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EarthBound Beginnings

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This page contains notes for the game EarthBound Beginnings.

Item ID List#

The information below is an expanded version of the table found on the Mother item ID page of Hakuda2. The table has been updated to include the item names found in Beginnings.


Some unused items were given dummy names in the localization that copy other used items' names, such as ButterKnife.

To do:
Badly needs updating / expansion: *Y/N rows for if the unused items can be used/dropped/equipped, etc, properly indicate what item is in each version, etc. *ALSO, a source for the "first item created" information. *Better track items that changed like the Friendship Ring to Repel Ring.

#

JP Name

Translation

EN Name

Use

Notes

01

でかぶくろ

Big Bag

Big Bag

Able to fit 30 magic herbs.

The Big Bag is the first item in the list. But, if that means it was the first item created, why does it come before the Magic Herb?

02

テレホンカード

Telephone Card

Phone Card

Allows you to make 50 phone calls.

03

パンくず

Breadcrumbs

Crumbs

Allows you to return to the place you used the Bread item.

A useful item for glitching, used to walk anywhere. Don't try it at home, kids.

04

[Blank]

Repel Ring

04~09 are empty. In the remake, 04 is used for the Repel Ring, while 06 is used for the Memory Chip.

04*

まよけのゆびわ

Amulet Ring

Repel Ring

Prevents weak enemies from being encountered.

A useful QoL feature added in Beginnings and retained in MOTHER 1+2, it replaces slot 04.

05

[Blank]

ButterKnife

06

[Blank]

ButterKnife

*

メモリーチップ

Memory Chip

Warps to EVE's location.

This item is exclusive to the remake. You can obtain it after EVE is destroyed.

07

[Blank]

ButterKnife

08

[Blank]

ButterKnife

09

[Blank]

ButterKnife

0A

ナイフ

Knife

ButterKnife

Teddy's weapons.

0B

サバイバルナイフ

Survival Knife

Surv.Knife

Let's be sure to use this knife for its intended purpose. Like peeling fruit...

0C

アシガルソード

Ashigaru Sword

Sword

Ashigaru: the lowest rank of samurai.

0D

KATANA

Katana

Katana

Written in romaji instead of kana in the Japanese version, for some reason.

0E

ショックガン

Shock Gun

Stun Gun

Lloyd's weapons.

Apparently a weapon that shocks your opponents, stunning them.

0F

エアガン

Air Gun

Air Gun

Lloyd will probably be using his Beam items more often than he Fights with the Air Gun. Same Japanese name as EarthBound's Toy Air Gun weapon.

10

ボロのバット

Worn-Out Bat

Plastic Bat

Ninten's weapons.

Is it a bat that looks like it could break at any time? Who wore it out, anyway? Was it Dad? (And moreover, what kind of store sells pre-worn-out baseball bats? Is this some kind of "distressed jeans"-type deal?) Same Japanese name as EarthBound's Cracked Bat weapon.

11

ふつうのバット

Ordinary Bat

Wooden Bat

Same Japanese name as EarthBound's Tee Ball Bat weapon.

12

いいバット

Good Bat

AluminumBat

Even though there's a Good Bat, there's no Bad Bat. Same Japanese name as EarthBound's Sand Lot Bat weapon.

13

さいこうのバット

Supreme Bat

Hank's Bat

Same Japanese name as EarthBound's Hall of Fame Bat weapon.

14

フライパン

Frying Pan

Frying Pan

Ana's weapons.

Let's be sure to use this frying pan for cooking.

15

いいフライパン

Good Frying Pan

NonstickPan

Same Japanese name as EarthBound's Deluxe Fry Pan weapon.

16

とびきりのフライパン

Superior Frying Pan

IronSkillet

Let's be sure to use this superior frying pan to cook up some superior dishes.

17

スリングショット

Slingshot

Slingshot

Weapons everyone can equip.

A slingshot can also be called Pachinko. It also seems to wield considerable power in the real world.

18

ブーメラン

Boomerang

Boomerang

19

さっちゅうスプレー

Insecticide Spray

Insecticide

Defeats insect enemies in one shot. Insecticide has a 1/8 chance to break after each use, while the Super Spray can be used an unlimited number of times.

