# generatorMgr <Generator(A)>
{v0.1} 	# version
0.000000 0.000000 0.000000 	# startPos
0.000000 	# startDir
1 	# 1 generators
# A
{
	{v0.1} 	# version
	0 	# reserved
	0 	# 
	144 65 149 168 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 	# <A>
	-3199.377930 64.064056 -1578.528809 	# pos
	0.000000 0.000000 0.000000 	# offset
	{teki} {0004} 	52 		# teki 
	1 		# teki_num 
	0.000000 		# face direction 
	1 		# 0:point 1:circle 
	100.000000 		# appear radius 
	0.000000 		# enemy size 
	0 # ACeR[h
	3 		# Pellet color 
	1 		# Pellet size 
	1 		# Pellet Min 
	8 		# Pellet Max 
	0.000000 		# Pellet Min 
	{????} 		# Version 
	# gen base
	{
		{_eof} 
	}
}
