This page contains notes for the game The Legend of Zelda.
Hearts on Menu#
Damage taken by the player is never saved into RAM in the final game.
0650, 0651, 0652,
0653, 0654, 0655 - Heart total and damage on loading screen
Save Slots#
When the player presses Start on the title screen, the game checks 6512-6514 to determine whether there is a valid save in each slot. If a slot is empty, the game zeroes out that slot's SRAM. Note that the game checks the slots in reverse order.
Addresses:
6512 = Slot 1
6513 = Slot 2
6514 = Slot 3
Values:
00 = Empty Slot
01 = Saved Slot