f, 0.0f), 48, 53
ATK03_10, (0.240948f, 0.4f, 0.0f), 54, 59
ATK03_11, (0.488022f, 0.4f, 0.0f), 60, 65
ATK04_01, (-0.500408f, 0.4f, 0.0f), 0, 5
ATK04_02, (-0.398821f, 0.4f, 0.0f), 6, 11
ATK04_03, (-0.359559f, 0.4f, 0.0f), 12, 17
ATK04_04, (-0.578034f, 0.4f, 0.0f), 18, 23
ATK04_05, (-0.628911f, 0.4f, 0.0f), 24, 29
ATK04_06, (-0.645066f, 0.4f, 0.0f), 30, 35
ATK04_07, (-0.645066f, 0.4f, 0.0f), 36, 41
ATK04_08, (-0.737509f, 0.4f, 0.0f), 42, 47
ATK04_09, (-0.998063f, 0.4f, 0.0f), 48, 53
ATK04_10, (-1.044681f, 0.4f, 0.0f), 54, 59
ATK04_11, (-0.820979f, 0.4f, 0.0f), 60, 65
</SMP>
en_26a_684#
<D:\work\wii\dvddata\enemy\en_26a\\en_26a_684.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_26a/animation/.\an684\en_26a_684.rmdl">
<SMP>
BACK, (0.0f, 0.0f, 0.0f), 54, 66
PUSH_01, (-0.117352f, 1.2f, 0.0f), 0, 5
PUSH_02, (-0.287191f, 1.200119f, 0.0f), 6, 11
PUSH_03, (-0.454079f, 1.2f, 0.0f), 12, 17
PUSH_04, (-0.386743f, 1.2f, 0.0f), 18, 23
PUSH_05, (-0.212074f, 1.2f, 0.0f), 24, 29
PUSH_06, (-0.066656f, 1.2f, 0.0f), 30, 35
PUSH_07, (0.081888f, 1.2f, 0.0f), 36, 41
PUSH_08, (0.201842f, 1.2f, 0.0f), 42, 47
PUSH_09, (0.396951f, 1.2f, 0.0f), 48, 53
PUSH_10, (0.193374f, 1.2f, 0.0f), 54, 59
PUSH_11, (0.118949f, 1.2f, 0.0f), 60, 65
ATK01_01, (0.562331f, 1.617859f, 0.0f), 0, 5
ATK01_02, (0.319942f, 1.617859f, 0.0f), 6, 11
ATK01_03, (0.159605f, 1.617859f, 0.0f), 12, 17
ATK01_04, (0.291789f, 1.617859f, 0.0f), 18, 23
ATK01_05, (0.470372f, 1.617859f, 0.0f), 24, 29
ATK01_06, (0.647801f, 1.617859f, 0.0f), 30, 35
ATK01_07, (0.843485f, 1.617859f, 0.0f), 36, 41
ATK01_08, (1.06772f, 1.617859f, 0.0f), 42, 47
ATK01_09, (1.27155f, 1.617859f, 0.0f), 48, 53
ATK01_10, (0.965651f, 1.617859f, 0.0f), 54, 59
ATK01_11, (0.873476f, 1.617859f, 0.0f), 60, 65
ATK02_01, (-0.857132f, 1.617859f, 0.0f), 0, 5
ATK02_02, (-1.099197f, 1.617859f, 0.0f), 6, 11
ATK02_03, (-1.198414f, 1.617859f, 0.0f), 12, 17
ATK02_04, (-1.097341f, 1.617859f, 0.0f), 18, 23
ATK02_05, (-0.926316f, 1.617859f, 0.0f), 24, 29
ATK02_06, (-0.747531f, 1.617859f, 0.0f), 30, 35
ATK02_07, (-0.600667f, 1.617859f, 0.0f), 36, 41
ATK02_08, (-0.410816f, 1.617859f, 0.0f), 42, 47
ATK02_09, (-0.206186f, 1.617859f, 0.0f), 48, 53
ATK02_10, (-0.452385f, 1.617859f, 0.0f), 54, 59
ATK02_11, (-0.551337f, 1.617859f, 0.0f), 60, 65
ATK03_01, (0.546727f, 0.4f, 0.0f), 0, 5
ATK03_02, (0.401903f, 0.4f, 0.0f), 6, 11
ATK03_03, (0.253355f, 0.4f, 0.0f), 12, 17
ATK03_04, (0.298158f, 0.4f, 0.0f), 18, 23
ATK03_05, (0.44703f, 0.4f, 0.0f), 24, 29
ATK03_06, (0.547136f, 0.4f, 0.0f), 30, 35
ATK03_07, (0.662026f, 0.4f, 0.0f), 36, 41
ATK03_08, (0.76013f, 0.4f, 0.0f), 42, 47
ATK03_09, (0.872048f, 0.4f, 0.0f), 48, 53
ATK03_10, (0.797118f, 0.4f, 0.0f), 54, 59
ATK03_11, (0.743912f, 0.4f, 0.0f), 60, 65
ATK04_01, (-0.748421f, 0.4f, 0.0f), 0, 5
ATK04_02, (-0.852157f, 0.4f, 0.0f), 6, 11
ATK04_03, (-0.943f, 0.4f, 0.0f), 12, 17
ATK04_04, (-0.937856f, 0.4f, 0.0f), 18, 23
ATK04_05, (-0.844398f, 0.4f, 0.0f), 24, 29
ATK04_06, (-0.750777f, 0.4f, 0.0f), 30, 35
ATK04_07, (-0.600342f, 0.4f, 0.0f), 36, 41
ATK04_08, (-0.511857f, 0.4f, 0.0f), 42, 47
ATK04_09, (-0.408523f, 0.4f, 0.0f), 48, 53
ATK04_10, (-0.487668f, 0.4f, 0.0f), 54, 59
ATK04_11, (-0.564834f, 0.4f, 0.0f), 60, 65
</SMP>
en_26a_720A#
<D:\work\wii\dvddata\enemy\en_26a\\en_26a_720A.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_26a/animation/.\an720A\en_26a_720A.rmdl">
