the cutting room mirror

Yoshi's Cookie (SNES)

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This page details development materials of Yoshi's Cookie (SNES).

'This page or section details content from theJuly 2020 Nintendo Leak.'''

To do:
A lot of the GIFs here have dithering or other issues that aren't present in the actual sprites and need to be redone.

Part of the July 24th, 2020 Nintendo leak features early sprites from Yoshi's Cookie, both SNES and NES. They can be found in other.7z\NEWS\テープリストア\NEWS_11\NEWS_11\hino\z-mario-cookie.

Graphics#

General#

Mario#

Leak

Final

Mario was redrawn in the final game with bigger eyes.

An unused sprite of Mario standing with his hands behind his back.

A sprite of Mario's head without a hat.

An unused large Mario.

Yoshi#

Leak

Final

Yoshi had a longer tail and brown shoes, and was redrawn in the final game.

An unused large Yoshi.

Cookies#

Leak

Final

The doughnut cookie was originally slightly brighter.

Title Screen#

Leak

Final

YCSNES_Cookie1_Dev.png
YCSNES_Cookie2_Dev.png
YCSNES_Cookie3_Dev.png

YCSNES_Cookie1_Final.png
YCSNES_Cookie2_Final.png
YCSNES_Cookie3_Final.png

Some of the cookies on the title screen were touched up, most noticeably the Yoshi cookie.

Cutscenes#

Mario in each cutscene was redrawn to be more on-model.

Round 1#

Leak

Final

Round 2#

Leak

Final

Round 3#

Leak

Final

Where's the bathroom?!

Round 4#

Leak

Final

Round 5#

Leak

Final

YoshisCookie_rd_demo5.gif
YoshisCookie_rd_demo5_yoshi.gif

YoshisCookie_rd_demo5_final.gif
YoshisCookie_rd_demo5_yoshi_final.gif

Round 6#

Leak

Final

Round 7#

Leak

Final

Round 8#

Leak

Final

Round 9#

Leak

Final

Puzzle Mode#

Leak

Final

YoshisCookieSNES_mario_bg1_yoshi_early.png
YoshisCookieSNES_mario_bg1_mario_early.png

YoshisCookieSNES_mario_bg1_yoshi_final.png
YoshisCookieSNES_mario_bg1_mario_final.png

Mario and Yoshi in the ending of puzzle mode were redrawn.

Artist Notes#

'...But what does it mean?'
This game has text or audio that needs to be translated. If you are fluent with this language, please read our translation guidelines and then submit a translation!

In the demo folder's CGX files are an artist's revision notes.

Filename

Image

Text

Translation

main_obj.cgx

右手の位置がへんなのでなおして下さい。
正したキャラ

The position of the right hand is strange, so please fix it.
Corrected character.

open_chr.cgx

修正後 ・←いりません

 ↑ 修正前

Revised ・ ← Not needed

↑ Before correction

vs_chr.cgx

カラー変更
アトリビュート7にNEWカラーを入れました。

Color change
I put the new color in attribute 7.

rd_demo_1-new.cgx

←CHRの変更のみ

← CHR change only

rd_demo_2-new.cgx

←CHRの変更のみ

← CHR change only

rd_demo_3-new.cgx

デモのふんいきにいちばん合った物をつかって下さい

←マリオはOBJセットの位置とシーケンスも変更です。

Use the one that best fits the tone of the cutscene.

← Mario's OBJ set position and sequence also change.

rd_demo_4-new.cgx

↑くつをデモ3のようになおして下さい。

←CHR変更のみ

↑ Please fix the shoes as in Cutscene 3. ← CHR change only

rd_demo_5-new.cgx

←マリオはOBJセット位置とシーケンスも変更。

ヨッシーはCHRのみです。

← Mario also changed the OBJ set position and sequence.

Yoshi is CHR only.

rd_demo_6-new.cgx

←キャラとOBJシーケンスを変更しました。

← Changed the character and OBJ sequence.

rd_demo_7-new.cgx

←キャラのみ修正しました

← Only corrected the character.

rd_demo_8-new.cgx

←CHR変更のみ

アセは1コしか出さないから無い方がよいかも

← CHR change only

Only one drop of sweat will appear, so it might be better not to have any at all.

rd_demo_9-new.cgx

←マリオの顔のアトリビュートを1から4に変更しました。

← Changed Mario's face attribute from 1 to 4.

vs_bg1.cgx

修正なし

No correction.