This page contains notes for the game Al-Qadim: The Genie's Curse.
Area List#
In this listing, the first name is what the game uses when you attempt to use the boat to go there. The second name is a descriptive name that I came up with (it's not what the game uses).
0 = isle is 0 Zaratan Town
1 = Zaratan and the Oasis Zaratan Western Desert
2 = isle is 2 Sorcerer's Dungeon
3 = isle is 3 Sorcerer's Tower
4 = isle is 4 Sorcerer's Tower
5 = isle is 5 Stranded Magical Ship Beach Area
6 = isle is 6 Magical Ship Interior (Still locked)
7 = isle is 7 Magical Ship Interior - Magical Orb Room
8 = Bandar al-Sa'adat Bandar Town
9 = isle is 9 Bandar Palace Garden
10 = isle is 10 Bandar Palace Interior
11 = isle is 11 New Dungeon
12 = isle is 12 Old Dungeon
13 = isle is 13 Shibaz Labyrinth
14 = Shibaz Shibaz Island
15 = isle is 15 Shibaz Library
16 = isle is 16 Tutorial Map
17 = isle is 17 Orb Room (Nameless Masters' Dimension)
18 = isle is 18 -crashes-
19 = isle is 19 -crashes-
20 = Isle of Al'Katraz Al'Katraz Isle
21 = Jaza'ir Jiza Jaza'ir Jiza Isle
22 = isle is 22 Beya's Cave (Earth)
23 = isle is 23 Mirza Gubishbuskin's Lair (Fire)
24 = isle is 24 Aziz' Lair (Water)
25 = isle is 25 Satarah & Bubishah (Air)
26 = isle is 26 Magical Ship Deck (Unlocked)
27 = isle is 27 Magical Ship Interior (Unlocked)
28 = isle is 28 Sea Battle (Zombies)
29 = isle is 29 Al'Katraz Dungeon
30 = Al'Naqqil Al'Naqqil Palace
31 = isle is 31 -crashes-
32 = Aballat Aballat Isle
33 = Hajar Hajar Isle
34 = Senat Senat Isle
35 = isle is 35 -crashes-
36 = isle is 36 -untested
37 = isle is 37 -untested-
38 = isle is 38 -untested-
39 = isle is 39 -untested-
40 = isle is 40 -untested-
41 = isle is 41 -untested-
42 = isle is 42 -untested-
43 = isle is 43 -untested-
44 = isle is 44 -untested-
45 = isle is 45 -untested-
255 = isle is 255 -crashes-
Item List#
Items as they appear in your inventory. First name is what can be seen in-game, second name is a description I came up with (not used in the game).
Weapon items are treated separately in the weapon inventory, with an offset of -0x28. So "Arrow" would have an ID of 0x32 in the item inventory and 0x0A in the weapon inventory.
2E = necklace (blank name)
2F = scroll (blank name)
30 = lkkkmp0qtkd key
31 = Needles projectile weapon? (same graphic as Sling)
32 = Arrow projectile weapon? (same graphic as Sling)
33 = Non-tracking rock projectile weapon? (same graphic as Sling)
34 = Lightning projectile weapon
35 = Cone of Cold projectile weapon
36 = Sling projectile weapon
37 = Water Blast projectile weapon
38 = Sun Dazzle projectile weapon
39 = Sunfire projectile weapon
3A = Sunscrorch projectile weapon
3B = Fire Arrow projectile weapon
3C = Magic Missle projectile weapon
3D = Parchment scroll, says IMAR'NIZ MUZIV
3E = Parchment scroll, says DAZIR'LA ILAB HAR
3F = Parchment scroll, says JIZALA MIR'ZABIN
40 = Markeen Sword Knife
41 = Necklace necklace
42 = Necklace necklace
43 = Efreet Potion Red Pot
44 = Bottle of Eternal Emptiness small red bottle with yellow line
45 = Idrid's Veil some purple fabric
46 = Hot Coal yellow glowing coal
47 = Scroll scroll
48 = Bone Key key
49 = Vizier's Journal red book
4A = Harem Key key
4B = Teleport Ring golden ring
4C = Rusty Key key
4D = Blue Key key
4E = Red Key key
4F = small red heart-shaped bottle; blank name
50 = Parchment scroll, says SALAB'LA JASUM ABA
51 = Sky Jewel Jewel
52 = Singing Scimitar blue sword
53 = Wise Snake snake
54 = Stone Heart Scroll scroll
55 = Libraries Scroll scroll
56 = Enemies Scroll scroll
57 = Mirror mirror
58 = Necklace necklace
59 = Treaty scroll
5A = Old Key key
5B = Green Key key
5C = Huge Key key
5D = Small Key key
5E = Gilded Dove golden bird
5F = Purple berries purple berries
60 = small red heart-shaped bottle; blank name
61 = small red heart-shaped bottle; blank name
62 = small red heart-shaped bottle; blank name
63 = small red heart-shaped bottle; blank name
64 = small red heart-shaped bottle; blank name
65 = small red heart-shaped bottle; blank name
66 = small red heart-shaped bottle; blank name
67 = Oil of Water Elemental Invulnerability cyan bottle
68 = Oil of Earth Elemental Invulnerability brown bottle
69 = Oil of Air Elemental Invulnerability blue bottle
6A = Oil of Fire Elemental Invulnerability orange bottle
6B = Potion of Invulnerability grey bottle
6C = Potion of Giant Strength green bottle
6D = Potion of Extra Healing big red heart-shaped bottle
6E = Potion of Healing small red heart-shaped bottle
Arrow, Needles, Non-tracking rock are used by enemies only, but their names aren't shown anywhere.
lkkkmp0qtkd is probably the result of some glitch. Not a placeholder text.
Possibly unused: Some of the keys, 2E and 2F (blank name items), 40 and 52 (swords), 3B (fire arrow projectile).
Definitely unused: 60~66 (placeholders), 4F (placeholder).