<SMP>
REL, (-0.651391f, -1.755327f, 0.0f), 18, 23
</SMP>
en_26a_720B#
<D:\work\wii\dvddata\enemy\en_26a\\en_26a_720B.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_26a/animation/.\an720B\en_26a_720B.rmdl">
<SMP>
REL, (-0.651391f, -1.755327f, 0.0f), 18, 23
</SMP>
en_26a_720C#
<D:\work\wii\dvddata\enemy\en_26a\\en_26a_720C.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_26a/animation/.\an720C\en_26a_720C.rmdl">
<SMP>
REL, (-0.640716f, -2.032877f, 0.0f), 18, 23
</SMP>
en_28a (Spinbat)#
en_28a_682#
<D:\work\wii\dvddata\enemy\en_28a\\en_28a_682.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_28a/animation/.\an682\en_28a_682.rmdl">
<SMP>
SE01, (0.0f, 0.0f, 0.0f), 1, 1
SE02, (0.0f, 0.0f, 0.0f), 11, 11
</SMP>
en_30a (Peek-a-Boom)#
en_30a_691#
<D:\work\wii\dvddata\enemy\en_30a\\en_30a_691.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_30a/animation/.\an691\en_30a_691.rmdl">
<SMP>
HAND_01, (-0.6f, 0.5f, 0.0f), 0, 5
HAND_02, (-0.6f, 0.415f, 0.0f), 6, 11
HAND_03, (-0.55f, 0.325f, 0.0f), 12, 17
HAND_04, (-0.5f, 0.4f, 0.0f), 18, 23
HAND_05, (-0.4f, 0.5f, 0.0f), 24, 29
HAND_06, (-0.45f, 0.5f, 0.0f), 30, 36
</SMP>
en_31a (Sign Merfle)#
en_31a_002#
<C:\work\wii\dvddata\enemy\en_31a\\en_31a_002.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_31a/animation/.\an002\en_31a_002.rmdl">
<SMP>
EFF_01, (-0.157595f, -0.460498f, 0.0f), 0, 40
</SMP>
en_31a_009#
<C:\work\wii\dvddata\enemy\en_31a\\en_31a_009.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_31a/animation/.\an009\en_31a_009.rmdl">
<SMP>
EFF_01, (0.091771f, -0.468336f, 0.0f), 0, 4
EFF_02, (-0.08907f, -0.468336f, 0.0f), 5, 10
</SMP>
en_31a_092#
<C:\work\wii\dvddata\enemy\en_31a\\en_31a_092.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_31a/animation/.\an092\en_31a_092.rmdl">
<SMP>
EFF_01, (-0.145933f, -0.458166f, 0.0f), 0, 30
</SMP>
en_31a_180#
<C:\work\wii\dvddata\enemy\en_31a\\en_31a_180.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_31a/animation/.\an180\en_31a_180.rmdl">
<SMP>
EFF_01, (-0.137757f, -0.460498f, 0.0f), 0, 6
</SMP>
en_31a_182#
<C:\work\wii\dvddata\enemy\en_31a\\en_31a_182.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_31a/animation/.\an182\en_31a_182.rmdl">
<SMP>
EFF_01, (-0.142207f, -0.44511f, 0.0f), 0, 20
</SMP>
en_31a_185#
<C:\work\wii\dvddata\enemy\en_31a\\en_31a_185.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_31a/animation/.\an185\en_31a_185.rmdl">
<SMP>
EFF_01, (-0.126105f, -0.460498f, 0.0f), 0, 1
</SMP>
en_31a_192#
<C:\work\wii\dvddata\enemy\en_31a\\en_31a_192.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_31a/animation/.\an192\en_31a_192.rmdl">
<SMP>
EFF_01, (-0.136579f, -0.460498f, 0.0f), 0, 8
</SMP>
en_31a_199#
<C:\work\wii\dvddata\enemy\en_31a\\en_31a_199.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_31a/animation/.\an199\en_31a_199.rmdl">
<SMP>
EFF_01, (0.089485f, -0.460498f, 0.0f), 0, 5
EFF_02, (-0.089921f, -0.460498f, 0.0f), 6, 11
</SMP>
en_31a_990#
<C:\work\wii\dvddata\enemy\en_31a\\en_31a_990.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/enemy/en_31a/animation/.\an990\en_31a_990.rmdl">
<SMP>
EFF_01, (-0.145933f, -0.458166f, 0.0f), 0, 30
</SMP>
Player Files#
These files are located in the /player/ directory. They contain all of the graphics for Wario.
