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Super Mario Strikers

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This page contains notes for the game Super Mario Strikers.

Folder structure of .INI and similar files.

  • art/
    • animation/ - control character animation during gameplay
      • Birdo_triggers.txt
      • Bowser_triggers.txt
      • Daisy_triggers.txt
      • DonkeyKong_triggers.txt
      • Goalie_triggers.txt
      • HammerBro_triggers.txt
      • koopa_triggers.txt
      • Luigi_triggers.txt
      • mario_triggers.txt
      • MarioGoalie_triggers.txt
      • Peach_triggers.txt
      • SuperTeam_triggers.txt
      • Toad_triggers.txt
      • Waluigi_triggers.txt
      • Wario_triggers.txt
      • Yoshi_triggers.txt
    • debug/
      • debug.glg - Contains no text.
    • effects/
      • scripts.fx - Contains a number of dummied out lines. Needs investigation.
      • templates.fx
    • lua/ - no comments, nothing interesting
      • globalanimproperties.lua
      • goalieanimproperties.lua
      • luigisoundproperties.lua
      • mariosoundproperties.lua
      • waluigisoundproperties.lua
      • wariosoundproperties.lua
      • worldsoundproperties.lua
    • nis/
      • nis_dict.txt
    • presentation/
      • transitions.fx - includes instructions on how to define color transitions
    • transitions/
      • transitions.fx - similar to above, but with more info added to the instructions
    • AnimationList - no file extension, simply contains a list of 10 objects (such as "TVtruck" and "Blimp")
    • SharedAnimationList - similar, except for it only lists all of the player characters
  • audio/
    • data/
      • Streams/
        • FEStreams.txt - controls volume for music events
        • StreamNames.txt - matches up internal names for streams to actual file locations
    • birdosoundproperties.htm - Yes, these are actually html files! Contain interesting dev stuff.
    • crittersoundproperties.htm
    • CrowdMood.ini - contains instructions and dummied lines
    • CrowdScript.ini
    • crowdsoundproperties.htm
    • daisysoundproperties.htm
    • dksoundproperties.htm
    • FEAnimAudio.txt - dev comments!
    • hambrossoundproperties.htm
    • koopasoundproperties.htm
    • luigigoaliesoundproperties.htm - eh?
    • luigisidekicksoundproperties.htm -?
    • luigisoundproperties.htm
    • mariogoaliesoundproperties.htm - same...
    • mariosidekicksoundproperties.htm - yup
    • mariosoundproperties.htm
    • peachsoundproperties.htm
    • powerupsoundproperties.htm
    • stadgensoundproperties.htm
    • stadpipesoundproperties.htm
    • toadsoundproperties.htm
    • VolumeGroups.ini
    • waluigisoundproperties.htm
    • wariosoundproperties.htm
    • worldsoundproperties.htm
    • yoshisoundproperties.htm
  • fe/
    • hud.fet
    • startscreen.fet
  • birdo.ini - ''files like these include instructions
  • common.ini
  • credits.txt - yes, the actual credits
  • daisy.ini
  • DefaultAudioOptions.ini - Forbidden Dome?
  • DefaultGameplayOptions.ini
  • DefaultPowerupOptions.ini
  • Difficulty0.ini - easy
  • Difficulty1.ini - medium
  • Difficulty2.ini - hard
  • Difficulty3.ini - also named hard, but has slightly different stats...
  • DifficultyBraindead.ini - almost all stats are 0... hmmm
  • DifficultyHuman.ini - referred to as medium
  • DifficultySuperhuman.ini - "Legendary". Practically perfect stats
  • dk.ini
  • flushfile.txt - file contents: flush
  • FormationSets.ini
  • FuzzyTweaks.ini
  • GameTweaks.ini - DO NOT TOUCH THIS NUMBER MIKE INGLEHART
  • glx.ini - ???
  • goalie.ini
  • GoalPostDimensions.ini
  • hammerbros.ini
  • koopa.ini
  • license_bsd.txt - Copyright info for the engine
  • luigi.ini
  • mario.ini
  • peach.ini
  • PlanarShadow.ini
  • PrintCfg.txt - file contents: MEMORY
  • SimmerStats.ini
  • Stadium.ini - interesting info regarding Toad's stadium
  • superteam.ini
  • tag_elf_region.cpp - C++ source file for something!
  • tag_elf_region.exe - compiled program...
  • tag_elf_region.py - Python script!
  • toad.ini
  • waluigi.ini
  • wario.ini
  • yoshi.ini