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There Is No Game: Wrong Dimension

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This page details bugs of There Is No Game: Wrong Dimension.

Chapter 3#

Ant-sized Hero#

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After getting access to a location with lilipads, when Hero steps onto one of them, use glitchy hammer to make the Hero drown, which will result in the character getting put back to his house. While the game is playing the "Game Over" animation, make sure to grab and hold onto the hammer.
When the game fades the black screen onto the Hero's Home, you need to use the glitchy hammer to shrink the bed with Hero in it, before you're locked out of the interaction. This makes both bed and Hero smaller. If Hero leaves his house fast enough (that's why you need to skip the first "Game Over" interaction earlier), he keeps his new size throught the game. You can repeat this process several times to make the character the size of a pixel.