This page contains notes for the game King's Quest VI: Heir Today, Gone Tomorrow.
Room IDs#
For use with the debug mode's warp function. Non-room IDs with "Script" files in the heap give a black screen with no actions available when warped to, while completely invalid IDs crash the game. Room IDs listed in italics are those that the debug Teleport function doesn't work in.
- Regions
- 81 - RgBasement
- 94 - Credits (creditRoom.sc)
- 100 - Title screen
- 105 - VGA intro
- 106 - EGA intro (egaToon.sc)
- 108 - CD Intro?
- 135 - Open sea, used when Alex is drowning
- 140 - Cassima in tower scenes
- 145 - Alhazred & genie scenes
- 150 - Alex meets Alhazred in Act 1 scene
- 155 - Riding night mare scenes
- 160 - Alhazred and fake Cassima wedding closeup
- 165 - Alex and Cassima wedding closeup
- 180 - Alex and Cassima kiss & tower aftermath scenes
- Isle of the Crown
- 200 - Beach
- 205 - Tutorial
- 210 - Crossroads with nightingale
- 220 - Castle front gate
- 230 - Castle side wall
- 240 - Village street
- 250 - Beauty's house
- 260 - Dock with ferry
- 270 - Bookshop
- 280 - Pawnshop
- 290 - Ferryboat
- Castle of the Crown
- 710 - Basement hallway west
- 720 - Basement hallway north (suit of armor)
- 730 - Entrance hall
- 740 - Throne room
- 742 - Vizier fake wedding
- 745 - Fake wedding closeup
- 750 - Top of tower
- 770 - Storage with stolen treasures
- 780 - Jollo's room
- 781 - Alhazred's room
- 790 / 791 - Tower staircase (both)
- 800 - Secret passage staircases
- 810 - Secret passage hallways
- 820 - Dungeon cells
- 840 - Basement hallway east (outside Jollo's)
- 850 - Upstairs hallway west (portrait alcove)
- 860 - Upstairs hallway east
- 870 - Upstairs hallway north (outside Cassima's)
- 880 - Portrait alcove
- Isle of the Sacred Mountain
- 300 - Bottom of cliffs
- 320 - Cliff climbing screens
- 340 - Top of cliffs
- 350 - Palace entrance
- 370 - Palace throne room scene
- 380 - Oracle scene
- 390 - Clifftop cave (both rooms)
- Labyrinth
- 400 - Main/generic screens
- 405 - Entrance
- 406 - Dark room
- 407 - Hole-in-the-wall spying room
- 408 - Shield room
- 409 - Tapestry / lair entrance
- 410 - Floor tile puzzle
- 411 - Deadly pitfall trap
- 415 - Skull room
- 420 - Ceiling trap
- 425 - Fake Cassima trap
- 430 - Coins room
- 435 - Pitfall to downstairs level
- 440 - Minotaur's lair
- Isle of Wonder
- 450 - Beach
- 460 - Bookworm
- 461 - Spider web closeup
- 470 - Swamp
- 480 - Garden
- 490 - Chessboard land
- Isle of the Beast
- 500 - Beach
- 510 - Archer statue gate
- 520 - Boiling pond
- 540 - Beast's courtyard
- Isle of the Mists
- 550 - Beach
- 560 - Village (scythe, coal)
- 580 - Bonfire
- Realm of the Dead
- 600 - Landing area (Cassima's parents)
- 630 - Approaching gate (mother ghost)
- 640 - Entrance gate
- 650 - Hallway with dead knight
- 660 - River Styx dock
- 670 - Talking throne room door
- 680 - Throne room
- 690 - Lord of the Dead closeup
Items#
Left is # in noun/inventory system. Right is # in verb system.
