the cutting room mirror

Croc

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This page details development materials of Croc.

Note that the source code and tools to develop the game are found in the two very early prototypes here, including raw files.

1999 Design Document#

Game Structure#

  • 4 Main worlds.
  • In each world are 7 levels.
  • Of these 7 levels, one is a boss level, one is a secret jigsaw piece level accessed only by collecting all the Gobbos from each level in the world, and one is a race level.
  • Each level has 4 Gobbos.
  • You start the game with three lives.