the cutting room mirror

007: Tomorrow Never Dies

This article has a talk page!
view on tcrf.net

This page details bugs of 007: Tomorrow Never Dies.

Confused Audio#

If the Triangle button is held before the end of the cutscene that plays after you deal with Carver, the game doesn't load the music track that would begin to play and the game's audio becomes confused. Specifically, the last sounds normally heard will be played during the item select. The game ends up playing other dialogue, unused dialogue, and the unused song.

Objective Oddity#

After acquiring RL66, an objective is given to "destroy barricades". This implies that all of them must be destroyed, but the objective is marked complete upon destroying just one. The objective is also marked complete after every barricade you destroy.