This page contains notes for the game Orcs & Elves (Nintendo DS).
//Weapons
#define WEAPON_WAND 0x0
#define WEAPON_SWORD 0x1
#define WEAPON_FIRESWORD 0x2
#define WEAPON_VORPALSWORD 0x3
#define WEAPON_CROSSBOW 0x4
#define WEAPON_HEAVYCROSSBOW 0x5
#define WEAPON_WARBOW 0x6
#define WEAPON_PHOENIXEGGS 0x7
#define WEAPON_MEDUSASCROLL 0x8
#define WEAPON_DRAGONSBREATH 0x9
#define WEAPON_WARHAMMER 0xA
#define WEAPON_WANDSPELLS 0xB
//Ammo
#define AMMO_WANDMAX 0x0
#define AMMO_WAND 0x1
#define AMMO_BOLTS 0x2
#define AMMO_PHOENIXEGGS 0x3
#define AMMO_GAYASBREATH 0x4
//Armor
#define ARMOR_LEATHER 0x0
#define ARMOR_CHAINMAIL 0x1
#define ARMOR_ELVENMAIL 0x2
#define ARMOR_DRAGONSCALE 0x3
//Rings
#define RING_NONE 0x0
#define RING_STRENGTH 0x1
#define RING_ACCURACY 0x2
#define RING_DEFENSE 0x3
#define RING_REGENERATION 0x4
#define RING_FORCE 0x5
#define RING_FORTITUDE 0x6
#define RING_INTIMIDATION 0x7
#define RING_SARBOKSRING 0x8
#define RING_HEIRLOOM 0x9
//Items (13 and 14 go unused)
#define ITEM_POTIONHEALTH 0x0
#define ITEM_POTIONLARGEHEALTH 0x1
#define ITEM_POTIONSTRENGTH 0x2
#define ITEM_POTIONACCURACY 0x3
#define ITEM_POTIONDEFENSE 0x4
#define ITEM_POTIONHASTE 0x5
#define ITEM_POTIONREMEDY 0x6
#define ITEM_POTIONTROLLSBLOOD 0x7
#define ITEM_POTIONCHAMPIONSBREW 0x8
#define ITEM_POTIONAVOIDANCE 0x9
#define ITEM_POTIONINVISIBILITY 0xA
#define ITEM_POTIONPARASITICBREW 0xB
#define ITEM_ARMORKIT 0xC
#define ITEM_BEERELVENALE 0xF
#define ITEM_BEERSARBOKSBREW 0x10
#define ITEM_BEERDWARVENALE 0x11
//Buffs
#define BUFF_MEDUSASCROLL 0x0
#define BUFF_POISONED 0x1
#define BUFF_AVOIDANCE 0x2
#define BUFF_REMEDY 0x3
#define BUFF_HASTE 0x4
#define BUFF_INVISIBILITY 0x5
#define BUFF_TROLLSBLOOD 0x6
#define BUFF_ACCURACY 0x7
#define BUFF_STRENGTH 0x8
#define BUFF_DEFENSE 0x9
#define BUFF_DRAGONEGG 0xA
#define BUFF_PARASITIC 0xB
#define BUFF_WRAITH 0xC
#define BUFF_CHAMPIONSBREW 0xD
#define BUFF_PETRIFIED 0xE