game (Wario)#
pl_01a_045#
<C:\work\wii\dvddata\player\game\\pl_01a_045.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an045\pl_01a_045.rmdl">
<OTHER>
SD_01, SD_W_TACHI3, 54, 54
</OTHER>
pl_01a_092#
<C:\work\wii\dvddata\player\game\\pl_01a_092.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an092\pl_01a_092.rmdl">
<OTHER>
SD_01, SD_FOOT1, 0, 0
SD_02, SD_FOOT1, 19, 19
</OTHER>
pl_01a_102#
<C:\work\wii\dvddata\player\game\\pl_01a_102.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an102\pl_01a_102.rmdl">
<OTHER>
SD_01, SD_STEP1, 0, 0
SD_02, SD_STEP1, 16, 16
SD_03, SD_STEP1, 40, 40
</OTHER>
pl_01a_112#
<C:\work\wii\dvddata\player\game\\pl_01a_112.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an112\pl_01a_112.rmdl">
<OTHER>
SD_01, SD_STEP1, 0, 0
SD_02, SD_STEP1, 16, 16
SD_03, SD_STEP1, 40, 40
</OTHER>
pl_01a_135#
<C:\work\wii\dvddata\player\game\\pl_01a_135.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an135\pl_01a_135.rmdl">
<OTHER>
SD_01, SD_SUTA2, 14, 14
SD_02, SD_SUTA2, 35, 35
</OTHER>
pl_01a_152#
<C:\work\wii\dvddata\player\game\\pl_01a_152.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an152\pl_01a_152.rmdl">
<SMP>
HAND_IMPACT, (-0.2f, 0.0f, 0.0f), 11, 11
HAND_RAO, (-0.2f, 1.0f, 0.0f), 8, 8
</SMP>
pl_01a_250#
<C:\work\wii\dvddata\player\game\\pl_01a_250.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an250\pl_01a_250.rmdl">
<SMP>
HAND_01, (0.4f, 0.1f, 0.0f), 0, 8
HAND_02, (0.35f, 0.2f, 0.0f), 9, 11
HAND_03, (0.35f, 0.3f, 0.0f), 12, 14
HAND_04, (0.35f, 0.45f, 0.0f), 15, 17
</SMP>
pl_01a_252#
<C:\work\wii\dvddata\player\game\\pl_01a_252.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an252\pl_01a_252.rmdl">
<SMP>
HAND_01, (0.35f, 0.485f, 0.0f), 0, 5
HAND_02, (0.35f, 0.490381f, 0.0f), 6, 11
HAND_03, (0.35f, 0.499637f, 0.0f), 12, 17
HAND_04, (0.35f, 0.505f, 0.0f), 18, 23
HAND_05, (0.35f, 0.51f, 0.0f), 24, 29
HAND_06, (0.35f, 0.49f, 0.0f), 30, 35
HAND_07, (0.35f, 0.485118f, 0.0f), 36, 41
HAND_08, (0.35f, 0.46f, 0.0f), 42, 47
HAND_09, (0.35f, 0.44f, 0.0f), 48, 54
HAND_10, (0.35f, 0.445191f, 0.0f), 55, 59
HAND_11, (0.35f, 0.47f, 0.0f), 60, 66
</SMP>
pl_01a_254#
<C:\work\wii\dvddata\player\game\\pl_01a_254.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an254\pl_01a_254.rmdl">
<SMP>
HAND_01, (0.36f, 0.38f, 0.0f), 0, 1
HAND_02, (0.365f, 0.29f, 0.0f), 2, 4
HAND_03, (0.44f, 0.095f, 0.0f), 5, 8
</SMP>
pl_01a_259#
<C:\work\wii\dvddata\player\game\\pl_01a_259.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an259\pl_01a_259.rmdl">
<SMP>
HAND_01, (-0.275f, 0.515f, 0.0f), 0, 1
HAND_02, (0.03f, 0.525f, 0.0f), 2, 3
HAND_03, (0.325f, 0.505f, 0.0f), 4, 5
HAND_04, (0.3f, 0.485f, 0.0f), 6, 7
</SMP>
pl_01a_260#
<C:\work\wii\dvddata\player\game\\pl_01a_260.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an260\pl_01a_260.rmdl">
<SMP>
HAND_01, (-0.075f, 0.525f, 0.0f), 0, 3
HAND_02, (-0.325f, 0.475f, 0.0f), 4, 7
HAND_03, (-0.65f, 0.4f, 0.0f), 8, 11
</SMP>
pl_01a_262#
<C:\work\wii\dvddata\player\game\\pl_01a_262.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an262\pl_01a_262.rmdl">
<SMP>
HAND_01, (-0.65f, 0.4f, 0.0f), 0, 15
HAND_02, (-0.65f, 0.425f, 0.0f), 16, 35
HAND_03, (-0.65f, 0.4f, 0.0f), 36, 72
</SMP>
pl_01a_264#
<C:\work\wii\dvddata\player\game\\pl_01a_264.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an264\pl_01a_264.rmdl">
<SMP>
HAND_01, (-0.4f, 0.725f, 0.0f), 0, 3
HAND_02, (0.575f, 0.725f, 0.0f), 4, 23
</SMP>
pl_01a_269#
<C:\work\wii\dvddata\player\game\\pl_01a_269.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an269\pl_01a_269.rmdl">
<SMP>
HAND_01, (0.4f, 0.5f, 0.0f), 0, 1
