This page details development materials of Rugrats: Search for Reptar.
The original design document from November 3rd, 1997 was bought from lead designer Jason Eastman and can be found here.
The Rugrats Movie#
The game was made to tie in with The Rugrats Movie and the developers at one point considered using the movie as a basis for the game, but decided to base it all on the show instead. Despite this, a couple of references to the movie can be found in the final game.
Cut Levels#

The document contains an early list of levels, most of which didn't make it into the final game. These levels include:
- Give that Spike a Bone
- Naked Tommy
- Baseball
- Vacation
- Angelica's House
- The Inside Story
You can see a note left about making Reptar 2010 the final level, which it ending up being in the final game.
Give that Spike a Bone#
The only cut level with a detailed description is Give that Spike a Bone.
Cut Characters#
The following are listed in the non-playable characters section:
- Drew Pickles
- Charlotte Pickles
- Charles Finster Sr.
- Betty DeVille
- Howard DeVille
- Boris
- Minka
- Dil Pickles
They do not appear in the final game, especially confirmed by the fact they also seem to be crossed out with pen.
Main Menu#
The main menu options Main Game and Activities are referred to as The Big Adventure and Kid's Games respectively in the design document.