This page contains notes for the game Conquests of the Longbow: The Legend of Robin Hood.
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Items#
- 0 - Money
- 1 - Horn
- 2 - Half heart
- 3 - Slipper
- 4 - Net
- 5 - Pipe
- 6 - Gems
- 7 - Jewels
- 8 - Rouge
- 9 - Message
- 10 - Fire ring
- 11 - Cask
- 12 - Puzzle box
- 13 - Robes
- 14 - Amethyst
- 15 - Comb
- 16 - Fulk's scroll
- 17 - Hand scroll
- 18 - Water ring
Rooms#
- 9 - Ending
- 95 - Intro
- 96 - Main menu
- 97 - Opening credits
- 98 - Sierra logo
- 100 - Region map
- 110 - Watling Street overlook
- 120 - Watling Street (contains many, references 125.sc)
- 140 - Robin's cave
- 150 - Main camp hub
- 160 - Night campfire scenes
- 170 - Deaths
- 171 - Strategy meetings
- 172 - tuckwobat
- 173 - wobat
- 174 - Treasure train ambush success (johnswobat.sc)
- 175 - muchswobat
- 176 - Treasure train ambush failure (robscrewed.sc)
- 177 - Castle gate assault (willCas.sc)
- 179 - Mission synopses (synop.sc)
- 180 - Sacred oak
- 190 - Archery range
- 200 - Archery game POV
- 210 - Marian's willow glade
- 220 - Forest region (contains many Forest Rooms)
- 240 - Robbing sheriff scene
- 250 - Widow's cottage
- 260 - Nottingham map
- 270 - Path outside pub / where Roger goes in SQ1VGA if you push the button
- Fairgrounds
- 280 - West end
- 290 - Middle west
- 300 - Middle east
- 310 - East end
- 320 - Archery tournament
- 350 - Outside cobbler's
- 360 - Cobbler's hut
- 370 - Conversation with Lobb the cobbler
- 390 - Castle gate
- 400 - Sheriff's office
- 410 - Dungeon hole
- 420 - Robin's trial
- 421 - Sentencing
- 422 - Hanging
- Abbey
- 440 - Outside
- 450 - Map
- 455 - Laundry room
- 460 - Refectory (tapestry / fireplace)
- 470 - Abbot's bedroom
- 480 - Chapel
- 490 - Hedge maze (rooms 30, 35, 40, 45, 50, 55, 60, 65, 70, 75, 80, and 85)
- 500 - Witch's Court
- 501 - Marian rescue scene
- 530 - Pub
- 540 - Nine Men's Morris game
- 550 - Wine cellar
- 560 - Secret passage
- 561 - Tunnel 2
- 562 - Tunnel 3
- 570 - Castle dungeon guards
- Monastery
- 580 - Overlook
- 590 - Shore
- 600 - Shore (east screens)
- 610 - Fens
- 620 - Gate
- 630 - Map
- 640 - Refectory (dining room)
- 650 - Scroll room
- 670 - Torture tower
- 680 - Water gate
- 690 - Escape from water gate scene
- 695 - Out of time death scenes
- Tower
- 700 - Shore / bottom of vines
- 701 - Vine climb middle
- 702 - Vine climb top
- 705 - Inside
- 710 - Rock dodge escape
- 801 - Ending scenes
- 803 - Speed test
Flags#
- 0 - Playing in VGA
- 1 - Related to archery range, but never set
- 2 - Looked at castle on Nottingham map
- 3 - Looked at abbey on Nottingham map
- 4 - Viewing region map
- 5 - Marian died (nice job, Rob!)
