This is a sub-page of Development:Pokémon Black 2 and White 2/Sprites.
The trainer battle sprites can be found at branches/upper_version/resource/trgra in the repository.
Normal Trainers#
Trainer Class |
Earliest Version |
3rd Revision |
Final |
Notes |
|---|---|---|---|---|
Player (Male) |
r48370 |
r52582 |
r55659 |
Design was already finalized by the time he got a battle sprite. First revision adjusts his angle a little and repositions his left foot, and the next revision makes him a little shorter. Final version adjusts some shading detail on his shirt. |
Player (Female) |
r49843 |
r52582 |
r52605 |
Design was finalized by the time she got a battle sprite. First revision makes her much shorter and changes how she holds out her right hand. Second revision redoes a lot of shading and detail all around. First version of her in pieces contains some extra sprites at the bottom that are partially cut off. Neither sprite looks finished, and both are in poses different from the final. |
Youngster |
r32790 |
N/A |
r45532 |
A few animation pieces were adjusted, and his left arm was split for further animation detail. |
Lass |
r41676 |
N/A |
r46375 |
Her legs for her jumping frames were changed a fair bit, and an additional expression was added that has her eyes closed. |
School Kid (Male) |
r32790 |
N/A |
r46375 |
Originally had a couple more expressions, with one seemingly deleted in the first revision. The one with him with his eyes closed and mouth open was changed to a simple blinking expression instead. |
School Kid (Female) |
r32790 |
N/A |
r45532 |
Hair animation pieces tweaked a little bit. |
Smasher |
r32790 |
N/A |
r45760 |
First revision contains a rough new frame of her, likely for reference for her planned animation. |
Linebacker |
r32790 |
N/A |
r45760 |
Shading on his right foot was changed. |
Waiter |
r32790 |
N/A |
r45532 |
Extra sprite was removed and the shading on the neck of the expression with its eyes open was adjusted. |
Waitress |
r32790 |
N/A |
r45532 |
Extra sprite was removed and a couple new animated pieces were added. |
Chili |
r35030 |
r52773 |
r54057 |
Some pieces were adjusted, his apron was split in two, the way he holds his pokeball up was tweaked, and of course the giant random red bar was removed. |
Cilan |
r35030 |
r52773 |
r54057 |
A couple arm graphics were adjusted and some extra bowing frames were added. And the green bar was removed, too. |
Cress |
r36050 |
r52773 |
r54057 |
A piece of his hair was separated from his head, and some extra upper-body graphics were added. Blue bar was taken out, as well. |
Nursery Aide |
r32790 |
N/A |
r45256 |
No intermediate revisions. |
Preschooler (Female) |
r26457 |
N/A |
r46375 |
Her eyes closed expression was changed to look less stressed, and some extra frames were added for her shirt, skirt, legs, pack, and arm. Final version also adds another assembled sprite in a different pose, likely as a reference for part of the animation. |
Preschooler (Male) |
r26457 |
N/A |
r45760 |
The second assembled sprite was changed to a different pose from the animation. A couple pieces were tweaked a little bit, all of his expresssions except for the one on the very left side were adjusted, and one extra expression was removed. |
Twins |
r32790 |
N/A |
r45760 |
No intermediate revisions. |
Pokémon Breeder (Male) |
r32790 |
N/A |
r45256 |
No intermediate revisions. |
Pokémon Breeder (Female) |
r32790 |
N/A |
r45256 |
No intermediate revisions. |
Lenora |
r40325 |
N/A |
r54057 |
Her main body pieces were tweaked a little, then several new pieces for her arms were added, alongside the bow on her apron being split in half. Final adjusts the shading on her hair and extends one of her pants pieces, as well as adding a new upper-body piece. |
Elesa (BW) |
r41722 |
N/A |
r56784 |
This is Elesa's internal slot from the first games. Oddly, this slot got a revision that adds a duplicate sprite with "END" written next to it. It's unknown what this was for, and was dummied out later in the year. |
Pokémon Ranger (Male) |
r32790 |
N/A |
r46375 |
A couple body pieces were adjusted, and two of his expressions were removed. |
Pokémon Ranger (Female) |