HAND_02, (0.0f, 0.475f, 0.0f), 2, 3
HAND_03, (-0.425f, 0.5f, 0.0f), 4, 5
</SMP>
pl_01a_272#
<C:\work\wii\dvddata\player\game\\pl_01a_272.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an272\pl_01a_272.rmdl">
<OTHER>
SD_01, SD_FOOT1, 0, 0
SD_02, SD_FOOT1, 18, 18
</OTHER>
<SMP>
HAND_01, (0.32582f, 0.487983f, 0.0f), 0, 2
HAND_010, (0.409874f, 0.53001f, 0.0f), 27, 29
HAND_011, (0.375f, 0.525f, 0.0f), 30, 32
HAND_012, (0.34f, 0.515f, 0.0f), 33, 35
HAND_02, (0.39f, 0.52f, 0.0f), 3, 5
HAND_03, (0.435f, 0.545019f, 0.0f), 6, 8
HAND_04, (0.405f, 0.535f, 0.0f), 9, 11
HAND_05, (0.375f, 0.54f, 0.0f), 12, 14
HAND_06, (0.34f, 0.49f, 0.0f), 15, 17
HAND_07, (0.325f, 0.475f, 0.0f), 18, 20
HAND_08, (0.405f, 0.52f, 0.0f), 21, 23
HAND_09, (0.435f, 0.54f, 0.0f), 24, 26
</SMP>
pl_01a_285#
<C:\work\wii\dvddata\player\game\\pl_01a_285.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an285\pl_01a_285.rmdl">
<SMP>
HAND_01, (0.35f, 0.485f, 0.0f), 0, 32
</SMP>
pl_01a_286#
<C:\work\wii\dvddata\player\game\\pl_01a_286.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an286\pl_01a_286.rmdl">
<SMP>
HAND_01, (0.35f, 0.485f, 0.0f), 0, 16
</SMP>
pl_01a_290#
<C:\work\wii\dvddata\player\game\\pl_01a_290.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an290\pl_01a_290.rmdl">
<SMP>
HAND_01, (0.275f, 0.425f, 0.0f), 0, 0
HAND_02, (0.275f, 0.375f, 0.0f), 1, 1
</SMP>
pl_01a_291#
<C:\work\wii\dvddata\player\game\\pl_01a_291.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an291\pl_01a_291.rmdl">
<SMP>
HAND_01, (0.35f, 0.55f, 0.0f), 0, 18
</SMP>
pl_01a_292#
<C:\work\wii\dvddata\player\game\\pl_01a_292.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an292\pl_01a_292.rmdl">
<SMP>
HAND_01, (0.35f, 0.55f, 0.0f), 0, 2
</SMP>
pl_01a_293#
<C:\work\wii\dvddata\player\game\\pl_01a_293.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an293\pl_01a_293.rmdl">
<SMP>
HAND_01, (0.35f, 0.475f, 0.0f), 0, 5
HAND_02, (0.35f, 0.45f, 0.0f), 6, 11
HAND_03, (0.35f, 0.425f, 0.0f), 12, 17
HAND_04, (0.35f, 0.45f, 0.0f), 18, 26
HAND_05, (0.35f, 0.475f, 0.0f), 27, 36
</SMP>
pl_01a_294#
<C:\work\wii\dvddata\player\game\\pl_01a_294.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an294\pl_01a_294.rmdl">
<SMP>
HAND_01, (0.3f, 0.4f, 0.0f), 0, 5
HAND_02, (0.3f, 0.35f, 0.0f), 6, 11
</SMP>
pl_01a_300#
<C:\work\wii\dvddata\player\game\\pl_01a_300.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an300\pl_01a_300.rmdl">
<SMP>
HAND_01, (0.375f, 0.625f, 0.0f), 0, 0
HAND_02, (0.35f, 0.65f, 0.0f), 1, 2
HAND_03, (0.325f, 0.675f, 0.0f), 3, 3
HAND_04, (0.3f, 0.7f, 0.0f), 4, 4
HAND_05, (0.275f, 0.725f, 0.0f), 5, 5
</SMP>
pl_01a_302#
<C:\work\wii\dvddata\player\game\\pl_01a_302.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an302\pl_01a_302.rmdl">
<SMP>
HAND_01, (0.275f, 0.425f, 0.0f), 0, 2
HAND_02, (0.275f, 0.45f, 0.0f), 3, 5
HAND_03, (0.275f, 0.425f, 0.0f), 6, 8
HAND_04, (0.275f, 0.45f, 0.0f), 9, 11
HAND_05, (0.275f, 0.425f, 0.0f), 12, 14
HAND_06, (0.275f, 0.45f, 0.0f), 15, 18
</SMP>
pl_01a_303#
<C:\work\wii\dvddata\player\game\\pl_01a_303.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an303\pl_01a_303.rmdl">
<SMP>
HAND_01, (0.325f, 0.425f, 0.0f), 0, 14
HAND_02, (0.3f, 0.4f, 0.0f), 15, 20
HAND_03, (0.275f, 0.375f, 0.0f), 21, 35
</SMP>
pl_01a_304#
<C:\work\wii\dvddata\player\game\\pl_01a_304.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an304\pl_01a_304.rmdl">
<SMP>
HAND_01, (0.275f, 0.35f, 0.0f), 0, 7
HAND_02, (0.275f, 0.55f, 0.0f), 8, 11
HAND_03, (0.275f, 0.7f, 0.0f), 12, 15
HAND_04, (0.3f, 0.575f, 0.0f), 16, 19
HAND_05, (0.3f, 0.425f, 0.0f), 20, 23