1A

スーパースプレー

Super Spray

Super Spray

1B

ノミとシラミ

Fleas & Lice

Flea Bag

Greatly reduces enemy Offense and Defense.

We owe a thank you to this item for enabling so many exploits. Strangely effective against robots, too.

1C

あいのことば

Words of Love

WordsO'Love

Says "I love you". (Useless)

No matter how many times you say it to enemies, they never understand your feelings.

1D

のろいのことば

Cursed Words

Swear Words

Says "I hate you". (Useless)

A useless item, really only good for using up turns.

1E

ねばねばマシン

Sticky Machine

StkyMachine

Paralyzes all enemies. Has a 1/8 chance to break after each use.

This is the only invention item you can actually use, and it appears before the others in the list. Perhaps the other, useless inventions were created later on. Same Japanese name as EarthBound's Slime Generator item.

1F

やみのライト

Shadow Light

Flashdark

Blinds all enemies.

20

いしのもと

Cause of Stone

StoneOrigin

Used by enemies. Petrifies the target.

An enemy-exclusive item that the player can't obtain. Targets a single enemy of the player's choice if used. It can't be sold.

21

どくばり

Stinger

PoisnNeedle

Used by enemies. Poisons the target.

22

かえんほうしゃき

Flamethrower

Fl Thrower

Damages all enemies. Has a 1/8 chance to break after each use.

Handle with care! Lloyd's primary weapon in the endgame.

23

ボム

Bomb

Bomb

Damages all enemies. Single-use.

A popular weapon that also appears in MOTHER 2.

24

スーパーボム

Super Bomb

Super Bomb

Eradicates your enemies, but also damages your allies. Single-use.

The side-effect of friendly fire was removed in MOTHER 2.

25

レーザービーム

Laser Beam

Laser Beam

Damages all enemies. Has a 1/8 chance to break after each use.

This item is also in MOTHER 2 as one of Jeff's gun weapons. EarthBound translates the name as "Laser Gun".

26

デスビーム

Death Beam

Plasma Beam

This item is also in MOTHER 2 as one of Jeff's gun weapons. EarthBound translates the name as "Death Ray". The Beginnings team seemed to have been a bit more cautious with using the word "death" here.

27

ITEM39

ITEM39

Rope

Unused item. Can't be used.

Another dummy item that retains a placeholder name in the Japanese version.27 in hex is 39 in decimal. If it were used, it might have been an in-battle item.

28

ロープ

Rope

Rope

Binds all enemies and slows them down.

29

[Blank]

Peace Coin

29~2C are empty. If there were more battle items, perhaps this is where they would have gone.

2A

[Blank]

Peace Coin

2B

[Blank]

Peace Coin

2C

[Blank]

Peace Coin

2D

やすらぎのコイン

Coin of Silence

Peace Coin

Armor everyone can equip.

This protective item also appears in MOTHER 2. Same Japanese name as EarthBound's Coin of Slumber.

2E

まもりのコイン

Coin of Protection

ProtectCoin

Same Japanese name as EarthBound's Coin of Defense.

2F

まふうじのコイン

Magic-Sealing Coin

Magic Coin

Has the same Japanese name as EarthBound's Talisman Coin.

30

ようせいのうでわ

Fairy Bracelet

Brass Ring

In MOTHER 2, it's placed fairly high among the Bracelet items. Same Japanese name as EarthBound's Pixie's Bracelet.

31

てんしのうでわ

Angel Bracelet

Silver Ring

Also appears in MOTHER 2. It's not for sale and is obtainable towards the end of the story. Same Japanese name as EarthBound's Cherub's Band.

32

めがみのうでわ

Goddess Bracelet

Gold Ring

The strongest ring in both MOTHER 1 and 2. Same Japanese name as EarthBound's Goddess Band.