r32790 |
N/A |
r46375 |
Just some small tweaks to some pieces. |
Worker |
r32790 |
N/A |
r45256 |
No intermediate revisions. |
Backpacker (Male) |
r31322 |
N/A |
r45532 |
A duplicate assembled sprite and expression were removed. |
Backpacker (Female) |
r31322 |
N/A |
r46375 |
Her lower body was split up more and she was given a new expression that has her eyes closed. |
Fisherman |
r32790 |
N/A |
r46375 |
A few body pieces were adjusted, a missing piece of his pole was added, and some loose fishing line piece was removed. |
Musician |
r32790 |
N/A |
r45532 |
An extra assembled sprite that was partially cropped out at the bottom was removed, and his right arm and shoulder were adjusted. |
Dancer |
r26457 |
N/A |
r45532 |
An expression of him winking was removed, several body pieces were adjusted, and a new frame of his coat around his waist was added. |
Harlequin |
r32790 |
N/A |
r45256 |
No intermediate revisions. |
Artist |
r31322 |
N/A |
r45256 |
No intermediate revisions. |
Baker |
r26457 |
N/A |
r46375 |
The square cursor-like graphic was changed. |
Psychic (Male) |
r32790 |
N/A |
r45532 |
The extra assembled sprite was removed, and some very minor shading was changed on his shirt. |
Psychic (Female) |
r32790 |
N/A |
r45256 |
No intermediate revisions. |
Bianca |
r38134 |
r51968 |
r54057 |
Her position was scooted over to the right a bit more, and was made to clench down more. Some shading on her hair was adjusted, too. Final adds an extra arm piece graphic. |
N |
r35030 |
N/A |
r52582 |
No intermediate revisions. |
Rich Boy |
r32790 |
N/A |
r46375 |
Used to have a heart fly out. The square cursor was removed. |
Lady |
r32790 |
N/A |
r45760 |
Was once animated very differently, appparently. Originally had graphics of her dress blowing in the wind, along with a more clenched expression with her eyes closed than the final's. This was seemingly simplified in the next revision, and then fully overhauled for the final, which also split more of her pieces up for more animation detail. |
Pilot |
r32790 |
N/A |
r46375 |
The extra assembled sprite was removed, some body parts were adjusted, and his feet were split up. |
Worker (Cold) |
r32790 |
N/A |
r45256 |
No intermediate revisions. |
Hoopster |
r13572 |
N/A |
r45532 |
A couple body parts were adjusted a little bit, and two new arm frames were added. |
Scientist (Female) |
r32790 |
N/A |
r45532 |
The extra assembled sprite was removed alongside one that got mostly cropped-out on the bottom. Four more additional expressions were also added for the final. |
Clerk (Female) |
r26457 |
N/A |
r52605 |
Several body pieces were adjusted, she was given a new expression of looking down, and the extra assembled sprite changed before being removed. The rolling Pokeball frames didn't exist in the first revision. |
Ace Trainer (Female) |
r18927 |
N/A |
r45760 |
Although the base pose remained the same, the make-up and pieces were originally very different, along with her expressions. At the bottom right was a unique sprite of her facing more forward, and some more sprites showing her swiping her Pokeball down can be seen, as well. It seems the original animation was going to be something like her looking away from you at first, then swiping her pokeball down and ending with her facing you. |
Ace Trainer (Male) |
r32790 |
N/A |
r52773 |
Originally didn't have a blinking expression, and had a lot more unqiue frames for tossing his Pokeball up. Final removes an extra arm frame. |
Black Belt |
r31322 |
N/A |
r45256 |
No intermediate revisions. |
Scientist (Male) |
r13572 |
N/A |
r46375 |
Originally had an expression of him with his mouth open, and a shine effect for his glasses was removed. Right foot piece was adjust slightly, and the square cursor was removed. |
Striker |
r32790 |
N/A |
r45760 |
No intermediate revisions. |
Brycen |
r36050 |
N/A |
r54057 |
Each revision split more pieces and added more frames and detail to his robes. |
Drayden (BW) |
r41722 |
N/A |
r56784 |
This is Drayden's internal slot from the first games. It got a revision, oddly, that adjusted the position of his head a little bit. Was later dummied out. |
Roughneck |
r32790 |
N/A |
r46375 |
