This page details development materials of Disney's Lilo & Stitch: Trouble in Paradise (PlayStation).
The source code to the PlayStation version of Lilo & Stitch: Trouble in Paradise was found on a DAT tape owned by former Blitz Games alumni in 2023.
Unused Graphics#
Frontend#
Old |
Final |
|---|---|
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Frontend\Frontend\loadscrn.OLD.bmp is an earlier version of the main loading screen, with a reddish tint and lacking legal information.
festrip0(1-8).bmp when put together are an unfinished render of Lilo's bedroom.
old#
In Textures\old are primitive menu UI graphics.
Pickups#
In Pickups\Pickups\Jesus\Textures are placeholder item textures.
Unused Models#
Characters#
AlienBlocker#
AlienBlocker.max is an unfinished enemy.
BongoTourist#
BongoTourist.max is an unfinished model of a man playing a bongo drum. He has no textures.
Scrump#
Scrump.max is... whatever this thing that doesn't look like Lilo's ragdoll.
Snake#
Snake_old.OBE |
Snake.OBE |
|---|---|
Snake\Game\Snake_old.OBE is an unused model of a rattlesnake, which was later replaced with a carnivorous alien plant.
SweetCheeks#
SweetCheeks\Game\sweetcheeks.obe is an unfinished version of the Sweet Cheeks enemy.
WavyHairGirl#
WavyHairGirl.max is a model of Teresa, one of Lilo's classmates from hula school in the film. She does not appear in the game. Given how she's riding a tricycle, she may have been involved in the race level with Mertle.

