<level editorTheme="res\Themes\shipTheme.xml" name="" type="normal" time="-842150451" maxLetterCount="1" letterDelayRange="(25.000000,45.000000)" musicOverload="" >
	<maze gridSize="11,10" cellSize="47" gridOffset="6,6" >
		<floor cell="4,4" tile="6" />
		<floor cell="4,5" tile="6" />
		<floor cell="5,4" tile="6" />
		<floor cell="5,5" tile="6" />
		<floor cell="6,4" tile="6" />
		<floor cell="6,5" tile="6" />
		<edge dir="h" edgeIndex="0,4" edgeType="0" />
		<edge dir="v" edgeIndex="0,4" edgeType="0" />
		<edge dir="v" edgeIndex="0,5" edgeType="0" />
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		<edge dir="h" edgeIndex="2,8" edgeType="0" />
		<edge dir="h" edgeIndex="3,1" edgeType="0" />
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		<edge dir="v" edgeIndex="3,4" edgeType="0" />
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		<edge dir="h" edgeIndex="3,6" edgeType="0" />
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		<edge dir="v" edgeIndex="4,1" edgeType="0" />
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		<edge dir="h" edgeIndex="4,6" edgeType="0" />
		<edge dir="v" edgeIndex="4,7" edgeType="0" />
		<edge dir="v" edgeIndex="4,8" edgeType="0" />
		<edge dir="v" edgeIndex="5,1" edgeType="0" />
		<edge dir="v" edgeIndex="5,2" edgeType="0" />
		<edge dir="h" edgeIndex="5,3" edgeType="0" />
		<edge dir="h" edgeIndex="5,5" edgeType="0" />
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		<edge dir="h" edgeIndex="7,1" edgeType="0" />
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		<edge dir="h" edgeIndex="7,7" edgeType="0" />
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		<edge dir="h" edgeIndex="8,1" edgeType="0" />
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		<edge dir="v" edgeIndex="8,4" edgeType="0" />
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		<edge dir="h" edgeIndex="9,1" edgeType="0" />
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		<edge dir="h" edgeIndex="9,4" edgeType="0" />
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		<edge dir="h" edgeIndex="9,6" edgeType="0" />
		<edge dir="h" edgeIndex="9,7" edgeType="0" />
		<edge dir="h" edgeIndex="9,8" edgeType="0" />
		<edge dir="h" edgeIndex="10,4" edgeType="0" />
	</maze>
	<objectList >
		<playerSpawner cellLoc="5,6" />
		<monsterSpawner cellLoc="6,7" type="Armor Zoog" spawnParams="" />
		<monsterSpawner cellLoc="4,7" type="Armor Zoog" spawnParams="" />
		<freezePickup cellLoc="8,4" />
		<freezePickup cellLoc="2,4" />
		<zoogZapper cellLoc="8,5" />
		<zoogZapper cellLoc="2,5" />
		<cageSpawner cellLoc="0,0" type="0" color="Green" />
		<cageSpawner cellLoc="1,0" type="0" color="Green" />
		<cageSpawner cellLoc="2,0" type="0" color="Green" />
		<cageSpawner cellLoc="3,0" type="0" color="Green" />
		<cageSpawner cellLoc="4,0" type="0" color="Green" />
		<cageSpawner cellLoc="5,0" type="0" color="Green" />
		<cageSpawner cellLoc="6,0" type="0" color="Green" />
		<cageSpawner cellLoc="7,0" type="0" color="Green" />
		<cageSpawner cellLoc="8,0" type="0" color="Green" />
		<cageSpawner cellLoc="9,0" type="0" color="Green" />
		<cageSpawner cellLoc="10,0" type="0" color="Green" />
		<cageSpawner cellLoc="10,1" type="0" color="Green" />
		<cageSpawner cellLoc="9,1" type="0" color="Green" />
		<cageSpawner cellLoc="8,1" type="0" color="Green" />
		<cageSpawner cellLoc="7,1" type="0" color="Green" />
		<cageSpawner cellLoc="6,1" type="0" color="Green" />
		<cageSpawner cellLoc="5,1" type="0" color="Green" />
		<cageSpawner cellLoc="4,1" type="0" color="Green" />
		<cageSpawner cellLoc="3,1" type="0" color="Green" />
		<cageSpawner cellLoc="1,1" type="0" color="Green" />
		<cageSpawner cellLoc="0,1" type="0" color="Green" />
		<cageSpawner cellLoc="2,1" type="0" color="Green" />
		<cageSpawner cellLoc="0,2" type="0" color="Green" />
		<cageSpawner cellLoc="1,2" type="0" color="Green" />
		<cageSpawner cellLoc="3,2" type="0" color="Green" />
		<cageSpawner cellLoc="2,2" type="0" color="Green" />
		<cageSpawner cellLoc="5,2" type="0" color="Green" />
		<cageSpawner cellLoc="8,2" type="0" color="Green" />
		<cageSpawner cellLoc="9,2" type="0" color="Green" />
		<cageSpawner cellLoc="10,2" type="0" color="Green" />
