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Dragon Marked For Death

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This page contains notes for the game Dragon Marked For Death.

How the .tb2 Files were Ripped#

The .tb2 files were ripped by:

  1. extracting the .tb2 files from the game versions mentioned on this page (Ver 3.0.9s and Ver 2.1.1n)
  2. inspecting the end of the .tb2 files with a hex editor
  3. finding plain text that can be viewed through that hex editor (the plain text is in ASCII), then
  4. converting the ASCII plain text to UTF8.

(Source: "Inti_EncDec" tool by bnnm for extraction, Ska for file extraction and compilation)

Internal Enemy Names and Attacks#

To do:

  • Lots of keywords and function calls to sift through in game.exe via hex editor
  • Would it be better to include ALL attack names, or just the ones with unexpected names?
  • Double-check if some enemies are wrong! Attack names help with figuring that out.
  • Fill in ???'s
  • Reorganize the table so it's coherent (i.e. by association, since the internal data has them completely out of order for some reason!)

Many enemy names and attack names in the internal data are somewhat different from those shown in-game. They also come with IDs.

Content is listed in the order of association.

Keywords#

To do:

  • What does "GMK" directly translate to?

Keyword

Definition

ZK

Zako ("small-fry") (Common Enemy)

MBS

Mini-boss

BS

Boss

GMK

Stage-related hostile obstacle

DUMMY

Dummy

Common Enemies (ZK)#

To do:

  • Fill in missing functions
  • Fill in ???'s (ZK10_SEMI, ZK16_SYOKUSYU, ZK18_WORM, ZK20_KINOMI / ZK20_KINOMI_NAMED, ZK22_KAKURE)

Internal Name

In-Game Name (All Languages)

Functions, Actions, Associated Items, etc.