- 0 - Magic map
- 1 - Boring book
- 2 - Brick
- 3 - Paintbrush
- 4 - Beauty's blonde hair
- 5 - Beauty's old clothes
- 6 - Lump of coal
- 7 - Old coins from skeleton
- 8 - Dagger
- 9 - Coin
- 10 - Rotten egg
- 11 - Skull
- 12 - Feather
- 13 / 47 - Pungent flower
- 14 - Flute
- 15 - Gauntlet
- 16 - Cassima's black hair
- 17 - Handkerchief
- 18 - Hole-in-the-wall
- 19 - Hunter's lamp
- 20 - Vizier's letter
- 21 - Lettuce
- 22 - Bottle of milk
- 23 / 63 - Mint
- 24 - Mirror
- 25 - New lamp
- 26 - Nail
- 27 / 37 - Mechanical nightingale
- 28 - Ticket to Underworld
- 29 - Dangling participle
- 30 - Pearl
- 31 - Peppermint leaf
- 32 - Note from Cassima
- 33 - Potion of fake death
- 34 / 68 - Rabbit's foot
- 35 - Ribbon
- 36 - Riddle book
- 37 - Beast's ring
- 38 - White rose
- 39 - Royal ring
- 40 - Sacred water
- 41 - Red scarf
- 42 - Scythe
- 43 - Shield
- 44 - Skeleton key
- 45 - Spell book
- 46 - Teacup
- 47 - Love poem
- 48 - Tinderbox
- 49 - Rotten tomato
- 50 - Partial sentence
- 51 / 83 - Invisible ink
Flags#
|
|
To do: |
There is no flag 32-35, 55, 65, 67, 75, 76, 86
- 1 - Saved Celeste from minotaur
- 2 - Winged Ones asked you to defeat minotaur and rescue Celeste
- 3 - Met oracle and got sacred water
- 4 - Reached top of cliffs of logic
- 5 - First set of cliff stairs appeared
- 6 - Solved last cliff riddle???
- 7 - Asked bookkeeper about spell book
- 8 - Used shield on archer statue
- 9 - Used scythe on magic hedge
- 10 - Showed royal ring or coin to Jollo to identify Alex
- 11 - Moved plank on Crown Isle beach
- 12 - Traded hunter's lamp for new lamp
- 13 - Used frozen lettuce on boiling pond
- 14 - Encountered druids at Mist Isle bonfire
- 15 - Reached Realm of the Dead
- 16 - Talked to bookstore owner, who told you to visit ferryman
- 17 - Exited ferryman's boathouse
- 18 - Entered castle gate screen during current Act?
- 19 - Talked to gate guard dog during Act 1. Never referenced
- 20 - Entered castle in Act 1, or talked to gate guard after Act 1
- 21 - Used mechanical nightingale to befriend Sing Sing
- 22 - Stirred paint in magic teacup with feather
- 23 - Painted door on castle outside wall
- 24 - Cast spell on painted door
- 25 - Left Isle of Mists. Alex captured next time you arrive
- 26 - Related to Jollo meeting in bookstore?
- 27 - Jollo is in bookstore?
- 28 - Genie is in pawn shop
- 29 - Talked to ferryman once. Unlocks magic map
- 30 - Talked to pawn shop owner before meeting ferryman
- 31 - Cast rain spell. Never used
- 36 - Gave pearl to pawn shop owner
- 37 - Gave white rose to Beauty
- 38 - Pulled on loose spider web thread
- 39 - Finished 1st conversation with red & white queens
- 40 - Disturbed Bookworm. Unlocks Talking to pile of books
- 41 - Drank fake death potion in front of genie, OR saw Alhazred scene... in some way? not sure
- 42 - Fooled all sense gnomes
- 43 - Brought Beauty to the beast
- 44 - You died. Sets Alex to death script at gates to Land of the Dead
- 45 - Got dangling participle
- 46 - Got Beast's ring, curse timer started
- 47 - Talked to Beauty
- 48 - Playing in VGA
- 49 - Looking through a keyhole. Disables save/load
- 50 - Looking at pawn shop counter closeup when paying copper coin
- 51 - Looking at pawn shop counter closeup when exchanging item
- 52 - Showed ring to OR talked to friendly Jollo in Act 4
- 53 - Related to Jollo and bookstore??
- 54 - Related to meeting Jollo the clown at the bookstore???