</SMP>
pl_01a_306#
<C:\work\wii\dvddata\player\game\\pl_01a_306.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an306\pl_01a_306.rmdl">
<SMP>
HAND_01, (0.275f, 0.525f, 0.0f), 0, 1
HAND_02, (0.275f, 0.55f, 0.0f), 2, 3
HAND_03, (0.275f, 0.525f, 0.0f), 4, 5
HAND_04, (0.275f, 0.55f, 0.0f), 6, 7
HAND_05, (0.275f, 0.525f, 0.0f), 8, 9
HAND_06, (0.275f, 0.55f, 0.0f), 10, 11
</SMP>
pl_01a_311#
<C:\work\wii\dvddata\player\game\\pl_01a_311.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an311\pl_01a_311.rmdl">
<OTHER>
SD_01, SD_HAND0, 36, 36
SD_02, SD_HAND0, 60, 60
</OTHER>
pl_01a_331#
<C:\work\wii\dvddata\player\game\\pl_01a_331.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an331\pl_01a_331.rmdl">
<OTHER>
SD_01, SD_STEP1, 18, 18
SD_02, SD_STEP1, 41, 41
</OTHER>
pl_01a_334#
<C:\work\wii\dvddata\player\game\\pl_01a_334.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an334\pl_01a_334.rmdl">
<OTHER>
SD_01, SD_STEP1, 5, 5
SD_02, SD_STEP1, 24, 24
</OTHER>
pl_01a_335#
<C:\work\wii\dvddata\player\game\\pl_01a_335.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an335\pl_01a_335.rmdl">
<OTHER>
SD_01, SD_STEP1, 14, 14
SD_02, SD_STEP1, 36, 36
</OTHER>
pl_01a_350#
<C:\work\wii\dvddata\player\game\\pl_01a_350.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an350\pl_01a_350.rmdl">
<OTHER>
SD_01, SD_DIVE4, 6, 6
SD_02, SD_DIVE3, 20, 20
</OTHER>
pl_01a_354#
<C:\work\wii\dvddata\player\game\\pl_01a_354.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an354\pl_01a_354.rmdl">
<OTHER>
SD_01, SD_DIVE3, 15, 15
</OTHER>
pl_01a_360#
<C:\work\wii\dvddata\player\game\\pl_01a_360.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an360\pl_01a_360.rmdl">
<OTHER>
SD_01, SD_DIVE1, 4, 4
SD_02, SD_DIVE2, 18, 18
</OTHER>
pl_01a_364#
<C:\work\wii\dvddata\player\game\\pl_01a_364.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an364\pl_01a_364.rmdl">
<OTHER>
SD_01, SD_DIVE3, 15, 15
SD_02, SD_DIVE4, 33, 33
</OTHER>
pl_01a_442#
<C:\work\wii\dvddata\player\game\\pl_01a_442.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an442\pl_01a_442.rmdl">
<OTHER>
SD_01, SD_SWIM, 15, 15
</OTHER>
pl_01a_445#
<C:\work\wii\dvddata\player\game\\pl_01a_445.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an445\pl_01a_445.rmdl">
<OTHER>
SD_01, SD_SWIM, 30, 30
</OTHER>
pl_01a_535#
<C:\work\wii\dvddata\player\game\\pl_01a_535.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an535\pl_01a_535.rmdl">
<OTHER>
SD_01, SQUASHED, 20, 20
</OTHER>
pl_01a_540#
<C:\work\wii\dvddata\player\game\\pl_01a_540.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an540\pl_01a_540.rmdl">
<SMP>
BASE_01, (0.0f, 0.2f, 0.0f), 0, 5
HAND_01, (0.0f, 1.04f, 0.0f), 0, 5
</SMP>
pl_01a_541#
<C:\work\wii\dvddata\player\game\\pl_01a_541.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an541\pl_01a_541.rmdl">
<SMP>
BASE_01, (0.0f, 0.14f, 0.0f), 0, 11
BASE_02, (0.0f, 0.0f, 0.0f), 12, 23
BASE_03, (0.0f, 0.05f, 0.0f), 24, 29
BASE_04, (0.0f, 0.0f, 0.0f), 30, 35
HAND_01, (0.0f, 1.04f, 0.0f), 0, 35
</SMP>
pl_01a_542#
<C:\work\wii\dvddata\player\game\\pl_01a_542.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an542\pl_01a_542.rmdl">
<SMP>
BASE_01, (0.0f, 0.0f, 0.0f), 0, 72
HAND_01, (0.0f, 1.04f, 0.0f), 0, 72
</SMP>
pl_01a_545#
<C:\work\wii\dvddata\player\game\\pl_01a_545.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an545\pl_01a_545.rmdl">
<OTHER>
SD_01, SD_HAND2, 21, 21
SD_02, SD_HAND2, 30, 30
</OTHER>
<SMP>
HAND_01, (0.0f, 1.04f, 0.0f), 0, 35
</SMP>
pl_01a_550#
<C:\work\wii\dvddata\player\game\\pl_01a_550.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an550\pl_01a_550.rmdl">
