This page details bugs of Happy Wheels (Adobe Flash, HTML5).
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As Box2D is the physics engine, there are bound to be some glitches. With how notorious the game has become for its glitches, a small community was made to make levels about these glitches.
Bugs#
General Glitches#
Art Limit Glitch#
This glitch occurs in the level editor.
If the art limit has been reached and you do not delete any shapes, quit out of the level editor without saving, and the red text: "You've reached the art limit. Delete some art objects" will remain on the screen even when you're not in the level editor.
This only occurs sometimes.
Character Glitches#
Wheelchair Guy#
- After ejection, when grabbing objects such as the ground, the character's hands may not visually touch the object, giving the appearance of holding onto nothing. It is still possible to move normally if this is the case.
- When the 1.62 update was initially released, levels with the "Hide Vehicle" option on would also hide the character's vehicle on the character selection screen. Santa was the only character who fell off the Stonehenge if this was the case. This was later fixed.
- When a level starts out with a character having their vehicle hidden, the Shift and Ctrl commands do not work.
- After ejecting, as soon as the player holds an arrow key and just before a character holds his pose, one can hold either Shift or Ctrl, then let go of the arrow key being pressed and as well as Shift or Ctrl.
- If this is performed, the character will pose regularly (if he has to), but he will be stuck in that pose and the player will be unable to do anything else until the key that makes him hold that pose is pressed. This can work even when the vehicles are hidden.
- When a character holds onto a shape or object as they die, there is an extremely small chance that they will keep holding onto that object.