Some body pieces were adjusted, an extra shirt frame was added, and some more expressions were added so that he could be animated to be looking away from you at first. One of his expression originally had his mouth closed, too. |
Janitor |
r41722 |
N/A |
r45532 |
The mop was detached and was given an extra frame. |
Pokéfan (Male) |
r40325 |
N/A |
r46375 |
His feet were accidentally getting cropped out, so they were moved to the upper part of the pad. |
Pokéfan (Female) |
r17744 |
N/A |
r46375 |
Her lower body was split for extra animation detail. |
Doctor |
r32790 |
N/A |
r47925 |
Animation was originally a lot simpler, and didn't move the stethoscope to the side of the Pokeball. Several body pieces were redrawn/adjusted, and another assembled sprite was added. |
Nurse |
r32790 |
r47331 |
r52773 |
First revision isn't fully split up for animation yet. Next revision is properly split, and the one after that adds several more animatio frames, of which the final removes one. |
Hooligans |
r41722 |
N/A |
r47940 |
Assembled sprites were originally partially cropped on the side. Biker's graphics never changed, and the Roughneck was originally facing the wrong way. |
Battle Girl |
r32790 |
N/A |
r46375 |
Duplicate assembled sprite was removed, and a few body pieces were adjusted, including her hair braid. A kicking frame was added, and changed for the final. |
Parasol Lady |
r39351 |
N/A |
r46375 |
Final adds a lot more detail, an extra expression, some body piece tweaks, and a new leg piece. |
Clerk (Male) |
r32790 |
N/A |
r45256 |
No intermediate revisions. |
Clerk (Boss) |
r32790 |
N/A |
r47331 |
Originally had an expression of looking down. Once held and moved his Pokeball differently. Final also adjusts some body pieces. |
Backers (Male) |
r41722 |
N/A |
r45532 |
No intermediate revisions. |
Backers (Female) |
r40325 |
N/A |
r59163 |
The final trainer class to be updated for the game. A few body parts were given additional detail. |
Veteran (Male) |
r20455 |
N/A |
r47331 |
Duplicate expression was removed and some body pieces were tweaked. |
Veteran (Female) |
r26457 |
N/A |
r45256 |
No intermediate revisions. |
Biker |
r32790 |
N/A |
r45256 |
No intermediate revisions. |
Infielder |
r32790 |
N/A |
r45532 |
No intermediate revisions. |
Hiker |
r32790 |
N/A |
r46375 |
Some body piece adjustments, and some shading was updated. |
Socialite |
r17744 |
N/A |
r45760 |
An extra frame is in the first revision, which shows her walking. This amount of foot movement would not end up being used in the animation. |
Gentleman |
r17276 |
N/A |
r47331 |
Some body pieces were adjusted, a blinking expression was added, and which leg of his was split was swapped. |
Shauntal |
r41722 |
N/A |
r51968 |
No intermediate revisions. |
Marshal |
r35254 |
N/A |
r54057 |
An extra foot graphic was added for the final version. |
Grimsley |
r41722 |
N/A |
r51968 |
No intermediate revisions. |
Caitlin |
r41722 |
N/A |
r54057 |
Many more frames were added, an extra expression was added, and parts of her hair were split for more animation detail. |
Depot Agent |
r20455 |
N/A |
r47331 |
A few body parts were adjusted, and some additional animation frames were added for the light. |
Swimmer (Male) |
r32790 |
N/A |
r47925 |
Leg piece was lengthed and adjusted a bit. |
Swimmer (Female) |
r32790 |
N/A |
r45760 |
No intermediate revisions. |
Officer |
r20455 |
N/A |
r47331 |
Several body pieces were adjusted, some extra arm frames were added, and his pants were split in two for more animation detail. |
Maid |
r32790 |
N/A |
r47331 |
Pieces of her apron and feet were split for more animation detail. |
Ingo |
r35605 |
N/A |
r58459 |
Miscoloration on his clothes was fixed. |
Alder |
r41722 |
N/A |
r51968 |
Several body pieces were adjusted, and an extra arm frame was added. |
Cyclist (Male) |
r32790 |
N/A |
r45532 |
Final adds several more arm, body, and leg frames. |
Cyclist (Female) |
r32790 |
N/A |
r45532 |
No intermediate revisions. |
Cynthia |
r40325 |
r52773 |
r54057 |
Each revision adds more detail and splits some more pieces, although her front hair was originally detached from her head; the final adds it back on, removing animation detail there. |