		<cageSpawner cellLoc="10,3" type="0" color="Blue" />
		<cageSpawner cellLoc="9,3" type="0" color="Blue" />
		<cageSpawner cellLoc="8,3" type="0" color="Blue" />
		<cageSpawner cellLoc="7,3" type="0" color="Blue" />
		<cageSpawner cellLoc="6,3" type="0" color="Blue" />
		<cageSpawner cellLoc="5,3" type="0" color="Blue" />
		<cageSpawner cellLoc="4,3" type="0" color="Blue" />
		<cageSpawner cellLoc="3,3" type="0" color="Blue" />
		<cageSpawner cellLoc="2,3" type="0" color="Blue" />
		<cageSpawner cellLoc="1,3" type="0" color="Blue" />
		<cageSpawner cellLoc="0,3" type="0" color="Blue" />
		<cageSpawner cellLoc="0,4" type="0" color="Blue" />
		<cageSpawner cellLoc="1,4" type="0" color="Blue" />
		<cageSpawner cellLoc="3,4" type="0" color="Blue" />
		<cageSpawner cellLoc="7,4" type="0" color="Blue" />
		<cageSpawner cellLoc="9,4" type="0" color="Blue" />
		<cageSpawner cellLoc="10,4" type="0" color="Blue" />
		<cageSpawner cellLoc="10,5" type="0" color="Blue" />
		<cageSpawner cellLoc="9,5" type="0" color="Blue" />
		<cageSpawner cellLoc="7,5" type="0" color="Blue" />
		<cageSpawner cellLoc="3,5" type="0" color="Blue" />
		<cageSpawner cellLoc="1,5" type="0" color="Blue" />
		<cageSpawner cellLoc="0,5" type="0" color="Blue" />
		<cageSpawner cellLoc="0,6" type="0" color="Blue" />
		<cageSpawner cellLoc="1,6" type="0" color="Blue" />
		<cageSpawner cellLoc="2,6" type="0" color="Blue" />
		<cageSpawner cellLoc="3,6" type="0" color="Blue" />
		<cageSpawner cellLoc="4,6" type="0" color="Blue" />
		<cageSpawner cellLoc="6,6" type="0" color="Blue" />
		<cageSpawner cellLoc="7,6" type="0" color="Blue" />
		<cageSpawner cellLoc="8,6" type="0" color="Blue" />
		<cageSpawner cellLoc="9,6" type="0" color="Blue" />
		<cageSpawner cellLoc="10,6" type="0" color="Blue" />
		<cageSpawner cellLoc="10,7" type="0" color="Yellow" />
		<cageSpawner cellLoc="10,8" type="0" color="Yellow" />
		<cageSpawner cellLoc="10,9" type="0" color="Yellow" />
		<cageSpawner cellLoc="9,8" type="0" color="Yellow" />
		<cageSpawner cellLoc="9,7" type="0" color="Yellow" />
		<cageSpawner cellLoc="8,7" type="0" color="Yellow" />
		<cageSpawner cellLoc="7,7" type="0" color="Yellow" />
		<cageSpawner cellLoc="5,7" type="0" color="Yellow" />
		<cageSpawner cellLoc="3,7" type="0" color="Yellow" />
		<cageSpawner cellLoc="2,7" type="0" color="Yellow" />
		<cageSpawner cellLoc="1,7" type="0" color="Yellow" />
		<cageSpawner cellLoc="0,7" type="0" color="Yellow" />
		<cageSpawner cellLoc="0,8" type="0" color="Yellow" />
		<cageSpawner cellLoc="1,8" type="0" color="Yellow" />
		<cageSpawner cellLoc="2,8" type="0" color="Yellow" />
		<cageSpawner cellLoc="5,8" type="0" color="Yellow" />
		<cageSpawner cellLoc="6,8" type="0" color="Yellow" />
		<cageSpawner cellLoc="7,8" type="0" color="Yellow" />
		<cageSpawner cellLoc="8,8" type="0" color="Yellow" />
		<cageSpawner cellLoc="3,8" type="0" color="Yellow" />
		<cageSpawner cellLoc="4,8" type="0" color="Yellow" />
		<cageSpawner cellLoc="6,9" type="0" color="Yellow" />
		<cageSpawner cellLoc="7,9" type="0" color="Yellow" />
		<cageSpawner cellLoc="8,9" type="0" color="Yellow" />
		<cageSpawner cellLoc="9,9" type="0" color="Yellow" />
		<cageSpawner cellLoc="5,9" type="0" color="Yellow" />
		<cageSpawner cellLoc="4,9" type="0" color="Yellow" />
		<cageSpawner cellLoc="3,9" type="0" color="Yellow" />
		<cageSpawner cellLoc="2,9" type="0" color="Yellow" />
		<cageSpawner cellLoc="1,9" type="0" color="Yellow" />
		<cageSpawner cellLoc="0,9" type="0" color="Yellow" />
		<monsterSpawner cellLoc="6,2" type="Fire Zoog" spawnParams="" />
		<monsterSpawner cellLoc="4,2" type="Fire Zoog" spawnParams="" />
		<cageSpawner cellLoc="7,2" type="0" color="Green" />
	</objectList>
	<decoList >
		<deco decoName="wallDeco17" pos="405.000000,419.000000" />
		<deco decoName="wallDeco17" pos="453.000000,419.000000" />
		<deco decoName="wallDeco17" pos="124.000000,418.000000" />
		<deco decoName="wallDeco17" pos="75.000000,418.000000" />
		<deco decoName="wallDeco17" pos="405.000000,42.000000" />
		<deco decoName="wallDeco17" pos="453.000000,42.000000" />
		<deco decoName="wallDeco17" pos="124.000000,43.000000" />
		<deco decoName="wallDeco17" pos="76.000000,42.000000" />
	</decoList>
</level>
