Developed by a subsidiary of a semiconductor foundry and released exclusively in Taiwan, the Super A'can is an obscure 16-bit console seemingly cobbled together from the ideas of other, more popular consoles. The system uses a Neo Geo-esque dual-CPU setup, which probably would've been really inventive were it not the dawn of the 32-bit era. Add in the "exorbitant" pricetag (NT$2,900), and the system's fate was sealed at launch.
Just 12 games were released, with several more being scrapped.