Emmet |
r35524 |
N/A |
r54057 |
No intermediate revisions. |
Unknown Trainer 1 |
r45532 |
N/A |
r56784 |
An unknown, unused trainer class. Only ever used Lucas as a placeholder, and was dummied out later in the year. Not known if it was a standard trainer class or intended for Pokestar Studios, due to its internal positioning (it's positioned here, between Emmet and Elesa). |
Elesa |
r45532 |
r56209 |
r56885 |
Elesa didn't get new sprites until a fair bit later from most other trainer classes in the game. The first revision has a sprite of her in a unique pose. Final version adds a little bit more to one of her leg pieces on the left. |
Burgh |
r45532 |
r51968 |
r54057 |
First revision includes a mostly-cropped-out sprite on him on the bottom right. The final version redraws his "web sheet" that he takes off in his animation. |
Skyla |
r46375 |
N/A |
r52773 |
Final version removes an extra assembled sprite that was mostly cropped-out at the bottom, and a single body piece at the bottom left. |
Cheren |
r46378 |
N/A |
r51968 |
First sprite of him was a little taller, and his face and pants were redrawn. |
Roxie |
r46378 |
r53389 |
r54057 |
First sprite of her is very rough and lacks shading. The next revision shows that she had started to be split into pieces, but wasn't fully split yet. The revision after that adds another assembled sprite at the bottom, partially cropped-out, likely to be used as a reference when making the animation. |
Clay |
r46378 |
N/A |
r54057 |
Several pieces were changed, added, and removed, seemingly indicating that he had a very different animation at first. |
Drayden |
r46378 |
r51968 |
r56784 |
Like Clay, several body pieces were adjusted and added, suggesting an animation overhaul. Three presumably-assembled sprite of him appear at the bottom of the pad, mostly cropped-out, before the final version that were removed. |
Marlon |
r46378 |
N/A |
r56209 |
First sprite of him has him jumping, like he does at the start of his animation. The second revision includes mostly-cropped-out sprites at the bottom right, likely evidence of the animation being worked on, as well as some Japanese text. |
Brock |
r46655 |
N/A |
r51403 |
Initially used his HGSS scratchpad as placeholder. |
Misty |
r46655 |
r52582 |
r54191 |
Initially used her HGSS scratchpad as placeholder. Had the most revisions of any non-Pokestar Studios trainer class in the game, next to Roxanne. Second revision of her split up adds a couple leg frame pieces, with the revision after that removing one of them. Revision before the final tweaks a leg frame on the left, and the final adds a new large leg frame. |
Lt. Surge |
r46655 |
N/A |
r59034 |
Initially used his HGSS scratchpad as placeholder. Final tweaks one of his arm pieces. |
Erika |
r46655 |
N/A |
r51403 |
Initially used her HGSS scratchpad as placeholder. |
Sabrina |
r46655 |
N/A |
r54191 |
Initially used her HGSS scratchpad as placeholder. Some of her body pieces on the left were adjusted slightly, and her legs in one part of the animation were extended up a little bit. |
Blaine |
r46655 |
N/A |
r51403 |
Initially used his HGSS scratchpad as placeholder. |
Giovanni |
r46655 |
N/A |
r51403 |
Initially used his HGSS scratchpad as placeholder. |
Falkner |
r46655 |
N/A |
r51403 |
Initially used his HGSS scratchpad as placeholder. |
Bugsy |
r46655 |
N/A |
r58684 |
Initially used his HGSS scratchpad as placeholder. His upper body piece had a little more detail added to it. |
Whitney |
r46655 |
N/A |
r59034 |
Initially used her HGSS scratchpad as placeholder. One of her pants/waist pieces had a bit more detail added to it. |
Morty |
r46655 |
N/A |
r51403 |
Initially used his HGSS scratchpad as placeholder. |
Chuck |
r46655 |
N/A |
r58684 |
Initially used his HGSS scratchpad as placeholder. His upper body piece had some detail added to it. |
Jasmine |
r46655 |
N/A |
r51562 |
Initially used her HGSS scratchpad as placeholder. An extra expression was added for the final. |
Pryce |
r46655 |
N/A |
r54209 |
Initially used his HGSS scratchpad as placeholder. |
Clair |
r46655 |
N/A |
r51403 |
Initially used her HGSS scratchpad as placeholder. |
