This page details development materials of Where's My Water?.
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This page is rather stubbly and could use some expansion. |
While originating from 1st Playable's hard drives of Where's My Summer?, source code of Perry's built-in WMW demo is present, which technically translates to the final game's before the main menu redesign.
Unknown RubberBands Project#
hook-summer-android-docs\WheresMyPerry\mainline\src\libWaterDemo\src\Screens\Screen_Game.cpp and its header are almost entirely commented screen files that use a namespace known as RubberBands, which has never been seen Water, Perry or any other Creature Feep game. The class appears to inherit from RBScreen, which is quite similar to WMW's screens and they also reference code of JellyPhysics, the open source physics library used by JellyCar, suggesting this project might've originally been a sequel to JC3 or a completely new game using similar libraries before being scrapped and likely repurposed into Perry.