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Disney's Lilo & Stitch: Trouble in Paradise (PlayStation)

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This page details development materials of Disney's Lilo & Stitch: Trouble in Paradise (PlayStation).

The source code to the PlayStation version of Lilo & Stitch: Trouble in Paradise was found on a DAT tape owned by former Blitz Games alumni in 2023.

Unused Graphics#

Frontend#

Old

Final

Frontend\Frontend\loadscrn.OLD.bmp is an earlier version of the main loading screen, with a reddish tint and lacking legal information.

festrip0(1-8).bmp when put together are an unfinished render of Lilo's bedroom.

old#

In Textures\old are primitive menu UI graphics.

Pickups#

In Pickups\Pickups\Jesus\Textures are placeholder item textures.

Unused Models#

Characters#

AlienBlocker#

AlienBlocker.max is an unfinished enemy.

BongoTourist#

BongoTourist.max is an unfinished model of a man playing a bongo drum. He has no textures.

Scrump#

Scrump.max is... whatever this thing that doesn't look like Lilo's ragdoll.

Snake#

Snake_old.OBE
(Unused)

Snake.OBE
(Used)

Snake\Game\Snake_old.OBE is an unused model of a rattlesnake, which was later replaced with a carnivorous alien plant.

SweetCheeks#

SweetCheeks\Game\sweetcheeks.obe is an unfinished version of the Sweet Cheeks enemy.

WavyHairGirl#

WavyHairGirl.max is a model of Teresa, one of Lilo's classmates from hula school in the film. She does not appear in the game. Given how she's riding a tricycle, she may have been involved in the race level with Mertle.