This page contains notes for the game Dungeons of Dredmor.
Launch Arguments#
-debug-flag#
Launches a debug terminal with the game to display debug log messages to.
Example logs:
SDL version 1.2.15
AL_VENDOR: OpenAL Community
AL_RENDERER: OpenAL Soft
AL_VERSION: 1.1 ALSOFT 1.13
AL_EXTENSIONS: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data AL_SOFT_loop_point
spawning shopkeeper: 92 2
spawning shopkeeper: 40 71
spawning shopkeeper: 87 66
Spawning wizard graffiti
Success! Took 7 tries.
Spawning wizard graffiti
Success! Took 0 tries.
By default, the game only logs a subset of its programmed log messages. The following flags can be be set to enable extra logging around their specified areas:
- -debug-flag-audio
- -debug-flag-key-bindings
- -debug-flag-loads
- -debug-flag-room-scripts
-startuptime#
Adds log messages covering how long the game took to perform various actions.
[LogLoadProgress] 0.14 (+0.03) seconds to: InitMusic
[LogLoadProgress] 0.26 (+0.11) seconds to: LoadDialogs
[LogLoadProgress] 5.62 (+5.36) seconds to: LaunchInitialConfig
[LogLoadProgress] 0.00 (+0.00) seconds to: LoadSFX
[LogLoadProgress] 0.00 (+0.00) seconds to: LoadHighScores
[LogLoadProgress] 0.00 (+0.00) seconds to: SetVideoMode
-nukesteamcloud#
Deletes all synced saves in the user's Steam Cloud.
-publisher#
Launches the Mod Publisher, allowing for the publishing of user-created mods to the Steam Workshop.
player#
The -player* arguments allow a game to be quickly started with a character pre-defined.
- -player-male
- -player-female
- -player-last-build
- -player-random-build
- -player-difficulty=
- -player-permadeath=
- -player-quickie=
- -player-name=
Others#
- -directx
- -docs
- -no-initial-config
- -nomusic
- -noopengl
- -nosound
- -opengl
- -res-1024
- -testroom
- -w
- -wizardroom
- -x
- -y