ZK01_YOROIBINA

ZK01_YOROIBINA_NAMED

Tough Chick

coActionForthDead

Em01Gnt

Em01FallInfo

Em01EscapeInfo

Em01BiteInfo

Em01JumpInfo

Em01LandInfo

Em01TurnInfo

Em01AttackMoveInfo

Em01MoveInfo

Em01StayInfo

Em01ExitInfo

Em01AppearInfo

cEmWork01

zk01_yb0.osp

GNT

Em01ForthDeadInfo

coActionBite

coActionAttackMove

ZK02_BOM_TUBOMI

ZK02_BOM_TUBOMI_FLOWER

ZK02_BOM_TUBOMI_POISON

Bombud

zk02_tb0.osp

Em05HeadDamageInfo

Em05StayInfo

Em05TurnInfo

Em05AttackInfo

Em05AttackBoundInfo

Em05AttackOpenInfo

Em05AttackPoisonInfo

actionAttackOpen

actionAttackSign

cEmWork05

actionGrowAppear

actionSetAppear

actionGrowFrower

actionTurnBegin

actionAttackBound

actionAttackPoison

actionAttackEnd

ZK03_SENZAN_FLYER

ZK03_SENZAN_FLYER_WATER

Flygolin

ZK04_CATERPILLAR

ZK04_CATERPILLAR_EARTH

ZK04_CATERPILLAR_EARTH_1

Demonpillar

ZK05_SLIME

ZK05_SLIME_1

ZK05_SLIME_2

ZK05_SLIME_3

ZK05_SLIME_4

ZK05_SLIME_WOOD

ZK05_SLIME_EARTH

ZK05_SLIME_BABY

ZK05_SLIME_BABY_WOOD

ZK05_SLIME_BABY_EARTH

Deva Slime

ZK06_BAT_FIRE

ZK06_BAT_FIRE_1

ZK06_BAT_FIRE_BIG

ZK06_BAT_FIRE_BIG_1

ZK06_BAT_WATER

ZK06_BAT_WATER_1

ZK06_BAT_WATER_BIG

ZK06_BAT_WATER_BIG_1

ZK06_BAT_WOOD

ZK06_BAT_WOOD_1

ZK06_BAT_WOOD_BIG

ZK06_BAT_WOOD_BIG_1

ZK06_BAT_METAL

ZK06_BAT_METAL_1

ZK06_BAT_METAL_BIG

ZK06_BAT_METAL_BIG_1

ZK06_BAT_EARTH

ZK06_BAT_EARTH_1

ZK06_BAT_EARTH_BIG

ZK06_BAT_EARTH_BIG_1

ZK06_BAT_BOMB_SERVANT

ZK06_BAT_BOMB_SERVANT_BIG

ZK06_BAT_POISON_SERVANT

ZK06_BAT_POISON_SERVANT_BIG

Asura Bat

Bomb Servant

ZK07_SKULL_BEE

ZK07_SKULL_BEE_1

ZK07_SKULL_BEE_2

ZK07_SKULL_BEE_3

ZK07_SKULL_BEE_4

ZK07_SKULL_BEE_5

ZK07_SKULL_BEE_6

Skullbee

coActionHitback

Em02Generate

Em02RecovInfo

Em02AttackInfo

Em02ReturnExitInfo

Em02ReturnInfo

Em02TurnInfo

Em02MoveInfo

coActionReturnExit

coActionRecover

coActionAttack

ZK08_CRAB

ZK08_CRAB_EARTH

Battle Crab

coActionUnderHold

zk08_kn0.osp

Em09AppearInfo

Em09ExitInfo

Em09TurnInfo

Em09FallInfo

Em09UnderRetInfo

Em09AboveAppInfo

Em09AboveMoveInfo

Em09UnderClawInfo

Em09UnderHoldInfo

Em09AboveBubbleInfo

cEmWork09

kani_awa00_

kani_awa01_

kani_awa02_

kani_bad01_

kani_start00_

kani_kaiten00_

kani_kaiten01_

kani_hasam00_

kani_hasam01_

kani_hasam02_

kani_suna00_

kani_suna01_

kani_suna01_a_

kani_suna01_b_

kani_sand02_

coActionUnderStay

coActionUnderClawLoop

coActionUnderRet

coActionAboveApp

coActionAboveMove

coActionUnderClaw

coActionAboveBubble

ZK09_RED_HOT_JUMPER

Do-Dune

Em0aThinkInfo

Em0aChargeInfo

Em0aPeckInfo

Em0aKickInfo

Em0aStandUpInfo

Em0aCrouchInfo

Em0aFallInfo

Em0aPositionInfo

coStateKick

coStateFall

coStateCharge

coStatePeck

coStateThink

coStateRest

coStateStay

cEmWork0a

zk09_tr0.osb

coStateStandUp

coStateCrouch

coStateKnockBack

coStateDead

ZK10_SEMI

???

cEmWork06

semi_kaiten00_

semi_taiki00_

semi_kikara01_

semi_kikara00_

semi_kougeki00_

semi_damezi01_

semi_damezi00_

semi_kaiten01_

Em06TurnInfo

Em06MoveInfo

Em06AirStayInfo

Em06StayInfo

Em06OffInfo

Em06AtkAfterInfo

Em06AtkInfo

Em06AtkReadyInfo

actionAirStay

Em06ReturnInfo

actionMove

actionAtk

actionAtkReady

actionOff

actionAtkAfter

actionBlow

actionReturn

actionPull

actionLaunch

actionThump

actionHitBack

ZK11_FISH

ZK11_FISH_NAMED

ZK11_FISH_POISON

ZK11_FISH_MASTER

Shockfish

ZK12_ZK_OGRE

ZK12_ZK_OGRE_1

ZK12_ZK_OGRE_NAMED

ZK12_ZK_ORGE_2

ZK12_ZK_ORGE_3

ZK12_ZK_ORGE_4

Ogre

ZK13_POISON_MUSHROOM

Purplant

ZK14_JELLYFISH

ZK14_JELLYFISH_FIRE

ZK14_JELLYFISH_METAL

Cloudfish

ZK15_SPIDER

ZK15_SPIDER_CHILD

ZK15_01_SPIDER

ZK15_01_SPIDER_CHILD

Void Spider

ZK16_SYOKUSYU

??? (tentacle?)