33

しずくのペンダント

Tear Pendant

H2o Pendant

These pendants also appear in MOTHER 2. In 2, there's also a Night Pendant, but the Flashdark has disappeared, probably due to the existence of PK Flash. The Sea Pendant is the strongest in 1, while the Star Pendant is the strongest in 2. These items have the same Japanese names as EarthBound's Rain, Flame, Earth, and Sea Pendants, respectively.

34

ほのおのペンダント

Flame Pendant

FirePendant

35

だいちのペンダント

Earth Pendant

EarthPendnt

36

うみのペンダント

Sea Pendant

Sea Pendant

37

[Blank]

OrangeJuice

37~3B are empty. If there were more equippable items, perhaps this is where they would have gone.

38

[Blank]

OrangeJuice

39

[Blank]

OrangeJuice

3A

[Blank]

OrangeJuice

3B

[Blank]

OrangeJuice

3C

オレンジジュース

Orange Juice

OrangeJuice

Restores HP.

I feel like there's something a bit off about walking around with this item. Same Japanese name as EarthBound's Can of Fruit Juice item.

3D

フライドポテト

Fried Potato

FrenchFries

Same Japanese name as EarthBound's Bag of Fries item.

3E

マジックハーブ

Magic Herb

Magic Herb

The Magic Herb item appears quite far down in the list from the Big Bag.

3F

ハンバーガー

Hamburger

Hamburger

40

スポーツドリンク

Sports Drink

SportsDrink

41

きずぐすり

Wound Cream

LifeUpCream

The item of the same Japanese name in Pokémon is depicted as a spray medicine and localized there as "Potion", but in Beginnings, the translation is more accurate to the original Japanese term, which can refer to topical medicines such as salves, creams, etc.

42

ぜんそくスプレー

Asthma Spray

AsthmaSpray

Stops asthma attacks.

Despite "inhaler" being a commonly understood term in the West for this type of medicine, Beginnings vied for a more literal translation of the Japanese name.

43

どくけし

Antidote

Antidote

Cures poison status.

44

うがいぐすり

Mouthwash

Mouthwash

Cures cold status.

Not the first thing you'd think of to cure a cold in most cases, so in MOTHER 2 and EarthBound it was replaced with the more sensible Cold Medicine.

45

いちごとうふ

Strawberry Tofu

Berry Tofu

Restores 15 HP.

The amount of HP recovered is low for something so expensive. In 2, it appears as a key item. Same Japanese name as EarthBound's Trout Yogurt.

46

ITEM70

ITEM70

Bread

Unset item. Can't be used.

An unset item. It was probably meant to be a recovery good. 46 in hex is 70 in decimal.

47

パン

Bread

Bread

Restores HP. Turns into Bread Crumbs when used.

Exploits aside, this item is also useful in the regular game.

48

エンジェルシード

Angel Seed

Noble Seed

Removes the Wicked Seed's curse.

49

サイパワーストーン

PSI Power Stone

PSI Stone

Restores PP. Has a 1/8 chance to break after each use.

The only way to recover PP on the field.

4A

[Blank]

MagicRibbon

4A is empty. Perhaps this slot could have once held a PP-replenishing item, or a personal stat-boosting item for Ninten?

4B

ふしぎなリボン

Mysterious Ribbon

MagicRibbon

Raises Ana's force.

4C

ふしぎなキャンディ

Mysterious Candy

Magic Candy

Raises Lloyd's fight.

Same Japanese name as EarthBound's Rock Candy item. Amusingly close in name to Pokémon's Rare Candy item (ふしぎなアメ).

4D

ITEM77

ITEM77

QuickCapsul

Unset item. Can't be used.

Item that still has a placeholder name in the original Japanese version (4D in hex = 77 in decimal). Might have been a personal stat-boosting item for Teddy?

4E

スピードカプセル

Speed Capsule

QuickCapsul

Increases your speed.

4F

ウィズダムカプセル

Wisdom Capsule

Wisdom Caps

Increases your wisdom.

50

フィジカルカプセル

Physical Capsule

PhysicalCap

Increases your physical.

51

フォースカプセル

Force Capsule

ForceCapsul

Increases your force.

52

ファイトカプセル

Fight Capsule

FightCapsul

Increases your fight.

