the cutting room mirror

Lethal Enforcers I & II

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This page details development materials of Lethal Enforcers I & II.

DUMMY.DA contains the game's entire source code, with two repositories from January 18th, 1997 and January 19th, 1997 respectively.

Unused Graphics#

These can be found in the SPRITES folder.

RPS.TIM#

RPS.TIM has sprites of a hand, notably with a large middle finger.

FONTS.TIM#

FONTS.TIM (Unused)

LE1FONT1.TIM (Used)

FONTS.TIM is a slightly earlier version of Lethal Enforcers' HUD elements. The main difference is the size of the crosshairs, which appear much smaller in the final game.

HOFLETR#

Three unused fonts, likely meant for a highscore name input.