<SMP>
BASE_01, (0.0f, 0.0f, 0.0f), 0, 8
BASE_02, (0.0f, 0.1f, 0.0f), 9, 23
BASE_03, (0.0f, 0.0f, 0.0f), 24, 26
BASE_04, (0.0f, 0.3f, 0.0f), 27, 29
BASE_05, (0.0f, 0.6f, 0.0f), 30, 35
BASE_06, (0.0f, 0.46f, 0.0f), 36, 38
BASE_07, (0.0f, 0.32f, 0.0f), 39, 41
HAND_01, (0.0f, 1.04f, 0.0f), 0, 41
</SMP>
pl_01a_551#
<C:\work\wii\dvddata\player\game\\pl_01a_551.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an551\pl_01a_551.rmdl">
<OTHER>
SD_01, SD_SPIN1, 21, 21
</OTHER>
<SMP>
BASE__01, (0.0f, 0.18f, 0.0f), 0, 2
BASE__02, (0.0f, 0.24f, 0.0f), 3, 5
BASE__03, (0.0f, 0.47f, 0.0f), 6, 8
BASE__04, (0.0f, 0.62f, 0.0f), 9, 11
BASE__05, (0.0f, 0.82f, 0.0f), 12, 14
BASE__06, (0.0f, 1.0f, 0.0f), 15, 17
BASE__07, (0.0f, 0.95f, 0.0f), 18, 20
BASE__08, (0.0f, 0.73f, 0.0f), 21, 26
BASE__09, (0.0f, 0.43f, 0.0f), 27, 29
HAND_01, (0.0f, 1.04f, 0.0f), 0, 29
</SMP>
pl_01a_552#
<C:\work\wii\dvddata\player\game\\pl_01a_552.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an552\pl_01a_552.rmdl">
<OTHER>
SD_01, SD_SPIN1, 10, 10
SD_02, SD_SPIN1, 21, 21
</OTHER>
<SMP>
BASE_01, (0.0f, 0.1f, 0.0f), 0, 1
BASE_02, (0.0f, 0.0f, 0.0f), 2, 3
BASE_03, (0.0f, 0.45f, 0.0f), 4, 5
BASE_04, (0.0f, 0.83f, 0.0f), 6, 7
BASE_05, (0.0f, 1.0f, 0.0f), 8, 9
BASE_06, (0.0f, 0.8f, 0.0f), 10, 11
BASE_07, (0.0f, 0.0f, 0.0f), 12, 13
BASE_08, (0.0f, 0.2f, 0.0f), 14, 15
BASE_09, (0.0f, 0.62f, 0.0f), 16, 17
BASE_10, (0.0f, 1.0f, 0.0f), 18, 19
BASE_11, (0.0f, 0.95f, 0.0f), 20, 21
BASE_12, (0.0f, 0.55f, 0.0f), 22, 23
HAND_01, (0.0f, 1.04f, 0.0f), 0, 24
</SMP>
pl_01a_554#
<C:\work\wii\dvddata\player\game\\pl_01a_554.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an554\pl_01a_554.rmdl">
<OTHER>
SD_01, SD_SPIN1, 20, 20
</OTHER>
<SMP>
BASE_01, (0.0f, 0.1f, 0.0f), 0, 1
BASE_02, (0.0f, 0.0f, 0.0f), 2, 3
BASE_03, (0.0f, 0.15f, 0.0f), 4, 5
BASE_04, (0.0f, 0.25f, 0.0f), 6, 7
BASE_05, (0.0f, 0.5f, 0.0f), 8, 9
BASE_06, (0.0f, 0.62f, 0.0f), 10, 11
BASE_07, (0.0f, 0.82f, 0.0f), 12, 13
BASE_08, (0.0f, 1.0f, 0.0f), 14, 19
BASE_09, (0.0f, 0.95f, 0.0f), 20, 22
BASE_10, (0.0f, 0.73f, 0.0f), 23, 25
BASE_11, (0.0f, 0.43f, 0.0f), 26, 27
BASE_12, (0.0f, 0.0f, 0.0f), 28, 29
BASE_13, (0.0f, 0.1f, 0.0f), 30, 44
BASE_14, (0.0f, 0.0f, 0.0f), 45, 47
HAND_01, (0.0f, 1.04f, 0.0f), 0, 47
</SMP>
pl_01a_555#
<C:\work\wii\dvddata\player\game\\pl_01a_555.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an555\pl_01a_555.rmdl">
<OTHER>
SD_01, SD_SPIN2, 10, 10
</OTHER>
pl_01a_557#
<C:\work\wii\dvddata\player\game\\pl_01a_557.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an557\pl_01a_557.rmdl">
<OTHER>
SD_01, SD_BOYON7, 18, 18
</OTHER>
pl_01a_568#
<C:\work\wii\dvddata\player\game\\pl_01a_568.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an568\pl_01a_568.rmdl">
<OTHER>
SD_01, SD_W_BB11, 17, 17
SD_02, SD_W_BB12, 123, 123
</OTHER>
pl_01a_578#
<C:\work\wii\dvddata\player\game\\pl_01a_578.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an578\pl_01a_578.rmdl">
<OTHER>
SD_01, SD_W_BB21, 50, 50
SD_02, SD_W_BB22, 85, 85
SD_03, SD_WBB23, 135, 135
</OTHER>
pl_01a_588#
<C:\work\wii\dvddata\player\game\\pl_01a_588.txt>
<create from "//Earth/wls/wario/design_data/charactor_data/player/game/animation/.\an588\pl_01a_588.rmdl">
<OTHER>
SD_01, SD_W_BW1, 19, 19
SD_02, SD_W_BW2, 45, 45
SD_03, SD_W_BW3, 130, 130
SD_04, SD_W_BW4, 166, 166
</OTHER>
Music Name Details#
The music stream files for this game have a very messy naming system, and most of them include what seem to be dates for when the song file was completed. This is a list of all of the music streams, plus any notes that can be gleaned from their names. Since most of the names only give the month and day, the dates could refer from anytime between October 2006 to September 2008.