Janine |
r46655 |
N/A |
r54191 |
Initially used her HGSS scratchpad as placeholder. Final adds her "shadow-dash" frame. |
Roxanne |
r46655 |
r50626 |
r52773 |
Alongside Misty, Roxanne had the most revisions out of any normal trainer class in the game. First revision of her has two alternate sprites, one split on the arm a bit, and the other having a rough arrow(?) above it. The second revision removes these extra sprites, but the sprite on the left is identical to the previous revision. Third revision adjusts her body angle a little, makes the hair on her right side of her head appear bigger, and adjusts the design of her dress slightly along the rim. Fourth revision then adjusts a ton of small details, including making her hair smaller and shortening the length of her right arm. Final removes the extra assembled sprite at the bottom. |
Brawley |
r46655 |
r51403 |
r52773 |
First sprite of him has lots of small detail differences, and has him looking straight ahead instead of at a slight angle downward. He's also slightly shorter than the final version. Second version of him split up adds some more detail to several pieces, and final removes the extra assembled sprite at the bottom. |
Wattson |
r46655 |
r51403 |
r52773 |
First sprite of him has lots of small detail differences, and has him looking straight ahead instead of at a slight angle downward. Final removes the extra assembled sprite at the bottom. |
Flannery |
r46655 |
r51403 |
r52773 |
First sprite of her leaning slightly more upward with a fairly different hair design. Final removes the extra assembled sprite at the bottom. |
Norman |
r46655 |
r50905 |
r51968 |
Second sprite of him adjusts his posture a little bit, and his right foot appears unfinished. Final sprite makes him a bit smaller while adjusting the shading on his pants and shirt. Final removes the extra assembled sprite at the bottom while slightly adjusting a couple uppder-body pieces. |
Winona |
r46655 |
N/A |
r51403 |
First sprite of her is in the pose that her animation ends at, instead of the one it begins at. |
Tate |
r46655 |
N/A |
r51403 |
Hair was orignially brighter, and his shirt had a very slightly different design. Pose was adjusted a bit, but stayed the same overall. |
Liza |
r46655 |
N/A |
r51403 |
Hair was originally brighter, like her brother's. Pose was made less stiff for the final. Shirt design was also slightly adjusted. |
Juan |
r46655 |
r51403 |
r51968 |
First sprite is positioned further to the right and has a slightly different face. Final tweaks several body pieces and adds many more. |
Hugh |
r46706 |
r52582 |
r54209 |
First sprite of him has his pose slightly further back, his hair a bit different, and holds his Pokeball in his hand differently. Final adds some more detail to a piece at the top middle. |
Guitarist |
r46706 |
r51087 |
r55659 |
First sprite of her is incredibly rough, but the design is basically finalized already. Next revision is starting to split her up, and she notably has slightly different bangs and a less angry expression compared to the final. The revision after that, oddly, removes all individual pieces, and places the final sprite on the right, like all other trainers. Final version adjusts one of her head frames and adds a couple new arm frames. |
Roark |
r46988 |
r51403 |
r58692 |
Initially had a new, unique sprite, but then switched over to simply using his Platinum sprite... for some reason. Second revision of him split up adjusts several body pieces and adds a new expression. Final version makes a tiny change to one of the arm frames in the middle. |
Gardenia |
r46988 |
N/A |
r51968 |
All Diamond and Pearl gym leaders originally had a unique sprite before switching over to using the Platinum sprites, and Gardenia is no exception. Final version adjusts several body pieces and splits one of her foot frames for more animation detail. |
Fantina |
r46988 |
r51403 |
r58684 |
Originally had a unique sprite, you know the deal. Second revision of her split up adjusts several pieces and adds some more new ones. Final tweaks one of the upper-body frames at the top left, and moves the assembled sprite down a little. |
Maylene |
r46988 |
