This page contains notes for the game Super Metroid.
Item PLM States#
A PLM reference is stored as two bytes at a variety of ROM addresses for each item. Replacing the two bytes at 0x786DE in an unheadered Japan/USA ROM will replace the Morph Ball with that item.
Item |
Normal |
Hidden |
Chozo |
|---|---|---|---|
Morph Ball |
23 EF |
CB EF |
77 EF |
Bomb |
E7 EE |
8F EF |
3B EF |
Charge Beam |
EB EE |
93 EF |
3F EF |
Spazer |
FF EE |
A7 EF |
53 EF |
Varia Suit |
07 EF |
AF EF |
5B EF |
Hi-Jump Boots |
F3 EE |
9B EF |
47 EF |
Speed Booster |
F7 EE |
9F EF |
4B EF |
Wave Beam |
FB EE |
A3 EF |
4F EF |
Grapple Beam |
17 EF |
BF EF |
6B EF |
Gravity Suit |
0B EF |
B3 EF |
5F EF |
Space Jump |
1B EF |
C3 EF |
6F EF |
Spring Ball |
03 EF |
AB EF |
57 EF |
Plasma Beam |
13 EF |
BB EF |
67 EF |
Ice Beam |
EF EE |
97 EF |
43 EF |
Screw Attack |
1F EF |
C7 EF |
73 EF |
X-Ray Scope |
0F EF |
B7 EF |
63 EF |
Missile |
DB EE |
83 EF |
2F EF |
Super Missile |
DF EE |
87 EF |
33 EF |
Power Bomb |
E3 EE |
8B EF |
37 EF |
Energy Tank |
D7 EE |
7F EF |
2B EF |
Reserve Tank |
27 EF |
CF EF |
7B EF |
(Source: andlabs, using research published in the source code of Dessyreqt's item randomizer)