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Burnout Paradise: Remastered

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This page contains notes for the game Burnout Paradise: Remastered.

To do:
Spreadsheet for the various cars and the wheels.

VEHICLELIST#

  • Parent ID: Which Vehicle ID does the car belong to? Used for alternate finishes.
  • Wheels: What wheels the vehicle should use, see the respective spreadsheet for appearances.
  • Flags:
    • IsRaceVehicle (The car can appear in the Junkyard.)
    • IsTrailer (The vehicle is a trailer.)
    • CanTowTrailer (Related to above; trailer "vehicles" can spawn with this car. Used by the unused Arctic Cab semi-trucks.)
    • CanBePainted (Can it be painted?)
    • Unknown0 (All cars seem to have it. Unknown function.)
    • IsFirstInSpeedRange (Shows first in the list of cars based on speed prior to an Online Race.)
    • IsWIP & IsFromV10 - IsFromV19 (In which update did it first appear and/or is it work-in-progress? Multiple can be used together.)
    • HasSwitchableBoost (Used by the Montgomery Hawker Mech, allows changing Boost type.)
    • Unknown1 & Unknown2 (Not used on any cars.)
  • Rank: The required license to unlock this car.
  • AI Music: What type of music emits from the car while it's roaming Paradise City? (None, Muscle, Truck, Tuner, Sedan, Exotic, or Super)
  • Finish Type: Slightly self-explanatory. (DEFAULT, COLOUR, PATTERN, SILVER (Platinum), GOLD, or COMMUNITY)

Unused Cars#

Vehicle & ID

Parent ID (if exists)

Wheel

Manufacturer

Flags

Boost Length

Rank

Boost Capacity

Strength Stat

AttribSys ID

Exhaust Name

P_EU_Aston_Martin_01 (PEUAS01)

10Spoke_03_18_650

Carson

IsRaceVehicle, CanBePainted, Unknown0, IsWIP

7

BURNOUT

0

6

812569

NEWBLUE_EX

Vehicle & ID

Exhaust ID

Engine ID

Engine Name

AI Music

AI Exhaust 1

Boost Type

Finish Type

Top Speed

Top Boost Speed

Speed Stat

Boost Stat

Default Color

Default Color Type

P_EU_Aston_Martin_01 (PEUAS01)

349965

349966

NEWBLUE_ENG

None

AIROD_EX

STUNT

DEFAULT

170

192

6

8

0

GLOSS

(Source: BreakingBenny (investigation with BundleManager))