- 56 - Entered spider web closeup
- 57 - Read scrap of parchment. Never used
- 58 - Got styx water
- 59 - Used for all kinds of animations. Not sure what for???
- 60 - Talked to Bookworm before learning about spell book
- 61 - Disturbed Bookworm after learning about spell book. Required for dangling participle to appear
- 62 - Gave ring to nightingale
- 63 - Gave poem to nightingale
- 64 - Talked to townspeople and learned you're in Land of the Green Isles
- 66 - Showed coin to castle guards before learning where you are or meeting Alhazred
- 68 - Got swamp ooze in teacup
- 69 - Talked to chess knight
- 70 - Looked at Beauty
- 71 - Looked at wedding proclamation
- 72 - Met Alhazred in castle in Act 1
- 73 - Talked to bookstore owner after learning where you are
- 74 - Impressed druids with rain spell. Stops drums
- 77 - Got spell book
- 78 - Talked to Jollo before showing ring or coin
- 79 - Dove off dock while genie boy present
- 80 - Looked at Isle of Mists on map
- 81 - Heard sense gnomes approaching. Never used
- 82 - Drank fake death potion in front of genie. Stops him from showing up in pawn shop
- 83 - Passed through cooled pond
- 84 - Looked at iceberg lettuce in garden
- 85 - Entered stolen treasure room
- 87 - Moved castle portrait
- 88 - Got nail
- 89 - Had chance to give queen coal once
- 90 - Got mint
- 91 - Entered Realm of the Dead. Cassima's parents are present
- 92 - Moved plank and got points
- 93 - Got Cassima's ribbon
- 94 - Gave rose to nightingale
- 95 - Got past labyrinth tile room
- 96 - Entered dark cave atop cliffs
- 97 - Used tinderbox in dark cave
- 98 - Saw gardener genie on Beast island
- 99 - Entered fake wedding closeup
- 100 - Played skeleton xylophone
- 101 - Talked to winged ones gate guard
- 102 - Looking at closeup with Alex & Cassima talking through hole in wall
- 103 - Traveling by magic map. Sets up Alex appearing by map on next screen
- 104 - Showed royal ring to ferryman after knocking
- 105 - Related to showing ferryman an item?
- 106 - Talked to ferryman before learning about him from bookshop owner
- 107 - Talked to oyster
- 108 - Read boring book to oyster
- 109 - Bought item with copper coin
- 110 - Pawn shop owner dumped trash
- 111 - Got invisible ink
- 112 - Got Beauty's clothes before Cassima's ribbon. Hair stuff.
- 113 - Broke Beast's enchantment
- 114 - Used hole-in-the-wall to spy on minotaur
- 115 - Skeleton dropped key
- 116 - Tested invisible ink on Alex
- 117 - Played flute for wallflowers
- 118 - Gave milk bottle to plant baby
- 119 - Got iceberg lettuce
- 120 - Talked to bookworm once
- 121 - Missed Charon's boat
- 122 - Talked once genie in pawn shop during act 4 or 5
- 123 - Solved 2nd cliff puzzle
- 124 - Solved 3rd cliff puzzle
- 125 - Solved 4th cliff puzzle
- 126 - Solved 5th cliff puzzle
- 127 - Threw tomato at stick-in-the-mud
- 128 - Teleported with magic map
- 129 - Opened rare riddle book
- 130 - Got milk bottle
- 138 - Got peppermint leaf
- 139 - Gave rotten tomato to bump-on-a-log
- 140 - Got hot embers in skull
- 143 - Got hair (Beauty's or Cassima's)
- 145 - Used stinky flower to trick smell gnome
- 146 - Used mechanical nightingale to trick sound gnome
- 147 - Used mint to trick taste gnome
- 148 - Used rabbit's foot to trick touch gnome
- 149 - Used invisible ink to fool sight gnome
- 156 - Gave mint to fake Cassima at wedding
- 157 - Entered top of cliffs screen
Points#
Some points flags are also in the list above.