ZK17_GOBLIN_RED

ZK17_GOBLIN_RED_1

Red Goblin

ZK18_WORM

???

ZK19_THUNDER_FROG

ZK19_THUNDER_FROG_NAMED

Thundertoad

ZK20_KINOMI

ZK20_KINOMI_NAMED

??? (fruit?)

ZK21_GOBLIN_YELLOW

Pale Goblin

ZK22_KAKURE

??? (hidden?)

ZK23_SKELETON

Skulleton

ZK24_HOTARU

Fruit Fly

ZK25_MOUSE_FIRE

ZK25_MOUSE_WATER

ZK25_MOUSE_METAL

ZK25_BURROW

Deva Rat

ZK27_BIOHOOK

Bio-bulb

ZK28_SPIDER_SNAKE

Walking Snake

ZK29_GOBLIN_GREEN

Green Goblin

ZK200_CASTLE_OWNERS_DRAGON

Jinryu (thunder dragon attack)

ZK_PIRANHA

Li’l Glutton

Mini-bosses (MBS)#

To do:

  • Fill in missing functions
  • Fill in ???'s (MBS06_DAIJIN)

Internal Name

In-Game Name (All Languages)

Functions, Actions, Associated Items, etc.

MBS01_HERMIT_CRAB

MBS01_HERMIT_CRAB_1

MBS01_HERMIT_CRAB_2

MBS01_HERMIT_CRAB_3

MBS01_HERMIT_CRAB_V2

MBS01_HERMIT_CRAB_V2_1

MBS01_HERMIT_CRAB_V2_2

MBS01_HERMIT_CRAB_V2_3

MBS01_HERMIT_CRAB_WATER

MBS01_HERMIT_CRAB_WATER_1

MBS01_HERMIT_CRAB_WATER_2

MBS01_HERMIT_CRAB_WATER_3

MBS01_HERMIT_CRAB_WATER_V2

MBS01_HERMIT_CRAB_WATER_V2_1

MBS01_HERMIT_CRAB_WATER_V2_2

MBS01_HERMIT_CRAB_WATER_V2_3

Hermit King

MBS02_HOLY_KNIGHT

MBS02_HOLY_KNIGHT_1

MBS02_HOLY_KNIGHT_2

MBS02_HOLY_KNIGHT_3

Divine Knight

MBS03_PLANT

MBS03_PLANT_V2

MBS03_IVY

MBS03_IVY_V2

MBS03_FAKE_BODY

MBS03_FAKE_BODY_V2

Mandrake

MBS04_DORAGON

MBS04_DORAGON_1

MBS04_DORAGON_2

MBS04_DORAGON_3

MBS04_DORAGON_4

MBS04_DORAGON_V2

MBS04_DORAGON_V2_1

MBS04_DORAGON_V2_2

MBS04_DORAGON_V2_3

MBS04_DORAGON_V2_4

MBS04_DORAGON_NM09

MBS04_DORAGON_V2_NM09

Asura Goblin

Bs07ActionMegiddoCyclone

Bs07ActionMegiddoTyphoon

coActionMegiddoWarmHoleEnd

coActionMegiddoWarmHoleStart

MBS05_HORSE

MBS05_HORSE_1

MBS05_HORSE_2

MBS05_HORSE_3

MBS05_HORSE_V2

MBS05_HORSE_V2_1

MBS05_HORSE_V2_2

MBS05_HORSE_V2_3

MBS05_HORSE_V3

MBS05_HORSE_WOOD

MBS05_HORSE_WOOD_1

MBS05_HORSE_WOOD_2

MBS05_HORSE_WOOD_3

MBS05_HORSE_WOOD_V2

MBS05_HORSE_WOOD_V2_1

MBS05_HORSE_WOOD_V2_2

MBS05_HORSE_WOOD_V2_3

MBS05_HORSE_WOOD_NM02

MBS05_HORSE_WOOD_NM05

MBS05_HORSE_WOOD_V2_NM05

Equus

The Tempest Steed

MBS06_DAIJIN

MBS06_DAIJIN_1

MBS06_DAIJIN_2

MBS06_DAIJIN_V2

MBS06_DAIJIN_V2_1

MBS06_DAIJIN_V2_2

???