- 8BEAT-0823-32k16b (Windbreak Bay) - August 23, name likely refers to musical style
- 80motar0818-32k16b (Stonetooth Cave return) - August 18, name is unknown, the only "return" song not labeled as such, meaning it may have been for a normal level originally
- AFRICA-INT-CUT (Savannah Valley) - named for the level theme, indicates that the song originally may have had a longer intro section
- AFRICA-RET0330 (Savannah Valley return) - March 30, named for level theme
- ASIA_RET0709 (Mount Bighill return) - July 9, named for the level theme
- asia0927 (Mount Bighill) - July 27, named for the level theme
- BLACK8021-32k16b (Pirate Shop) - August 21, likely named after "black market"
- Boss_mae1 (pre-boss room) - name refers to its usage (mae meaning "before")
- boss1_melo_kae2 (Rollanratl Battle) - name seems to indicate that this may have been intended for a second phase of the boss fight (kae meaning "changing"), but the same music is used throughout
- BOSS3 (Large Fry Cook-Off) - indicates that Large Fry was originally intended to be the game's third boss instead of the fifth
- BOSS4 (Bloomsday Blowout) - named for its usage
- casino_ret0709 (Glittertown return) - July 9, named after the level theme
- CAVE1 (Its-All Mine) - named after the level theme, indicates that it was the first cave theme made
- chance_wario (Foulwater Falls) - name seems to indicate that it is one of the first songs made for the game, possibly meant for something other than a level
- deep2 (Subwarine mini-boss) - name likely refers to deep water, indicates that there was likely a track named "deep" or "deep1"
- EGY_RET2 (Whoopsy Desert return) - named after the level theme, indicates that there was possibly another desert level return theme
- egypt_NEW20070125-01-16b (Whoopsy Desert) - January 25, 2007, named after the level theme, indicates this is a new revision of the song
- FUNK2007-0330 (Mt. Lava Lava) - March 30, 2007, named after the music genre
- FUNK-RET0330 (Mt. Lava Lava return) - March 30, likely 2007, named after the music genre
- GHOST_RET2 (Bad Manor return) - named after the level theme, indicates that there was possibly another ghost level return theme
- GHOST0710 (Bad Manor) - July 10, named after the level theme
- ghost0717 (Bad Manor return) - July 17, named after the level theme, another version
- HARP_CLOSE1 (harp sound)
- HARP_OPEN1 (harp sound)
- JUNGLE_RET1 (Ropey Jungle return) - named after the level theme
- JUNGLE1225 (Ropey Jungle) - December 25, named after the level theme, working on Christmas Day
- KING0710 (Vs. Shake King) - July 10
- KINGLOOP3 (running out of time) - named because the track is part of the Shake King's theme, indicates that this is the third variation or third version
- KIRAKIRA1 (sparkle sound)
- KIRAKIRA2 (sparkle sound)
- KIRAKIRA21 (sparkle sound)
- KIRAKIRA22 (sparkle sound)
- LAND2 (new area revealed) - indicates that this is the second variation or second version
- Latain-mix-20061031-16b441 (Stonecarving City return) - October 31, 2006, named for the music style, does not indicate that it is a return track
- meru_down1 (boss door opening sound) - named for the Merfles preparing to open the door
- MERUFURU1 (boss door opening sound) - named for the Merfles opening the door
- NEW_AREA_CLR1119 (area cleared) - November 19
- New_Piero_Boss1 (Chortlebot Challenge phase 1) - the name "Piero" likely refers to the clown theme of the boss, was added later in development than the other bosses
