~y~ART DIRECTOR
Ian Bowden
~y~TECHNICAL MANAGER
Al Dukes
~y~WRITTEN BY
Dan Houser ~n~David Bland
~y~LEAD ARTIST
Dan Roberts
~y~LEAD CHARACTER ARTIST
Paul Smith
~y~TECHNICAL ARTISTS
Neal D Corbett ~n~Gunnar Droege
~y~ANIMATION
Dan McGeoch ~n~Simon Papp
~y~GRAPHIC DESIGN
Michael Stephens ~n~Tyronne Bramley
~y~ARTISTS
Eric Dawe ~n~Mark Edwards ~n~Siu Lee ~n~James McHale ~n~Paul McKee ~n~Chris Smart ~n~Iain Stewart ~n~Philip Unger ~n~Ben Woods
~y~LEAD AUDIO ENGINEER
Tom Kingsley
~y~LEAD AUDIO PROGRAMMER
Finlay Munro
~y~LEAD PROGRAMMERS
Andrew Greensmith ~n~Brett Laming ~n~Matt Shepcar
~y~NETWORK PROGRAMMERS
Jon Bellamy ~n~Ross Childs
~y~PROGRAMMERS
Kevin Boland ~n~Nigel Conroy ~n~Neil Dodwell ~n~Paul Dransfield ~n~David Hbner ~n~Robin Mangham ~n~David Mann ~n~Chrys Piva
~y~LEAD LEVEL DESIGNER
John Li
~y~SENIOR LEVEL DESIGNERS
Martyn Bramall ~n~Anthony Gowland ~n~Paul Colls
~y~SENIOR MULTIPLAYER LEVEL DESIGNER
Stephen Robertson
~y~LEVEL DESIGNERS
Kevin Edwards ~n~Sean Fitzpatrick ~n~Aaron Gandaa ~n~Sam Hackett ~n~Simon Iwaniszak ~n~Paul Nettleton ~n~David Roberts ~n~Rob Taylor
~y~QA TEAM
Nick Robey ~n~Mark Bentley ~n~Ahron Mason ~n~Michael Tuck ~n~Jeff Rosa ~n~Tamara Carrion ~n~Mark Lloyd ~n~Phil Alexander
~y~ASSOCIATE PRODUCER
Rich Rosado
~y~PRODUCERS
Leslie Benzies ~n~Gordon Hall
~y~EXECUTIVE PRODUCER
Sam Houser