- 7 - Encountered jeweler on Watling
- 8 - Gave slipper to Lobb
- 10 - Won Golden Arrow at archery tournament
- 13 - Escaped from monastery water gate with Fulk
- 14 - Clears when going east or west at monastery shore (rm600), but never set
- 15 - On monastery shore screen (rm590)
- 16 - Looked at tailor outside cobbler's
- 17 - Talked to castle gate guard as abbey monk (Day 5 or 6)
- 21 - Entered camp on Day 2
- 24 - Related to cobbler, but never used
- 25 - Took abbey monk's robes at Watling on Day 5, OR from Tuck at camp on Day 5 after seeing abbey monk on Watling
- 27 - Encountered false knight on Day 12
- 29 - Exited tunnel into abbey through tapestry. Unlocks entering tunnels from tapestry
- 31 - Filled cask at pub, OR talked innkeeper into letting you into tunnels on Day 10
- 33 - Refused to drink with abbot
- 34 - Marian taught you hand code, OR gave emerald to Marian on day 4 without comb(?), OR enter monastery tower, OR got off vines at base of tower
- 35 - Correctly answered Green Man's riddles
- 36 - Day 9 soldier sweep is over
- 37 - Pixie is on screen
- 38 - Day 12 soldier sweep is over
- 39 - Exited fens monk encounter
- 42 - Caught pixie
- 44 - Saw Day 1 woman & soldier encounter appear from overlook
- 45 - Day 1, talked to widow about Friar Tuck or left widow's hut screen
- 46 - Went to archery range from forest, or exited from archery game POV
- 47 - Saw Day 4 poacher & soldier encounter appear from Watling St. overlook
- 48 - Gave comb to Marian (50)
- 51 - Got password for queen's knight from willows after Marian died
- 54 - Got beggar disguise
- 55 - Got abbey monk disguise
- 56 - Finished Day 5 or 6 rescues or ended the day without rescuing the widow's sons (150)
- 57 - Bought Puck's clothes
- 58 - Gave hand scroll to scholar
- 62 - Healed Marian with emerald
- 64 - Visited Watling St overlook on Day 11
- 67 - Used hand code [need details!!! for false knight and tower prisoner]
- 70 - Walked away without resolving a Watling Street encounter??
- 71 - Entered camp on current day
- 76 - Exited archery range closeup on Day 1
- 81 - Entered castle gate screen from basement dungeon as abbey monk??
- 82 - Got silver comb
- 87 - Gave money to Simon at archery range (10)
- 91 - Knocked on abbey door disguised as jeweler, without rouge. Setting Flag 92 clears this
- 92 - Knocked on abbey door disguised as jeweler, with rouge. Setting Flag 91 clears this
- 101 - Opened puzzle box
- 102 - Robbed sheriff
- 104 - Tossed net, and it's still on ground. Clears when picked up
- 110 - Hand code just used
- 111 - Visited widow on Day 5 in outlaw garb and heard about jailed sons
- 113 - Finished encounter by threatening, robbing?, or giving emerald to jeweler
- 115 - Hand code screen active
- 117 - Gave final mug to abbot before he passed out
- 118 - Met the Green Man
- 124 - Tried to wager water ring at Nine Man's Morris board
- 125 - Helped widow's sons out of dungeon (but not out of the tunnels yet)
- 126 - Puzzle box screen active
- 129 - Soldier sweep is active (Days 9 and 12)
- 135 - Saw Puck encounter from overlook
- 137 - Saw Day 1 encounter from overlook and left Watling, OR entered Watling overlook from map after Day 1, OR from "else" anytime. Sets overlook icon on map
- 138 - Entered Lobb's on Day 9 in jeweler's costume without rouge
- 140 - Entered tunnels through wine cellar cask (50, 100?)
- 143 - Showed emerald half heart to Marian (50)
- 144 - Entered sheriff's office as fens monk
- 145 - Entered sheriff's as jeweler
- 147 - Got fens monk disguise
- 151 - Paid beggar for clothes
- 153 - Killed sheriff's soldier but let poacher die
- 160 - Shot three arrows in round 1 or 2 of archery tournament
- 161 - Returned to camp a 2nd time without rescuing widow's sons?
- 164 - Bribed guard with at least 4 (pounds?) to enter archery tournament
- 169 - Exited abbey monk encounter (includes seeing him from overlook?)
- 170 - Pushed the map button while on a forest screen??
- 175 - Escaped pub with widow's sons
- 176 - Called strategy meeting from forest. Disposes sprite script
- 179 - Shrank after shooting pixie with bow and getting bag
- 181 - Tricked sheriff as jeweler
- 182 - Saw Marian attacked in the forest???