- New_Piero_Boss2 (Chortlebot Challenge phase 2)
- New_Piero_Boss3 (Chortlebot Challenge phase 3)
- New_Piero_loop (Chortlebot Challenge phase 1 without loop)
- New_Race_Boss1 (Hot Roderick Race) - named for the boss's theme, was added in development later in development than the other bosses
- NEW_RAIN_JUNGLE_RET1 (Ropey Jungle return with rain) - indicates that the rain effect was added later
- NEW_RAIN_JUNGLE1 (Ropey Jungle with rain) - indicates that the rain effect was added later
- New_wario18-mix20061031-16b441 (Stonetooth Cave) - October 31, 2006, possibly a new version of the track and yet still one of the earliest made
- NEWSHIP_plusWAVE (Sweet Stuff with waves) - named after the level theme, possibly a new mix
- New-TITLE-Loop1 (title theme) - possibly a new mix, likely for the same reason as the previous
- ninten_W1_kari_MIX-32k16b (Stonecarving City) - refers to Nintendo for some reason, named for World 1
- No-rain-7beat1 (Soggybog River without rain) - name likely refers to the music style, indicates that the rainy version came first
- R_Tee-20061031mix-16b441 (Foulwater Falls return) - October 31, 2006, the "R" likely returns for "return", but the "Tee" is unknown
- rain-7beat1 (Soggybog River with rain) - name likely refers to the music style
- ret_pod1009 (end of level sound)
- Sensuikan2 (Creep Blue Sea) - name refers to the level gimmick (submarine), indicates that it was either the second underwater track made, or was meant to be for the second underwater level
- shaking_mae1 (pre-Shake King room) - name refers to its usage (mae meaning "before"), "shaking" refers to the Shake King
- shaking_ship1 (final area revealed) - "shaking" refers to the Shake King
- SHINDEN (Airytale Castle) - name refers to the level theme (shinden meaning "temple" or "sacred place")
- SHIP_RET0709 (Aboard the Sweet Stuff return) - July 9, named for the level theme
- ship_wave (ship ambience)
- SHIP5010 (Aboard the Sweet Stuff) - May 10, named for the level theme
- SIROP1 (Captain Syrup's theme) - named for its usage when meeting Captain Syrup the first time
- snow_ret0717 (Slipshod Slopes return) - July 17, named for the level theme
- SNOW2 (Slipshod Slopes) - named for the level theme, indicates that this is the second snow level theme or the second version of the track
- Space_Warp_go2 (warp before level)
- Space_Warp_ret2 (warp after level)
- Space_Warp_ret3 (warp, short)
- staffroll32k1026 (credits) - October 26, likely 2007, named for its usage
- Stage_CLR32k16b (stage clear)
- stage_in0213 (stage start) - February 13
- START_WATER1 (water stage start)
- submari-mix0409 (Wavy Waters) - April 9, likely the first underwater track made due to the generic name
- tenku_RET1 (Airytale Castle return) - named for the level theme (tenkuu meaning "sky" ), one of the few return tracks that does not use the same name as the normal level theme
- TRAIN0727 (Wreck Train) - July 27, named for the level theme
- train-ret1102 (Wreck Train return) - November 2, named for the level theme
- W3-mix-20061031-16b441 (Glittertown) - October 31, named for World 3
- W28021-32k16b (main menu) - possibly February 28, the "W" could stand for either "world" or "Wario"
- WARP_GO3 (warp before level with Wario)
- WARP_RET_POD_LIGHT (exit gate sound)
- warp_ret0927 (exit gate sound) - September 27
- Warp_Start0213 (warp gate sound) - February 13
- woodbass (Run-Down Pyramid) - named for the music style
- zunzun1026 (Just Plains) - October 26, likely 2007, name likely refers to the musical style (zunzun meaning "rapidly")