Bosses (BS)#

To do:

  • Fill in missing functions

Internal Name

In-Game Name (All Languages)

Functions, Actions, Associated Items, etc.

BS01_GOBLIN_KING

BS01_GOBLIN_KING_NM03

BS01_GOBLIN_KING_NM06

BS01_GOBLIN_KING_V2

BS01_GOBLIN_KING_V2_NM06

Ogre Prince

The Horn Breaker

BS02_KUZURYU

BS02_KUZURYU_V2

Cthulhu

BS04_SOUTOURYU

BS04_SOUTOURYU_V2

Twin Dragon

BS05_CASTLE_OWNER

BS05_CASTLE_OWNER_NM01

BS05_CASTLE_OWNER_V2

BS05_CASTLE_OWNER_V2_NM01

Jinryu The Celestial Goliath

BS06_TONITRUS

BS06_TONITRUS_V2

BS06_BIT

Tonitrus

BS07_VASIS

BS07_VASIS_NM04

BS07_VASIS_NM04_DV

BS07_VASIS_NML_V2

BS07_VASIS_V2

BS07_VASIS_V2_NM04

BS07_VASIS_V2_NM04_DV

Vasith The Twin Dragon's Coffin

BS08_AMIKA

BS08_AMIKA_EXD

BS08_AMIKA_V2

BS08_ATRUM1

BS08_ATRUM1_EXD

BS08_ATRUM1_V2

Amica Atruum (Phase 1)

BS09_ATRUM2

BS09_ATRUM2_TENTACLE

BS09_ATRUM2_NM08

BS09_ATRUM2_EXD

BS09_ATRUM2_V2

Atruum (Phase 2)

BS10_RIVALIS_DUMMY

BS10_RIVALIS_WILD

BS10_RIVALIS_WILD_V2

Rivalis (Berzerk)

BS14_ESCAPE_RIVALIS

Rivalis

BS15_DIVA_BOSS_NM10

BS15_DIVA_BOSS_TENTACLE_RED

BS15_DIVA_BOSS_TENTACLE_BLUE

BS15_DIVA_BOSS_TENTACLE_YELLOW

BS15_DIVA_BOSS_TENTACLE_PURPLE

BS15_DIVA_BOSS_V2_NM10

BS15_DIVA_BOSS_TENTACLE_V2_RED

BS15_DIVA_BOSS_TENTACLE_V2_BLUE

BS15_DIVA_BOSS_TENTACLE_V2_YELLOW

BS15_DIVA_BOSS_TENTACLE_V2_PURPLE

The False God of the Abyss

BS17_HERMIT_CRAB_NM11

BS17_HERMIT_CRAB_V2_NM11

The Sea Lord's Executioner

BS18_KUZURYU_EARTH

BS18_KUZURYU_EARTH_V2

The Immortal Sea Lord

BS0A_RIVALIS_NORMAL

BS0A_RIVALIS_NORMAL_S

BS0A_RIVALIS_NORMAL_V2

Rivalis

BS0B_LYCANTHROPE

BS0B_LYCANTHROPE_V2

Lycanthrope

To do:

  • Fill in missing functions

Internal Name

In-Game Name (All Languages)

Functions, Actions, Associated Items, etc.