- 7 - Asked bookstore owner about spell book (2)
- 9 - Use scythe on magic hedge (3)
- 10 - Show royal ring or coin to Jollo (4)
- 12 - Trade hunter's lamp for new lamp (1)
- 13 - Use frozen lettuce on boiling pond (4)
- 16 - Talk to bookstore owner and he tells you to visit ferryman (1)
- 38 - Pull on loose spider web thread (1)
- 46 - Get Beast's ring (1)
- 58 - Get styx water (1)
- 59 - Use Beauty's clothes to sneak into castle (4)
- 68 - Get swamp ooze in teacup (1)
- 72 - Show royal ring to castle gate guards to meet Alhazred in Act 1 (3)
- 77 - Get spell book (1)
- 85 - Enter stolen treasures room (2)
- 87 - Move castle portrait (3)
- 88 - Get nail (1)
- 90 - Get mint (1)
- 92 - Move plank (1)
- 95 - Get past labyrinth tile puzzle (3)
- 96 - Enter dark cave atop cliffs (1)
- 97 - Use tinderbox in dark cave (2)
- 108 - Read boring book to oyster (2)
- 100 - Play skeleton xylophone (2)
- 114 - Use hole-in-the-wall to spy on minotaur (1) [two of these???]
- 117 - Play flute for wallflowers (2)
- 118 - Give milk bottle to plant baby (2)
- 119 - Get iceberg lettuce (1)
- 128 - Teleport with magic map (1)
- 129 - Open rare riddle book (1)
- 130 - Get milk bottle (1)
- 138 - Get peppermint leaf (1)
- 139 - Give rotten tomato to bump-on-a-log (3)
- 140 - Get hot embers in skull (1)
- 143 - Get blonde hair from Beauty's clothes or black hair from Cassima's ribbon (1)
- 145 - Use stinky flower to trick smell gnome (2)
- 146 - Use mechanical nightingale to trick sound gnome (2)
- 147 - Use mint to trick taste gnome (2)
- 148 - Use rabbit's foot to trick touch gnome (2)
- 149 - Use invisible ink to fool sight gnome (2)
- Get coin (1)
- Get royal ring (1)
- Meet Alhazred in Act 1 (2)
- Get boring book (1)
- Read poetry book (1)
- Get poem page (1)
- Talk to bookstore owner (1)
- Use coin to buy shop item (2)
- Enter ferryman's boathouse (2)
- Get rabbit's foot (1)
- Trade royal ring for magic map (5)
- Get invisible ink (1)
- Use mechanical nightingale to befriend Sing Sing (4)
- Give royal ring to nightingale after befriending Jollo (3) or before (1)
- Give poem to nightingale after giving royal ring (1)
- Give rose to nightingale (1)
- Get Cassima's ribbon (1)
- Get Cassima's note (1)
- Get pearl (1)
- Trade pearl for royal ring (2)
- Get hunter's lamp (1)
- Get brick (1)
- Get sentence fragment (1)
- Get rotten tomato (1)
- Get hole-in-the-wall (1)
- Get red scarf (1)
- Get dangling participle (2)
- Return dangling participle and get rare book (2)
- Get scrap of paper from spiderweb (2)
- Get teacup (1)
- Get rotten egg (1)
- Get fake death potion (1)
- Get black feather (1)
- Get stinky flower (1)
- Solve cliff puzzle (1 each, 5 total)
- Get shield (1)
- Get skull (1)
- Get old coins (1)
- Use brick to stop trap (2)
- Use tinderbox in dark labyrinth room (2)
- Open secret labyrinth door (1)
- Use red scarf to murder minotaur (3)
- Meet oracle (5)
- Get sacred water (1)
- Get lump of coal (1)
- Get scythe (1)
- Use shield on stone archer (3)
- Get white rose (1)
- Use scythe on magic hedges (3)
- Give white rose to Beauty (2)
- Give Beast's ring to Beauty (2)
- Unite Beauty and Beast (2)
- Fill hunter's lamp with fountain water (1)
- Get baby tears in hunter's lamp (1)
- Put sacred water in lamp (1)
- Cast rain spell (3)
- Activate rain spell in cage (2)
- Trade hunter's lamp for new lamp (1)
- Put hair in skull (1)
- Put rotten egg in skull (1)
- Cast skull spell (3)
- Use skull magic to catch nightmare (2)