- 190 - Entered Lobb conversation closeup
- 191 - Day 8, saw Puck encounter (F??) but didn't buy his clothes (not F
- 193 - Got money from chest (50)
- 194 - Caught during sweep dressed as abbey monk
- 199 - Entered a Marian encounter forest room on Day 2
- 205 - Left pub holding amethyst
- 207 - Gave refilled cask to abbot (v1.1 only)
- 212 - Dungeon guards left room and coast is clear. Clears when rescuing boys or entering abbey refectory
- 213 - Entered abbey refectory with Flag 212 set. Ends chance for dungeon guards to leave
- 215 - Related to playing Nine Man's Morris twice???
- 217 - Made contact and finished conversation with scholar after giving him hand scroll
Global#
- 11 - gCurRoomNum
- 87 - gHowFast
- 104 - Robin's X coordinate?
- 105 - Robin's Y coordinate?
- 108 - gEgoEdgeHit
- 112 - gForestRoomNum
- 115 - Ring worn (0: none, 1: water, 2: fire)
- 124 - Hand code number
- 130 - gDay
- 126 - Disguise number (0: outlaw, 1: beggar, 2: jeweler (no rouge), 3: jeweler (yes rouge), 4: yeoman, 5: abbey monk, 6: fens monk)
- 146 - Controls which strategy session (room 171) you get
- 150 - Times blown horn today???? isn't this gBlowCount
- 155 - gRoomCount - Determines if you are too late for something. Goes up as you transition rooms, and is relevant throughout the forest, fairgrounds, region map, and castle gates
- 141 - egoMoveSpeed???
- 195 - Scholar conversation state at fair
- 198 - Marian's current room number at fair. Once reaches 270, scholar can appear
Points#
7325 total:
- Heal Marian with emerald (300)
- Get silver comb
- Get horn (50)
- Get money (50)
- Kill soldier to save peasant woman (100)
- Give money to peasant woman (5)
- Give money to Simon at archery range (10)
- Shoot monk to save Marian (100)
- Get Marian's slipper (100)
- Pay beggar for clothes (100)
- Threaten beggar (-100)
- Pay beggar with emerald heart (-200)
- Give slipper to cobbler Lobb (25)
- Get silver comb from Lobb (25)
- 48 - Give comb to Marian (50)
- Give heart emerald to Marian (50)
- Shoot soldier to save poacher (100)
- Give money to poacher (50)
- Pay abbey monk for robes (75)
- Kill abbey monk (-75)
- Bribe guard to see prisoners (50)
- Enter abbey (10)
- Get robes from laundry (50)
- Enter hedge maze (10)
- Find Witch's Court (100)
- Get empty cask from abbot (25)
- Win Nine Men's Morris (50)
- Win amethyst (50)
- Look at cask in pub (10)
- Give empty cask to barkeep (25)
- Enter wine cellar (100)
- Put amethyst in Robin's cup during drinking contest (50)
- Talk to abbot until he passes out (25)
- Search abbot for money (10)
- Get puzzle box from under pillow (25)
- Replace pillow (10)
- Pay abbot's
- Convince barkeep to open wine cellar (50)
- Bribe barkeep to open wine cellar (10)
- Threaten barkeep to open wine cellar (-75)
- Apply rouge for jeweler disguise (25)
- Use forest magic to hide as tree during sweep (75)
- Win archery tournament (200)
- Blow pipe at fens shore (85)
- Make hand code to false knight (50) [need details!!!]
- Kill false knight (50)
- Get message from false knight's body (50)
- Show false knight's message to Lil' John (50)
- Kill fens monk (25 if initially ran away, 100 if not)
- Shoot fens monk (-100)
- Didn't blow horn before killing fens monk???? (-100)
- Enter forest during sweep??? (75)
- Get scroll from Fulk??? (300)
- Solve all fen monk's riddles (100)
- Let Marian die (-500)
- Kill jeweler for clothes??? (-200)
- Steal jeweler's clothes and jewels??? (100)
- Threaten jeweler (-100)
- Show half heart emerald to Matilda??? (300)