53

[Blank]

BasementKey

53 and 54 are empty. If there were more capsule items, perhaps these two slots could have had capsules for one of the following stats that aren't represented by the existing items in the game: Offense, Defense, HP, and PP.

54

[Blank]

BasementKey

55

ちかしつのカギ

Basement Key

BasementKey

A key to the house basement.

56

どうぶつえんのカギ

Zoo Key

Zoo Key

A key to the Choucream Zoo.

57

ゆうれいやしきのカギ

Haunted House Key

Ghost Key

A key to the haunted house.

It was a haunted house built for Rosemary's elder sister...

58

そうそふのにっき

Great Grandpa's Diary

GGF's Diary

A key to Magicant.

59

つうこうきょかしょう

Pass

Pass

A key to the Duncan Factory.

5A

ライブのチケット

Live Ticket

Ticket

A key to the Live House.

Hope you don't buy this from the old guy who's scalping tickets.

5F

カナリアのこども

Canary Chick

CanaryChick

Lola the singer's child.

60

ITEM96

ITEM96

BottlRocket

Unset item. Can't be used.

Unlike most of the unused items in the original Japanese version, this one has a unique name. 60 in hexadecimal is 96 in decimal.

61

ペンシルロケット

Pencil Rocket

BottlRocket

Battle and event item.

The chosen localization here is identical to that of EarthBound.

62

ぼうし

Hat

Hat

Event item.

63

いれば

False Teeth

Dentures

64

チケットのはんけん

Ticket Stub

Ticket Stub

Collect 10 to ride the tank.

65

ICチップ

IC Chip

IC-chip

Cut item. There's no way to acquire this.

It seems like this item was intended to be one of Eve's components. Beginnings and 1+2 have the Memory Chip, however.

66

きぼうのオカリナ

Ocarina of Hope

Ocarina

Play melodies you've learned.

In other words, the Sound Stone, but you don't need it to beat the game.

67

ITEM103

ITEM103

FranklnBdge

Unset item. Can't be used.

Judging by its placement, perhaps this was intended to be a key item.

68

フランクリンバッヂ

Franklin Badge

FranklnBdge

Bounces back PK Beam γ.

An extremely useful item. In EarthBound, it bounces back Thunder and other non-PSI electric attacks instead.

69

ゆうじょうのゆびわ

Friendship Ring

FrndshpRing

Useless item.

Replaced by Repel Ring.

6A

ITEM106

ITEM106

Onyx Hook

Useless item. Can't be used.

Perhaps this was going to be an item that you could obtain in Magicant? 6A in hex is 106 in decimal.

6B

めのうのつりばり

Agate Fish Hook

Onyx Hook

Warp to Magicant.

6C

さいしゅうへいき

Ultimate Weapon

Last Weapon

Useless item.

6D

ものさし

Ruler

Ruler

6E

キャッシュカード

Cash Card

Cash Card

Allows you to withdraw cash.

Same Japanese name as EarthBound's ATM Card item.

6F

あかいくさ

Red Grass

Red Weed

Can be transformed into a Magic Herb at Queen Mary's Fountain.

Since you get the Big Bag in Magicant, this item tends to be rarely used.

70

ふしぎなメガホン

Mysterious Megaphone

Bullhorn

Can be used in battle for a 50/50 chance to either decrease the target's Fight, or increase their Offense.

71

ちず

Map

Map

Allows you to view the map.

This item was removed in later releases, since those let you view the map anytime.

72

[Blank]

Debug

72~7E are empty. This marks the end of the normal items, so the remaining entries are probably just unused space. The "Debug" label is retroactively applied from the next "valid" item at 7F. Whether some or all of these entries were once used as options on a debug menu (with 7F as a remnant) is possible, but unknown.

73

[Blank]

Debug

74

[Blank]

Debug

75

[Blank]

Debug

76

[Blank]

Debug

77

[Blank]

Debug

78

[Blank]

Debug

79

[Blank]

Debug

7A

[Blank]

Debug

7B

[Blank]

Debug

7C

[Blank]

Debug

7D

[Blank]

Debug

7E

[Blank]

Debug

7F

ざひょう

Coordinates

Debug

A debug item with a seemingly different effect from the original use (probably a screen coordinate display). A variety of things happen when you use it. Mostly, it just freezes the game.