- Get Underworld ticket (1)
- Get ghost mother's handkerchief (1)
- Use ticket to enter Underworld gate (3)
- Get skeleton key (1)
- Get gauntlet (1)
- Give coins to ferryman (3)
- Answer gate riddle with "Love" (3)
- Use gauntlet on Lord of the Dead (2)
- Show mirror to Lord of the Dead (4)
- Drink fake death potion in front of genie (3)
- Use black feather to mix magic teacup paint (1)
- Paint door on castle wall (1)
- Enter castle through magic door (2)
- Overhear Saladin talking to guards in castle??? (2)
- Give handkerchief to ghost boy (3)
- Give replica lamp to Jollo (3)
- Open castle secret passage (2)
- Spy on vizier in study (1)
- Give dagger to Cassima (3)
- Talk to Cassima from secret passage (1)
- Open vizier's locked trunk (1)
- Read vizier's papers (1)
- Get vizier's letter (1)
- Look at stolen treasures (2)
- Use nightingale to distract guards (4)
- Hide while guards pick up nightingale and leave (2)
- Show vizier's letter to Saladin (3)
- Use mirror on fake Cassima (3)
- Cassima's parents enter throne room (5)
- Get genie's lamp from Jollo (1)
- Use lamp on genie (5)
- Give mint to genie during finale (1)
- Get sword during finale (1)
- Use sword on Alhazred to start fight (1)
- Use sword to knock out Alhazred (5)
Castle-specific#
- rFlag1 1: Basement guards are active?? Got caught by guards in 850?
- rFlag1 2: if not set, guards will murder Alex when entering throne room or when entering entrance hall from basement. When set, guards patrol basement
- Entered basement hallway west from treasure room (if rFlag1 4 was set)
- Entered basement hallway west from basement hallway east
- Heard three wedding warnings in basement hallway west (not looking at door keypad inset)
- Saw vizier chew out guard dogs while hiding behind pillar, after mechanical bird incident
- Got helped out of dungeon by Jollo (if rFlag1 4 was set)
- Heard three (or four?) wedding warnings in hallway with armor
- Entered basement hallway east after three wedding warnings?
- rFlag1 4: guards patrolling basement (2nd variation?)
- Opened Jollo's door??
- rFlag1 16: looking at treasury door inset?
- rFlag1 128: if not set, triggers death when leaving Alhazred's room to hallway
- Entered entrance hall from "else", i.e. entered castle using Beauty's clothes
- Entered upper hallway west (850) from entrance hall
- rFlag1 256: triggers guards picking up bird
- Looked at pulled back monogrammed drapery in treasure room
- Put mechanical bird down in hallway
- rFlag1 512: guard dogs took bird to main hall
- rFlag1 8192: thrown in dungeon cell. Door locked. Clears after exiting cell
- rFlag1 16384: Jollo freed Alex from cell
- rFlag1 $0004: Heard 3 wedding warnings?
- rFlag2 1: Entered alcove with rFlag3 512 set, before seeing guards return. Sets guards to return.
- rFlag2 2048: Entered wedding closeup, OR Talked to throne room. Sets vizier to run and unlocks door
- rFlag3 32: Jollo freed Alex from cell
- rFlag3 128: Portrait alcove guards are headed south (toward stairs)
- rFlag3 256: Waited long enough for guards to return while in hallway. Clears when entering alcove
- rFlag3 512: Exited secret passage to basement hallway, OR entered upper west hallway with letter, gave dagger, and more than 30 seconds(?) on guardTimer
Global#
- 100 - Debug mode on
- 153 - gAct (0-5)
- NextActs (increments gAct by 1): get magic map, use red scarf on minotaur, fool all five Isle of Wonder guards, unite Beauty and Beast
- 161 - Lamp spell state