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Splatterhouse 3

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This page contains notes for the game Splatterhouse 3.

Stage progression#

The game has 5 main stages and six "Strange Zone X" stages that have the same name but are unique. You will enter a Strange Zone if you finish a stage quickly, and on the worst path where the timer is zero you will skip Strange Zones.

Memory locations of interest:

  • 0xFF0166 : Stage number
  • 0xFF018D : Backup stage number when in a strange zone, used to get back on the main game path once the zone is complete.
  • 0xFF018C : Route flags; bits 1,0 store the outcome of the level you previously beat; bit 7 is set when you're currently in a strange zone.

Stage Number

Stage Name

0x00

1st Floor

0x01

2nd Floor

0x02

3rd Floor

0x03

Basement

0x04

The Dark Stone

0x05

The Mask

0x06

Strange Zone 0x06

0x07

Strange Zone 0x07

0x08

Strange Zone 0x08

0x09

Strange Zone 0x09

0x0A

Strange Zone 0x0A

0x0B

Strange Zone 0x0B

The game's ending and progression of stages depend on how quickly you clear a level. Each stage has four possible outcomes when you finish it: the current time is above the 1st limit, above the 2nd limit, above zero, or zero. A table at address 0x3CAA stores the time limits. Some outcomes are disabled by setting the start time below the 1st limit by one second so it can never be achieved. Because the outcomes are meaningless after "The Mask" those table entries are garbage, they're the start of a following table.

Stage

Start time

1st limit

2nd limit

Outcome if above 1st

Outcome if above 2nd

Outcome if nonzero

Outcome if zero

1st Floor

6:00

3:00

2:00

Strange Zone 0x06 then 3rd Floor

Strange Zone 0x08 then 2nd Floor

2nd Floor

2nd Floor

2nd Floor

6:00

3:00

2:00

Strange Zone 0x07 then Basement

Strange Zone 0x09 then 3rd Floor

3rd Floor

3rd Floor

3rd Floor

7:00

7:01

2:00

(Unreachable)

Strange Zone 0x0A then Basement

Basement

Basement

Basement

7:00

7:01

2:00

(Unreachable)

Strange Zone 0x0B then The Dark Stone

The Dark Stone

The Dark Stone

The Dark Stone

10:00

10:01

10:01

(Unreachable)

(Unreachable)

The Mask

The Mask

The Mask

60:00

(Invalid)

(Invalid)

(Unreachable)

(Unreachable)

Game over

Game over

If you use a Game Genie code or similar to force the timer to a high enough value you can reach some of the unreachable outcomes; in this case the stage progression is incorrect and you will loop back and play older stages or the game will crash when it looks up out-of-bounds stage data.

Game event flags#

The game stores the four timer outcomes for each stage yielding six sets of four flags. However the game only uses bit 0 (timer expired) for "1st Floor", "2nd Floor" and "Basement" when it comes to passwords and endings. While the other flags are computed they are never acted upon in-game.

Stage

Flag address

Flag bit

Flag set

Flag clear

1st Floor

0xFF0090

0

Timer expired; Jennifer died

Timer was nonzero; Jennifer was infected or evaded capture

2nd Floor

0xFF0091

0

Timer expired; Jennifer became a mindless beast

Timer was nonzero; Jennifer survived her illness

Basement

0xFF0092

0

Timer expired; David died

Timer was nonzero; David survived

There are four endings possible:

  • All flags clear: Good ending, everyone lived.
  • Any combination of Jennifer flags set: Bad ending, Jennifer died
  • David flag set: Bad ending, David died.
  • All flags set: Worst ending, Jennifer and David died.

Passwords#

The passwords encode the stage number, the three flags described earlier, and an additional byte related to memory address 0xFF0096 and may be related to cut scenes displayed between stages.

While it would seem that having passwords where both Jennifer flags are set seems contradictory as this indicates she died twice, these passwords covers the route where she dies during the 1st Floor and the timer expires while playing the 2nd Floor.

Password

Stage

Jennifer flag 1

Jennifer flag 2

David flag

RESIOR

2nd Floor

OWDRAT

2nd Floor

SET

NAIGEP

3rd Floor

SET

SET

ATAERG

3rd Floor

SET

NAMEPA

3rd Floor

SET

ETLBUD

3rd Floor

DABHSN

Basement

SET

SET

AKSILB

Basement

SET

TABRAE

Basement

SET

TEKROH

Basement

NOILCK

The Dark Stone

SET

SET

TSAEBD

The Dark Stone

SET

SET

SET

RAOBVW

The Dark Stone

SET

SET

REYALS

The Dark Stone

SET

SET

AIKITI

The Dark Stone

SET

HTRACM

The Dark Stone

SET

ELPOEB

The Dark Stone

SET

RUATNC

The Dark Stone

DEPITN

The Mask

SET

SET

URUURU

The Mask

SET

SET

SET

OKOMOB

The Mask

SET

SET

LILITH

The Mask

SET

SET

TETUYA

The Mask

SET

IRTACK

The Mask

SET

VELGAE

The Mask

SET

PHENIX

The Mask

NILVED

Strange Zone 0x06

ETIRPS

Strange Zone 0x07

REYALF

Strange Zone 0x07

SET

GOFMTS

Strange Zone 0x08

HCTERG

Strange Zone 0x09

SERAGA

Strange Zone 0x09

SET

LEZAJM

Strange Zone 0x0A

SET

SET

TARESA

Strange Zone 0x0A

SET

SECOLQ

Strange Zone 0x0A

SET

SORABV

Strange Zone 0x0A

SARDNA

Strange Zone 0x0B

SET

SET

ROGIBA

Strange Zone 0x0B

SET

XASABR

Strange Zone 0x0B

SET

HARUON

Strange Zone 0x0B