80

マイホーム

My Home

MyHome

Starting from here are "items" named after places. These are probably the options when using Teleportation. You can't use these items, equip them, or sell them, naturally.

81

マザーズデイ

Mother's Day

Podunk

82

サンクスギビング

Thanksgiving

Merrysville

83

レインディア

Reindeer

Reindeer

84

ハロウィーン

Halloween

Spookane

85

スノーマン

Snowman

Snowman

86

イースター

Easter

Youngtown

87

バレンタイン

Valentines

Ellay

88

[Blank]

88~8F is a range of empty space, likely to have been a placeholder in case it was needed for more teleport destinations (or other location-based menu options).

89

[Blank]

8A

[Blank]

8B

[Blank]

8C

[Blank]

8D

[Blank]

8E

[Blank]

8F

[Blank]

90

レインディア

Reindeer

Reindeer

Starting here are "items" named Reindeer, Halloween, Snowman, and three named Santa Claus, corresponding to the names of the train stations. They can be used, but not equipped. Some of them can't be thrown away, but others can.

91

ハロウィーン

Halloween

Spookane

92

スノーマン

Snowman

Snowman

93

サンタクロース

Santa Claus

Union

94

サンタクロース

Santa Claus

Union

95

サンタクロース

Santa Claus

Union

96

ハロウィーン

Halloween

Spookane

97

スノーマン

Snowman

Snowman

98

レインディア

Reindeer

Reindeer

99

スノーマン

Snowman

Snowman

9A

レインディア

Raindeer

Reindeer

9B

ハロウィーン

Halloween

Spookane

9C

Aコース

A Course

FlightplanA

Items used for the Advent Desert sightseeing flight, and items used for the Game Assistant girl in Halloween.

9D

Bコース

B Course

FlightplanB

9E

Cコース

C Course

FlightplanC

9F

ヒント1

Hint 1

Hint 1

A0

ヒント2

Hint 2

Hint 2

A1

ヒント3

Hint 3

Hint 3

A2

どくけし

Antidote

Real Rocket

There are four duplicate dummy Antidotes here, well out of place, that do nothing. Their name is instead borrowed from the subsequent Real Rocket in Beginnings.

A3

どくけし

Antidote

Real Rocket

A4

どくけし

Antidote

Real Rocket

A5

どくけし

Antidote

Real Rocket

A6

ロケット(ほんもの)

Rocket (Real One)

Real Rocket

Useless invention.

There may be a reason why these items are so far down on the list.

A7

タイムマシン

Time Machine

TimeMachine

A8

[Blank]

A8~B7 are another empty range.

A9

[Blank]

AA

[Blank]

AB

[Blank]

AC

[Blank]

AD

[Blank]

AE

[Blank]

AF

[Blank]

B0

[Blank]

B1

[Blank]

B2

[Blank]

B3

[Blank]

B4

[Blank]

B5

[Blank]

B6

[Blank]

B7

[Blank]

B8

(???)

[???]

[???]

This item's name changes depending on your position. It might be called M, or H, for example.

B9

[Blank]

B9~C0 are empty. There's nothing displayed in the item column, either, so you can't select these with your cursor.

BA

[Blank]

BB

[Blank]

BC

[Blank]

BD

[Blank]

BE

[Blank]

x

BF

[Blank]

x

C0

[Blank]

C1

テレパシー

Telepathy

Telepathy

Starting here are PSI abilities as "items". You learn Telepathy first, then Teleportation some time later.

C2

テレポーテーション

Teleportation

Teleport

C3

[Blank]

LifeUp α

C3~C7 are empty. Given their position after the special abilities above, they might have been intended for any additional PSI powers with uses outside of battle.

C4

[Blank]

LifeUp α

C5

[Blank]

LifeUp α

C6

[Blank]

LifeUp α

C7

[Blank]

LifeUp α

C8

ライフアップα

Life Up α

LifeUp α

The five different kinds of Life Up.