GMK00_SURIBACHI

GMK15_SPEAR_TRAP

GMK1A_MIMIC

GMK1f_STAKE

GMK25_EXPLOSIVE_BLOCK

GMK28_ACID_OUTLET

GMK2F_PENDULUM

GMK32_INCINERATOR

GMK33_STALACTITE

GMK34_FALLING_STONE

GMK37_FLAME_THROWER

GMK43_DAMAGE_WATER

GMK53_TOOTH

GMK86_PLANT_STAND

Dummies (DUMMY)#

To do:

  • Fill in missing functions

Internal Name

In-Game Name (All Languages)

Functions, Actions, Associated Items, etc.

DUMMY

DUMMY_FIRE

actionGenerator

actionApper

cEmWorkDummy

DUMMY_WATER

actionGenerator

actionApper

cEmWorkDummy

DUMMY_WOOD

actionGenerator

actionApper

cEmWorkDummy

DUMMY_METAL

actionGenerator

actionApper

cEmWorkDummy

DUMMY_EARTH

actionGenerator

actionApper

cEmWorkDummy

Miscellaneous#

To do:

  • Fill in missing functions

These names were found alongside the list of enemies / hostile objects, but do not fit into the keyword pattern.

Internal Name

In-Game Name (All Languages)

Internal Attack Names, etc. (Obvious Names Omitted)

HIT_SCR_DAMAGE

Internal Pick-up Item Names#

Content is listed in ID order.

Internal Name

In-Game Name (All Languages)

ID00_URI

ID00_CUT_URI

Unknown (Unused)

ID01_STEAK_SMALL

ID01_STEAK_BIG

ID01_RAW_MEET_SMALL

ID01_RAW_MEAT_BIG

ID02_BREAD

ID02_BAKED_BREAD

ID02_RICE_BALL

ID02_RICE_BALLS_SET

ID03_APPLE

ID03_CUT_APPLE

ID04_GARLIC

ID04_RED_PEPPER

ID04_CACAO_RED

ID04_CACAO_BLUE

ID04_CHEESE

ID04_LEMON

ID04_PEACH

ID04_DRAGON_FRUIT_BLUE

ID04_DRAGON_FRUIT_RED

ID04_FAKE_POISON_MUSHROOM

ID05_YAKEDO_NAOSI_HERB

ID05_REFREEZE_HERB

ID05_KONRAN_NAOSI_HERB

ID05_MAHI_NAOSI_HERB

ID05_DOKUKESI_HERB

ID05_BANNOU_HERB

Red Herb

Blue Herb

Green Herb

Yellow Herb

Purple Herb

Rainbow Herb / Panacea

ID06_POISON_MUSHROOM

ID07_MONEY_SMALL

ID07_MONEY_MIDDLE

ID07_MONEY_BIG

ID08_MAGIC_ICE_SMALL

ID08_MAGIC_ICE_MIDDLE

ID08_MAGIC_ICE_BIG

ID08_MAGIC_ICE_OVERSIZED

ID09_GMK21_FRUIT

ID09_JEWEL_RUBIES

ID09_JEWEL_TOPAZ

ID09_JEWEL_AMETHYST

ID09_JEWEL_SAPPHIRE

ID09_JEWEL_EMERALD

ID09_JEWEL_DIAMONDS

Fruit

Ruby

Topaz

Amethyst

Sapphire

Emerald

Diamond

ID0A_EM_MATERIAL

ID0A_EGG_SAND

ID1A_BACON_SAND

ID2A_DANGO_NOMAL

ID3A_DANGO_ANKO

Internal Black Market Material Item Names#

Content is listed in ID order.

