This page details development materials of Final Doom (DOS, Mac OS Classic, PlayStation 3).
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Being active members of the Doom Mapping community, TeamTNT and the brothers Casali put out early versions of their final maps, whether as single levels or in compilations.
TNT: Evilution#
MAP01: System Control#
A version of this can be found in DWANGO6, a Deathmatching compilation, as MAP11. Do note that any music used in DWANGO maps was most likely not meant for the map proper, but was added by the map compiler.
MAP17: Processing Area#
Can be found in #1DWANGO (not DWANGO1, that's a different mapset) as MAP06.
The Plutonia Experiment#
While a few Plutonia maps were originally meant for TNT and got rejected for their difficulty, that's not the focus (ahem) here.
MAP32: Go 2 It#
Two early versions were put out by Dario Casali as standalone maps under the names of Punisher and Punisher 2.