the cutting room mirror

Final Fantasy Tactics

This article has a talk page!
view on tcrf.net

This page contains notes for the game Final Fantasy Tactics.

Battlefields#

Values for the battlefield select debug menu option. Area names in bold are maps which either appear only in cutscenes or are unused entirely. As usual, all spelling/grammar errors are the game's fault.

  • 001 - At main gate of Igros Castle
  • 002 - Back Gates of Lesalia Castle
  • 003 - Hall of St. Murond Temple
  • 004 - Office of Lesalia Castle
  • 005 - Roof of Riovanes Castle
  • 006 - Gate of Riovanes Castle
  • 007 - Inside of Riovanes Castle
  • 008 - Riovanes Castle
  • 009 - Citadel of Igros Castle
  • 010 - Inside of Igros Castle
  • 011 - Office of Igros Castle
  • 012 - At the gate of Lionel Castle
  • 013 - Inside of Lionel Castle
  • 014 - Office of Lionel Castle
  • 015 - Gate of Limberry Castle (Unused)
  • 016 - Inside of Limberry Castle
  • 017 - Underground cemetery of Limberry Castle
  • 018 - Office of Limberry Castle
  • 019 - Gate of Limberry Castle (Normal version)
  • 020 - Inside of Zeltennia Castle
  • 021 - Zeltennia Castle
  • 022 - Magic City Gariland
  • 023 - Beoulve Residence
  • 024 - Military Academy's Auditorium
  • 025 - Yardow Fort City
  • 026 - Weapon storage of Yardow
  • 027 - Goland Coal City
  • 028 - Colliery Underground First Floor
  • 029 - Colliery Underground Second Floor
  • 030 - Colliery Underground Third Floor
  • 031 - Dorter Trade City
  • 032 - Slums in Dorter
  • 033 - Hospital in Slums (Unused)
  • 034 - Cellar of the Sand Mouse
  • 035 - Zaland Fort City
  • 036 - Church outside the town
  • 037 - Ruins outside Zaland
  • 038 - Goug Machine City
  • 039 - Underground passage in Goland
  • 040 - Slums in Goug
  • 041 - Besrodio's House
  • 042 - Warjilis Trade City (Unused)
  • 043 - Port of Warjilis
  • 044 - Bervenia Free City
  • 045 - Ruins of Zeltennia Castle's Church
  • 046 - Cemetery of Heavenly Knight, Balbanes
  • 047 - Zarghidas Trade City
  • 048 - Slums of Zarghidas
  • 049 - Fort Zeakden
  • 050 - St. Murond Temple (Outside)
  • 051 - St. Murond Temple (Inside)
  • 052 - Chapel of St. Murond Temple
  • 053 - Entrance to Death City
  • 054 - Lost Sacred Presincts
  • 055 - Graveyard of Airships
  • 056 - Orbonne Monastery
  • 057 - Underground book storage First Floor
  • 058 - Underground book storage Second Floor
  • 059 - Underground book storage Third Floor
  • 060 - Underground book storage Fourth Floor
  • 061 - Underground book storage Fifth Floor
  • 062 - Chapel of Orbonne Monastery
  • 063 - Golgorand Execution Site
  • 064 - In front of Bethla Garrison's Sluice
  • 065 - Granary of Bethla Garrison
  • 066 - South Wall of Bethla Garrison
  • 067 - North Wall of Bethla Garrison
  • 068 - Bethla Garrison
  • 069 - Murond Death City
  • 070 - Nelveska Temple
  • 071 - Dolbodar Swamp
  • 072 - Fovoham Plains
  • 073 - Inside of Windmill Shed
  • 074 - Sweegy Woods
  • 075 - Bervenia Volcano
  • 076 - Zeklaus Desert
  • 077 - Lenalia Plateau
  • 078 - Zigolis Swamp
  • 079 - Yuguo Woods
  • 080 - Araguay Woods
  • 081 - Grog Hill
  • 082 - Bed Desert
  • 083 - Zirekile Falls
  • 084 - Barius Hill
  • 085 - Mandalia Plains
  • 086 - Doguola Pass
  • 087 - Barius Valley
  • 088 - Finath River
  • 089 - Poeskas Lake
  • 090 - Germinas Peak
  • 091 - Thieves Fort
  • 092 - Igros - Beoulve Residence
  • 093 - Broke down Shed - Wooden Building
  • 094 - Broke down Shed - Stone Building
  • 095 - Church
  • 096 - Pub
  • 097 - Inside Castle Gate at Lesalia (Unused)
  • 098 - Outside Castle Gate at Lesalia (Unused)
  • 099 - Main Street of Lesalia (Unused)
  • 100 - Public Cemetery
  • 101 - For tutorial 1
  • 102 - For tutorial 2
  • 103 - Windmill Shed
  • 104 - The End of the 50 Year War. The Beoulve Residence
  • 105 - T E R M I N A T E
  • 106 - D E L T A
  • 107 - N O G I A S
  • 108 - V O Y A G E
  • 109 - B R I D G E
  • 110 - V A L K Y R I E S
  • 111 - M L A P A N
  • 112 - T I G E R
  • 113 - H O R R O R
  • 114 - E N D
  • 115 - Banished fort
  • 116 - (No Name, the field displayed when jobs are demonstrated in the intro)
  • 117 - (No Name, Bizarre Checkerboard Hill)
  • 118 - (No Name, Bizarre Checkerboard Hill)
  • 119 - (No Name, Bizarre Checkerboard Hill)