Internal Name

In-Game Name (All Languages)

EmMaterialDB

USE0035_

USE0036_

USE0037_

EMMAT0000_

EMMAT0001_

EMMAT0002_

EMMAT0003_

EMMAT0004_

EMMAT0005_

EMMAT0006_

EMMAT0007_

EMMAT0008_

EMMAT0009_

EMMAT000A_

EMMAT000B_

EMMAT000C_

EMMAT000D_

EMMAT000E_

EMMAT000F_

EMMAT0010_

EMMAT0011_

EMMAT0012_

EMMAT0013_

EMMAT0014_

EMMAT0015_

EMMAT0016_

EMMAT0017_

EMMAT0018_

EMMAT0019_

EMMAT001A_

EMMAT001B_

EMMAT001C_

EMMAT001D_

EMMAT001E_

EMMAT001F_

EMMAT0020_

EMMAT0021_

EMMAT0022_

EMMAT0023_

EMMAT0024_

EMMAT0025_

EMMAT0026_

EMMAT0027_

EMMAT0028_

EMMAT0029_

EMMAT002A_

EMMAT002B_

EMMAT002C_

EMMAT002D_

EMMAT002E_

EMMAT002F_

EMMAT0030_

EMMAT0031_

EMMAT0032_

EMMAT0033_

EMMAT0034_

EMMAT0035_

EMMAT0036_

EMMAT0037_

EMMAT0038_

EMMAT0039_

EMMAT003A_

EMMAT003B_

EMMAT003C_

EMMAT003D_

EMMAT003E_

EMMAT003F_

EMMAT0040_

EMMAT0041_

EMMAT0042_

EMMAT0043_

EMMAT0044_

EMMAT0045_

EMMAT0046_

EMMAT0047_

EMMAT0048_

EMMAT0049_

EMMAT004A_

EMMAT004B_

EMMAT004C_

EMMAT004D_

EMMAT004E_

EMMAT004F_

EMMAT0050_

EMMAT0051_

EMMAT0052_

EMMAT0053_

EMMAT0054_

EMMAT0055_

EMMAT0056_

EMMAT0057_

EMMAT0058_

EMMAT0059_

EMMAT005A_

EMMAT005B_

EMMAT005C_

EMMAT005D_

EMMAT005E_

EMMAT005F_

EMMAT0060_

EMMAT0061_

EMMAT0062_

EMMAT0063_

EMMAT0064_

EMMAT0065_

EMMAT0066_

EMMAT0067_

EMMAT0068_

EMMAT0069_

EMMAT006A_

EMMAT006B_

EMMAT006C_

EMMAT006D_

EMMAT006E_

EMMAT006F_

EMMAT0070_

EMMAT0071_

EMMAT0072_

EMMAT0073_

EMMAT0074_

EMMAT0075_

EMMAT0076_

EMMAT0077_

EMMAT0078_

EMMAT0079_

EMMAT007A_

EMMAT007B_

EMMAT007C_

EMMAT007D_

EMMAT007E_

EMMAT007F_

Internal Quest Content#

To do:

  • Organize subsections for the tables depending on the map used

Content is listed in ID order.

Debug Room#

Internal Name

In-Game Name (All Languages)

Notes

ID0

q0000_CAPTION

st000.stb

_NONE

Unknown

st000.stb is the base map for this area.

Sica Village#

Internal Name

In-Game Name (All Languages)

Notes

ID65537

q0100_TITLE

q0100_CAPTION

st010.stb

70

QUEST_CONDITIONS_BOSS

QUEST_FAILE_00

QUEST_FAILE_01

q0100_PURPOSE

Ogre Fort

st010.stb is the base map for this area.

ID65794

q0101_TITLE

q0101_CAPTION

999

QUEST_CONDITIONS_TREASURE

q0101_PURPOSE

Dreaming of Treasure

ID66051

q0102_TITLE

q0102_CAPTION

QUEST_CONDITIONS_POND

q0102_PURPOSE

Polluted Water

Lanza Channel#

Internal Name

In-Game Name (All Languages)

Notes

ID66308

ID131077

q0200_TITLE

q0200_CAPTION

st020.stb

QUEST_CONDITIONS_GODDESS

q0200_PURPOSE

Sea of Tumult

st020.stb is the base map for this area.

