This page details bugs of Sonic Blast (Sega Master System).
Rotating Palette Errors#
The Master System version has an additional problem with rotating palettes: The clouds and waterfalls share the same colors on the palette line, and typically as such Green Hill Zone's layouts were designed to ensure they can never be seen simultaneously on the Game Gear's small screen resolution, with rotating palettes only active when waterfalls are visible on-screen. While normally hidden for Game Gear users, the Master System version's larger field of view makes it possible to see a cloud on the screen at the same time as a waterfall in Act 2, resulting in a flashing cloud.
Clip Into Downward Loops#
The Master System version has a collision issue with Green Hill Zone Act 2's downward loops that doesn't seem to occur in the original Game Gear release: If the player slows down when approaching the second downward loop and into the corner, they can potentially clip into the floor and get stuck as the camera locks itself in place for the next section of the Act, thus requiring the player to wait for a Time Over. This can happen with both characters.
(Source: Sonic Retro)