r51968 |
r52773 |
Second revision of her split up adds some slight arm detail to one of her upper-body frames at the top middle, and the final removes the extra expression at the bottom. |
Crasher Wake |
r46988 |
N/A |
r51968 |
Final version adjusts some upper-body frames and arm details. |
Byron |
r46988 |
r51968 |
r52773 |
Revisions some of his cape detail, and the final removes a frame. |
Candice |
r46988 |
N/A |
r51403 |
Early sprite has slightly different colors from her usual design, oddly. |
Volkner |
r46988 |
N/A |
r51403 |
Early sprite's hair is a different shade of yellow blonde. |
Blue |
r46988 |
r51562 |
r59034 |
Assembled sprite was originally tossing the ball in midair instead of holding it. Final unsplits one of the upper-body pieces, strangely. |
Lance |
r46988 |
N/A |
r51403 |
Like the Diamond and Pearl leaders, he initially had a unique sprite with a much brighter color scheme before switching to his HGSS sprites. |
Steven |
r46988 |
r51403 |
r52773 |
Pose stayed the same, but the sprite was essentially redrawn and repositioned slightly. Second revision of him split adjusts most pieces and adds several more. It also has some assembled sprites at the bottom, two of which are actually cut off and weren't full sprites. These were removed in the final. |
Wallace |
r46988 |
r51403 |
r51968 |
First sprite of him is missing some cape detail at the bottom and his cape extends slightly further out. Final version adjusts and adds several cape frames. |
Beauty |
r47508 |
N/A |
r55659 |
Final version adjusts one of her expressions, and changes, removes, and adds several more body frames. The animation was likely a bit different originally. |
Player (Male) 2 |
r52096 |
r56667 |
r56769 |
Was originally just the normal sprite with a "S" next to it. Final version adds some neck detail to his upper-body piece. |
Player (Female) 2 |
r52096 |
N/A |
r56587 |
Also was originally the normal sprite with an "S" next to it. |
Hilbert |
r47810 |
N/A |
r54057 |
No intetmediate revisions outside basic placeholders. |
Hilda |
r47810 |
N/A |
r54057 |
No intetmediate revisions outside basic placeholders. |
Hilbert 2 |
r47810 |
N/A |
r54057 |
No intetmediate revisions outside basic placeholders. |
Hilda 2 |
r47810 |
N/A |
r54057 |
No intetmediate revisions outside basic placeholders. |
Colress |
r47870 |
N/A |
r54057 |
Both early revisions of him show some sprites that are cropped out, especially the second one, which appears to have plans and references for how the animation would go. |
Team Plasma Grunt (Male) |
r47897 |
r55659 |
r56769 |
Each revision of him split adds a new animation frame piece. |
Team Plasma Grunt (Female) |
r47897 |
N/A |
r54209 |
Final adds a new arm piece. |
Ghetsis |
r47897 |
N/A |
r54057 |
First revision shows he was starting to be split, but wasn't fully done yet. |
Rood |
r47897 |
r52744 |
r56769 |
Originally used Zinzolin's sprite as placeholder, then used a red version of him the next day. Early sprite of him has some minor design changes to his outfit, such as his insignia being lower, the piece around his neck not sitting on his shoulders the same way, and there being some lines on the coat that were removed. Final version actually adds these lines back, and a small shine on his right shoulder. |
Zinzolin |
r47897 |
N/A |
r52582 |
No real intermediate revisions with any differences. |
Team Plasma Shadow |
r47897 |
N/A |
r54057 |
No real intermediate revisions with any differences. |
Iris |
r47897 |
r55659 |
r56694 |
Second revision of her split moves one of her foot pieces and extends the leg up a bit, then final adds a slight bit more detail to her left dress piece. |
Benga |
r50088 |
N/A |
r56885 |
First sprite of him is very rough, and he holds his Pokeball differently. Next revision maintains this slightly different pose, while the final adjusts almost all of the pieces, and removes an expression of his at the bottom that depicted him looking up. |
Red |
r56171 |
N/A |
r56515 |
Final version simply moves some of his arm pieces slightly. |
Pokestar Studios Trainers#
Trainer Class |
Earliest Version |
3rd Revision |
6th Revision (If Applicable) |
Notes |
|---|---|---|---|---|