ID131334

q0201_TITLE

q0201_CAPTION

QUEST_CONDITIONS_WINE

q0201_PURPOSE

Dangerous Wine

ID131591

q0202_TITLE

q0202_CAPTION

QUEST_CONDITIONS_ALL_MONSTER

QUEST_FAILE_04

q0202_PURPOSE

Cruise Escort

Tarpol Mountains#

Internal Name

In-Game Name (All Languages)

Notes

ID131848

ID196617

q0300_TITLE

q0300_CAPTION

st030.stb

QUEST_CONDITIONS_SWEEP

q0300_PURPOSE

The Frigid Nest

st030.stb is the base map for this area.

ID196874

q0301_TITLE

q0301_CAPTION

QUEST_CONDITIONS_ICE

q0301_PURPOSE

Frozen Fusion

ID197131

q0302_TITLE

q0302_CAPTION

QUEST_CONDITIONS_CAPTAIN

q0302_PURPOSE

Lost in White

ID197388

q0303_TITLE

q0303_CAPTION

QUEST_CONDITIONS_DEFEAT

q0303_PURPOSE

Over the Ice Wall

Ensys Castle#

Internal Name

In-Game Name (All Languages)

Notes

ID262157

q0400_TITLE

q0400_CAPTION

st040.stb

90

q0400_PURPOSE

Werewolf Hunting

st040.stb is the base map for this area.

ID262414

q0401_TITLE

q0401_CAPTION

q0401_PURPOSE

The Bell Tolls

ID262671

q0402_TITLE

q0402_CAPTION

QUEST_CONDITIONS_SOUL

q0402_PURPOSE

Haunting Grounds

ID262928

q0403_TITLE

q0403_CAPTION

QUEST_CONDITIONS_JEWEL

q0403_PURPOSE

Paying the Miser

Cadena Forest#

Internal Name

In-Game Name (All Languages)

Notes

ID327697

q0500_TITLE

q0500_CAPTION

st050.stb

QUEST_CONDITIONS_ALL_BIG

QUEST_FAILE_02

q0500_PURPOSE

Undying Dragon

st050.stb is the base map for this area.

ID327954

q0501_TITLE

q0501_CAPTION

q0501_PURPOSE

Twin Dragon's End

ID328211

q0502_TITLE

q0502_CAPTION

QUEST_CONDITIONS_CHILD

q0502_PURPOSE

Brother and Sister

ID328468

q0503_TITLE

q0503_CAPTION

QUEST_CONDITIONS_LAKE

q0503_PURPOSE

Water Inspection

Litus Tomb#

Internal Name

In-Game Name (All Languages)

Notes

ID393237

q0600_TITLE

q0600_CAPTION

st060.stb

QUEST_CONDITIONS_HERITAGE

q0600_PURPOSE

Unearthed Royalty

st060.stb is the base map for this area.

ID393494

q0601_TITLE

q0601_CAPTION

QUEST_CONDITIONS_FRIEND

q0601_PURPOSE

Tomb Rescue

ID393751

q0602_TITLE

q0602_CAPTION

QUEST_CONDITIONS_MAGICBOOK

q0602_PURPOSE

The Sleeping Tome

ID394008

q0603_TITLE

q0603_CAPTION

QUEST_CONDITIONS_DEADBODY

q0603_PURPOSE

Displaced Royalty

Muramasa Castle#

Internal Name

In-Game Name (All Languages)

Notes

ID458777

q0700_TITLE

q0700_CAPTION

st070.stb

QUEST_CONDITIONS_PRINCESS

q0700_PURPOSE

The Castle Burns

st070.stb is the base map for this area.

ID459034

q0701_TITLE

q0701_CAPTION

QUEST_CONDITIONS_MEAT

q0701_PURPOSE

Miracle Steak

ID459291

q0702_TITLE

q0702_CAPTION

QUEST_CONDITIONS_MIRROR

q0702_PURPOSE

Eastern Treasures

ID459548

q0703_TITLE

q0703_CAPTION

q0703_PURPOSE

Invisible Anger

Asura Gate#

Internal Name

In-Game Name (All Languages)

Notes

ID524317

q0800_TITLE

q0800_CAPTION

st080.stb

q0800_PURPOSE

Calamity's Portent

st080.stb is the base map for this area.