C9

ライフアップβ

Life Up β

LifeUp β

CA

ライフアップγ

Life Up γ

LifeUp γ

CB

ライフアップπ

Life Up π

LifeUp π

CC

ライフアップΩ

Life Up Ω

LifeUp Ω

CD

[Blank]

Healing α

CD~CF are empty. There may have been more LifeUp PSI abilities that eventually became too redundant and were cut back to five, or another type of healing ability entirely was in these slots.

CE

[Blank]

Healing α

CF

[Blank]

Healing α

D0

ヒーリングα

Healing α

Healing α

Healing PSI abilities.

D1

ヒーリングβ

Healing β

Healing β

D2

ヒーリングγ

Healing γ

Healing γ

D3

ヒーリングπ

Healing π

Healing π

D4

スーパーヒーリング

Super Healing

SuprHealing

Not Healing Ω?

D5

サイコシールドα

Psycho Shield α

PSIShield α

The PSI abilities continue to the end of the list. While there are no gaps in this section of the list unlike the others, there are actually two entries for "Hypnosis" (DA and E7). EarthBound has PSI Hypnosis Ω that affects all enemies at once, so maybe they planned to have two different levels of Hypnosis.

D6

サイコシールドβ

Psycho Shield β

PSIShield β

D7

パワーシールド

Power Shield

PowerShield

D8

ブレインショック

Brain Shock

Brainshock

D9

ブレインサイクロン

Brain Cyclone

BrainCyclon

DA

さいみんじゅつ

Hypnosis

Hypnosis

DB

パラライシス

Paralysis

Paralysis

DC

ダークネス

Darkness

Darkness

DD

サイマグネット

PSI Magnet

PSI-Magnet

DE

シールドオフ

Shield Off

Shield-Off

DF

サイコブロック

Psycho Block

PSI-Block

E0

オフェンスアップ

Offense Up

OffenseUp

E1

ディフェンスアップα

Defense Up α

DefenseUp α

E2

ディフェンスアップβ

Defense Up β

DefenseUp β

E3

クイックアップ

Quick Up

QuickUp

E4

ディフェンスダウンα

Defense Down α

Def.Down α

E5

ディフェンスダウンβ

Defense Down β

Def.Down β

E6

じげんスリップ

Dimension Slip

4th-D Slip

E7

さいみんじゅつ

Hypnosis

Hypnosis

E8

PKフリーズα

PK Freeze α

PK Freeze α

E9

PKフリーズβ

PK Freeze β

PK Freeze β

EA

PKフリーズγ

PK Freeze γ

PK Freeze γ

EB

PKフリーズΩ

PK Freeze Ω

PK Freeze Ω

EC

PKファイアーα

PK Fire α

PK Fire α

ED

PKファイアーβ

PK Fire β

PK Fire β

EE

PKファイアーγ

PK Fire γ

PK Fire γ

EF

PKファイアーΩ

PK Fire Ω

PK Fire Ω

F0

PKビームα

PK Beam α

PK Beam α

F1

PKビームβ

PK Beam β

PK Beam β

F2

PKビームγ

PK Beam γ

PK Beam γ

F3

PKビームΩ

PK Beam Ω

PK Beam Ω

F4

PKサンダーα

PK Thunder α

PK Thunder α

F5

PKサンダーβ

PK Thunder β

PK Thunder β

F6

PKサンダーγ

PK Thunder γ

PK Thunder γ

F7

[Blank]

Faintd

F7 - FF are empty, all of which are given the "Faintd" string in Beginnings. It's likely that if any further PSI abilities were added, they'd have gone in this section.

F8

[Blank]

Faintd

F9

[Blank]

Faintd

FA

[Blank]

Faintd

FB

[Blank]

Faintd

FC

[Blank]

Faintd

FD

[Blank]

Faintd

FE

[Blank]

Faintd

FF

[Blank]

Faintd

{{source|詩衣雫月 - Original Table & Notes, West - Earth Bound Item IDs, GlitterBerri - Original translation, Catstorm - further work and amended translations}