Brycen Man |
r48370 |
N/A |
r56115 |
Originally didn't have the sparkle effect. |
Battleship |
r49348 |
N/A |
r56115 |
First sprite is a little rough, and shows a slightly earlier design for the ship, one with sharper points on the tips of its wings, different blue tubes that connect into its laser gun, and seemingly an actual pilot in the cockpit. Final version tweaks some shading details and slightly redesigns the glass of the cockpit. |
World Police |
r49348 |
r55659 |
r59116 |
First sprite is rough, and shows a fairly different design for the robot. Its body structure is very different, and leans more into reds than blues. It also only has three Pokeballs on its coat instead of six. Next early version is very much more like the final, only it appears to be smiling and it has a red and yellow symbol on its chest. Final version adds a "shady" face expression for the robot. |
Mysterious (UFO) |
r49348 |
r55659 |
r59116 |
Initially used the unused traditional flying saucer design that its battle sprite version had at one point. Once the final design was in, some minor design adjustments were made, and then its eyes got animated. |
Invader |
r49348 |
N/A |
r56115 |
First version is a little rough and lacks most shading. Revisions after would add more detail and animation frames. |
Midnight (Red Fog) |
r49348 |
r52454 |
r56115 |
Was initially a red/orange/pink blob instead of an animated mist. |
Haunted Man 1 |
r49348 |
N/A |
r55659 |
The spirit possessing him was originally angry instead of sad. |
Haunted Kid |
r49348 |
N/A |
r55659 |
The spirit possessing her was originally pink, and had its mouth open. |
Old Statue |
r49348 |
r52454 |
r56769 |
Had a completely different design at first, resembling a totem pole in the likeness of Xatu. In the next revision, the markings around its "nose" are slightly different, both its "eyes" are red, and the orb its holding resembles a heart somewhat. The orb was also half red and half blue. It also had unique and different markings on its "legs" and "feet". The revision after that removes the "leg" markings, and also maintains the light-brown color of its body, compared to the darker, duller colors of the final's. The next revision after that is the first one to start looking like the final, although the orb it holds originally flashed red blue and green, instead of just glowing blue. It also keeps the two "legs" of the earlier designs, compared to the final's quadrupedal appearance. Although, it has bone decor above them, instead of... whatever the final's is meant to be. In the revision after that, the ball gains its final design, but still keeps the shine on it, which was removed in the revision. The revision right before the final is the one that changes the legs and designs and positioning of the "face paint". The final changes the design of the piece at the top of its legs, possibly to avoid any resemblances to phallic imagery. This is also the "trainer class" with the most revisions in the entire game, by the way. |
Haunted Man 2 |
r49348 |
N/A |
r55659 |
The spirit possessing him was originally purple and had its mouth open. |
Weird Light |
r49348 |
r55659 |
r56115 |
First sprite is fairly rough, lacking a lot of details, especially on her face. Final adds the blue glow around her. |
Magic Queen |
r49348 |
N/A |
r56115 |
Seemingly based on Sabrina. Early version is very rough, and has no red rim along the fan and no purple hands. |
Gate Keeper |
r49348 |
r55659 |
r56115 |
Shading on its right foot and cheek were adjusted. Final just moves the assembled sprite. |
Suit Actor |
r49348 |
r52454 |
r56115 |
The mo-cap suit was originally black. After changing to green, it received a touch of shading overhaul, as well as making the top of the red a little rounder, and then he was shortened a little bit. |
Future Being |
r51726 |
N/A |
r52454 |
No intermediate revisions. |



























































































































































































































































