ID524574

q0801_TITLE

q0801_CAPTION

q0801_PURPOSE

They Come From Hell

ID524831

q0802_TITLE

q0802_CAPTION

QUEST_CONDITIONS_BANDIT

q0802_PURPOSE

Dragon's Struggle

Labyrinth of Flame#

Internal Name

In-Game Name (All Languages)

Notes

ID525088

ID589857

q0900_TITLE

q0900_CAPTION

st090.stb

q0900_PURPOSE

Infernal Labyrinth

st090.stb is the base map for this area.

ID590114

q0901_TITLE

q0901_CAPTION

q0901_PURPOSE

Resurging Flames

ID590371

q0902_TITLE

q0902_CAPTION

q0902_PURPOSE

Hidden Hell

Uos Tower#

Internal Name

In-Game Name (All Languages)

Notes

ID590628

ID655397

q0a00_TITLE

q0a00_CAPTION

st0a0.stb

QUEST_CONDITIONS_TOWER

q0a00_PURPOSE

Truth in Heaven

st0a0.stb is the base map for this area.

ID655654

q0a01_TITLE

q0a01_CAPTION

QUEST_CONDITIONS_BALLOON

q0a01_PURPOSE

Aim for High Heaven

ID655911

q0a02_TITLE

q0a02_CAPTION

QUEST_CONDITIONS_REPAIR

q0a02_PURPOSE

Pillar Maintenance

ID656168

q0a03_TITLE

q0a03_CAPTION

QUEST_CONDITIONS_BABY

q0a03_PURPOSE

A Cry from the Tower

Medius Castle#

Internal Name

In-Game Name (All Languages)

Notes

ID720937

q0b00_TITLE

q0b00_CAPTION

st0b0.stb

q0b00_PURPOSE

Soul Vessel

st0b0.stb is the base map for this area.

Atruum's Den#

Internal Name

In-Game Name (All Languages)

Notes

ID721194

ID721451

ID721708

ID786477

q0c00_TITLE

q0c00_CAPTION

st0c0.stb

QUEST_CONDITIONS_ATRUUM

q0c00_PURPOSE

Marked For Death

st0c0.stb is the base map for this area.

ID786734

q0c01_TITLE

q0c01_CAPTION

st0c1.stb

QUEST_CONDITIONS_LETTER

q0c01_PURPOSE

The Dragon's Hoard

st0c1.stb is the alternate base map for this area.

ID786991

q0c02_TITLE

q0c02_CAPTION

QUEST_CONDITIONS_CAVE

q0c02_PURPOSE

Cavern of Torment

Medius City (Hub Area)#

Internal Name

In-Game Name (All Languages)

Notes

ID787248

ID852017

q0d00_TITLE

st0d0.stb

Medius City

st0d0.stb is the base map for this area.

Dragonblood Village#

Internal Name

In-Game Name (All Languages)

Notes

ID917554

q0e00_TITLE

q0e00_CAPTION

st0e0.stb

q0e00_PURPOSE

The Doomed Clan

st0e0.stb is the main base map for this area. (TUTORIAL)

ID917811

ID918068

ID918325

ID918582

ID918839

q0e05_TITLE

q0e05_CAPTION

q0e05_PURPOSE

???

ID919096

st0e0_01.stb

???

st0e0_01.stb is the alternate base map for this area.

Training Grounds#

Internal Name

In-Game Name (All Languages)

Notes

ID919353

ID983100

q0f00_TITLE

q0f00_CAPTION

st0f0.stb

QUEST_CONDITIONS_CLEAR_GATE

q0f00_PURPOSE

Training Grounds

st0f0.stb is the base map for this area.

(Source: Lancer & CptRedder (G.R))